Whilst not evoking the same rage as the first game with how they handled the death of Jenny, I had a similar reaction with the murder of Aunt Sarah, my favourite support character from the first game. I raged, too bad they let some generic guy do the killing, only to murder him off the next chapter. It should have been done by Victor, because he didn't really do anything of note. I never really built up a true hatred of Victor like I did with Uncle Paulie and Eddie Shrote. The fight with Victor was annoying and his death hardly very memorable.
A similar chord was hit with the death of the CatHat, your personal little Darkling.
R.I.P CatHat.
I did love the returning characters and little nods to the first game. The monologues were great and Jackies new voice grew on me.
As expected it went pretty stupid with teleporting enemies. I miss the realism from the first games enemies.
The asylum whilst initially humorous and fun to explore isn't as interesting as the World War 1 setting from the first, as annoying as that could be. The asylum made for some interesting Shutter Island style questions but was a bit of a letdown overall.
Due to the linearity of the levels and the locations, few of them are worth remembering. Run down buildings, a linear run down amusement park. They don't make for very interesting places to battle wave after wave of teleporting jackasses. They all felt rather unimportant, forgettable and generic in design. Just target practice arenas.
The story doesn't really go anywhere interesting. They built up some potential with the missing Angelus and I think we all knew that Jenny would turn out to be the Angelus at the end after the credits roll. There were few interesting plot points throughout which would have been forgiven if the game had been longer or the ending better. The stakes were laid down with the interesting moral questions of what Jackie would do with the Syphon once he had it, as either option was catastrophic but nothing came of it, he just stabbed himself and went to a tedious linear "hell" level, the end.
Characters left hanging. I loved Vinnie, Frank, Johnny, The Chief. They could have been used for some good backstabbing scenarios or something, hopefully they will be back in The Darkness 3 if there is one.