The Dishwasher: Dead Samurai (XBLA) Thread - out now!

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Monkey Man
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PostThe Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Monkey Man » Wed Apr 01, 2009 9:09 am

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Release Date: April 1st 2009
Price: 800 pts
Marketplace link: http://marketplace.xbox.com/en-GB/games ... 0058410902

Features

14 levels of story mode.
Ranked story track, guitar and shadow story co-op.
50 arcade challenges.
Local, System Link and LIVE arcade co-op.
Many weapons, bosses, and intense, stylistic action!

What is The Dishwasher: Dead Samurai?

The Dishwasher is a 2D, side-scrolling, beat 'em up action game. Gameplay revolves around an unnamed protagonist, ostensibly a dishwasher, as he fights through waves of increasingly strong enemies until the boss fight and the end of the level. The player is given a basic starting weapon (meat cleavers) and can earn new weapons and upgrades by defeating bosses and collecting 'spirals' from defeated enemies. Weapons seen so far include the cleavers, a samurai sword, machine gun, shotgun, chainsaw, and others. Fighting is done through using either a basic attack, a strong attack, or a grab move, in combination or alone to string together chains of attacks for points. Enemies, once weakened, are susceptible to various 'finishing moves' that yield even more points and health to the player. There is also a magic system, dubbed Dish Magic, which can be bought at later levels. Also present is a guitar minigame, which can be played with the common guitar peripherals from the Guitar Hero and Rock Band series.[4]

James Silva has announced two different game modes besides the Story Mode. In Dish Challenge you must survive wave after wave of enemy attacks while attempting to score combos for points. The second extra mode is Arcade, which are short, one room levels which sometimes have certain themes or types on their own. You are locked in with two weapons and one magic ability, and must kill all enemies. In addition to the standard Story Mode, there is a ranked mode that is set at the hardest difficulty, and up to 3 extra players in co-op mode which can play through the whole story (non-ranked only).

Inspiration for The Dishwasher began in 2004 when James Silva was himself working as a dishwasher, and felt that the position earned too little respect. After pointing out to many people that Bruce Lee was a dishwasher, he began to envision a game about a dishwasher who "mercilessly slaughtered piles of extremely well trained evil minions". Several attempts were made on the game, with the first idea as a third-person shooter. This was later scrapped for a side-scrolling shooter, then a 3D side-scroller. Silva eventually settled on the current 2D design after working with XNA Game Studio Express. Work on the game proceeded for about 4 months before the eventual submission to Dream-Build-Play, and in the end had numerous levels, weapons, bosses, and thousands of frames of animation.

The Dishwasher was the winner of Microsoft's initial Dream-Build-Play game development contest in 2007. Silva received US$10,000 and an Xbox Live Arcade publishing contract.


Reviews

8.8 - Team Xbox - http://reviews.teamxbox.com/xbox-360/16 ... amurai/p1/
8 - Edge
8 - Eurogamer - http://www.eurogamer.net/articles/the-d ... rai-review
8 - Official Xbox Magazine US
8 - Xbox World 360 Magazine
7.5 - Gamespot - http://uk.gamespot.com/xbox360/action/t ... eview.html
7.3 - IGN - http://xboxlive.ign.com/articles/968/968394p1.html
7 - X360 Magazine

Metacritic - http://www.metacritic.com/games/platfor ... dishwasher

Previews

Team Xbox - http://previews.teamxbox.com/xbox-360/2 ... amurai/p1/
Gamespot - http://www.n4g.com/events_gdc2008/News-113728.aspx

Video

Youtube - http://www.youtube.com/results?search_t ... murai&aq=f
Gamespot - http://www.gamespot.com/xbox360/action/ ... index.html
IGN - http://media.xbox360.ign.com/media/956/ ... ids_1.html

Screenshots

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http://uk.media.xbox360.ign.com/media/9 ... mgs_1.html

Achievements

There are 12 achievements with a total of 200 points.

Smasher of Zombies 25
Beat the game on normal or ninja difficulty.

The Peter Moore Achievement 8
Pay homage to one of our generation's greatest rock performances ever.

Got the Hat 40
Beat the game on Samurai difficulty.

The First Encounter 10
Secret.

The Black Book Achievement 11
Earn 100 million points in an Arcade level.

