High res screenshot thread.

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Tragic Magic
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PostRe: High res screenshot thread.
by Tragic Magic » Sat Apr 13, 2013 11:18 am

I know mine are probably low res by your standards but Arkham Asylum on PC makes the console versions look like gooseberry fool. I don't know why I'm constantly amazed when I play the PC version of a game I've already played, I should be used to the awesome by now.

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smurphy
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PostRe: High res screenshot thread.
by smurphy » Sat Apr 13, 2013 5:07 pm

I need to replay AA. So damn good.

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Cal
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PostRe: High res screenshot thread.
by Cal » Sat Apr 13, 2013 11:42 pm

Scouting the Generator Station before going in.
[This is DayZ Breaking Point SP mod, screen taken with Lokis Lost Key plug-in]

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$ilva $hadow
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PostRe: High res screenshot thread.
by $ilva $hadow » Sun Apr 14, 2013 12:39 am

Jesus christ, how did I ever play that? Day Z looks disgusting :lol: Arma 3 has spoiled me :fp:

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Cal
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PostRe: High res screenshot thread.
by Cal » Sun Apr 14, 2013 6:41 pm

Another one from DayZ Breaking Point SP mod. Screen taken with Lokis Lost Key ArmA2 plugin.

'Confirming The Kill'
This AI-controlled bandit had done a great job of harassing me from distance as I explored a small village. Took me ages to find him. Once I was fairly sure I had at least winged him with a lucky shot I took my Land Rover up the hill overlooking the village to find him.

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False
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PostRe: High res screenshot thread.
by False » Sun Apr 14, 2013 6:42 pm

Do you dress up in military surplus camos when you're playing?

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Cal
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PostRe: High res screenshot thread.
by Cal » Sun Apr 14, 2013 7:51 pm

Falsey wrote:Do you dress up in military surplus camos when you're playing?


:lol: There are supposed to be 21 different 'skins' (outfits) for the player to choose from in the Breaking Point cheats menu, but so far I haven't been able to get any of them to work, so in that pic I'm just using what I was given at the off. The SP gives me the option of choosing whatever vehicle I want - I just usually prefer a Land Rover. Breaking Point is probably the best SP mod yet, for me. I've seen some wacky stuff around Chernarus in the Mod - from Survivor's camps to a loot-rich downed military transport plane. You never know quite you're going to find on your travels.

The AI is great, too. Zombies can be slowed down in the dayz_code.pbo file (I've made it so that they don't run at all in my customisation; I prefer true 'shamblers' or 'walkers'). They still attempt to use their numbers against an inattentive player (they always focus on your last known position and then, Romero-style, simply start towards you), so you can't dawdle about for too long in one place. The AI bandits, on the other hand, are fast and utterly deadly - and usually from great distance. I was lucky to survive that one in the picture above - I had to quite literally crawl underneath my Land Rover for cover when he first opened up on me. :fp: The mod spawns AI bandits randomly every time you play - you are never safe.

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smurphy
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PostRe: High res screenshot thread.
by smurphy » Sun Apr 14, 2013 10:50 pm

You couldn't make this stuff up. I love your posts, Cal.

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Grumpy David
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PostRe: High res screenshot thread.
by Grumpy David » Mon Apr 15, 2013 12:21 am

Bioshock Infinite (only open if you've played the entire game).

1920x1080 with everything on Ultra:
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My favourite:

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7256930752

PostRe: High res screenshot thread.
by 7256930752 » Mon Apr 15, 2013 11:16 am

System Shock 2

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Harry Bizzle
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PostRe: High res screenshot thread.
by Harry Bizzle » Tue Apr 16, 2013 9:56 pm

Knife of Dunwall

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KjGarly
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PostRe: High res screenshot thread.
by KjGarly » Mon Apr 22, 2013 10:43 am

RE6 - Mr Redfields campaign still.

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Quite enjoyed that aircraft carrier mission, reminded me of Revelations :wub:

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Alvin Flummux
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PostRe: High res screenshot thread.
by Alvin Flummux » Mon Apr 22, 2013 8:13 pm

Chris' final boss is Japanese porn just waiting to happen.

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Alvin Flummux
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PostRe: High res screenshot thread.
by Alvin Flummux » Fri Apr 26, 2013 2:09 pm

Super pixelated HUD and smooth game graphics clash in bad way.

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PostRe: High res screenshot thread.
by Alvin Flummux » Fri Apr 26, 2013 3:09 pm

If somebody modded TWW to be a top-down LTTP-style game, I reckon the retro HUD mod would be a lot more suitable. It just happens to jar with the 3D game pretty badly.

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Victor Mildew
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PostRe: High res screenshot thread.
by Victor Mildew » Fri Apr 26, 2013 3:15 pm

Alvin Flummux wrote:If somebody modded TWW to be a top-down LTTP-style game, I reckon the retro HUD mod would be a lot more suitable. It just happens to jar with the 3D game pretty badly.


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Alvin Flummux
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PostRe: High res screenshot thread.
by Alvin Flummux » Fri Apr 26, 2013 3:20 pm

That, but in TWW's world, and with just one Link.

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Harry Bizzle
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PostRe: High res screenshot thread.
by Harry Bizzle » Fri Apr 26, 2013 3:43 pm

Just found an HD texture mod for Xenoblade.definitely giving that a shot, tonight.

Can PCSX2 do them?

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Harry Bizzle
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PostRe: High res screenshot thread.
by Harry Bizzle » Fri Apr 26, 2013 3:56 pm

Only problem with Dolphin is I'm not sure if I can be bothered to set up a Wii mote to finally play MP3: Corruption.

I might try Mario Galaxy 2 with a 360 pad - most of the wiimote stuff can probably be mapped to buttons.

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Alvin Flummux
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PostRe: High res screenshot thread.
by Alvin Flummux » Fri Apr 26, 2013 4:10 pm

Aiming with a Wiimote felt much better though.


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