Smash Your TV 13
Secret.

Cemetery Man 20
Complete St. Crux Cemetery using only the Chainsaw.

The Brutal Achievement 10
Do 10 wall slams in one combo.

Kill You Seven Times 14
Air juggle an enemy for 10 seconds.

Untouchable 21
Get 21 kills without getting hit once.

Master of Arcade Dishwashing 15
Complete Arcade mode.

And You Will Know Us... 13
Impale 13 freaks.


(Big Thanks to Shard at GAF for alot of the links etc)

Last edited by Monkey Man on Sat May 02, 2009 10:44 am, edited 3 times in total.
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Mafro
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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Mafro » Wed Apr 01, 2009 1:02 pm

The music in this reminds me of Massive Attack, which is obviously a good thing.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 1:04 pm

Might only be me, but the game suffers from really bad screen tearing...especially whenever you use the speed/teleporting power.

Still, a thoroughly enjoyable button masher...haven't found any of the guitar QTE sections yet.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Mafro » Wed Apr 01, 2009 1:05 pm

Sarge wrote:Might only be me, but the game suffers from really bad screen tearing...especially whenever you use the speed/teleporting power.

Still, a thoroughly enjoyable button masher...haven't found any of the guitar QTE sections yet.


Nah I mentioned the screen tearing in the XBLA thread. Bloody annoying.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Monkey Man » Wed Apr 01, 2009 1:06 pm

Played the 1st 3 levels and loving it so far, it's basically a 2D Ninja Gaiden/Devil May Cry. Only playing on Normal difficulty level but it's still a bit tricky but I'm learning fast, I especially like the "dash" move to zip you around the screen.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 1:08 pm

Mafro wrote:
Sarge wrote:Might only be me, but the game suffers from really bad screen tearing...especially whenever you use the speed/teleporting power.

Still, a thoroughly enjoyable button masher...haven't found any of the guitar QTE sections yet.


Nah I mentioned the screen tearing in the XBLA thread. Bloody annoying.


Glad I'm not the only one as I thought my 360 might be on the way out (crashed a couple of times this morning)

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Mafro » Wed Apr 01, 2009 5:18 pm

Just tried out the fighting stick controls with my Hori stick and they are a bit gooseberry fool.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by rinks » Wed Apr 01, 2009 5:22 pm

Only briefly played the demo/whatever you want to call it, when it was released way back. I wasn't very impressed by it, but I didn't really give it time to click. Is the full game considerably better than back then?

I may just buy it anyway, now I've hoarded 5,000 MS points.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by HSH28 » Wed Apr 01, 2009 5:25 pm

Only played the first level (the trial) but didn't see any tearing or other problems there...

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Agent47 » Wed Apr 01, 2009 6:21 pm

HSH28 wrote:Only played the first level (the trial) but didn't see any tearing or other problems there...

Neither did I, I also went straight on to unlocking the full game once the level was complete. Fantastic fun and gorgeous visuals, definitely a good choice as my first XBLA purchase.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 6:25 pm

It was terrible during the second level, hasn't been as bad since but there is still some tearing. (especially when you use the teleporting power/fight the grapple hook soldiers)

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by HSH28 » Wed Apr 01, 2009 6:31 pm

Sarge wrote:It was terrible during the second level, hasn't been as bad since but there is still some tearing. (especially when you use the teleporting power/fight the grapple hook soldiers)


Yeah I've seen it now...to be honest, if it bothers you so much you wish you hadn't bought the game...well then theres something wrong with you.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Crimson » Wed Apr 01, 2009 6:40 pm

I really enjoyed the demo released last year but now.......I dunno. Just seems a bit dull and lifeless (yes I am aware you're playing as a dead dishwasher before some smart arse says the game is supposed to be lifeless).

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 6:43 pm

HSH28 wrote:
Sarge wrote:It was terrible during the second level, hasn't been as bad since but there is still some tearing. (especially when you use the teleporting power/fight the grapple hook soldiers)


Yeah I've seen it now...to be honest, if it bothers you so much you wish you hadn't bought the game...well then theres something wrong with you.


I didn't say it bothered me & I didn't say I wish I hadn't bought it.

:lol: :fp:

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by HSH28 » Wed Apr 01, 2009 6:45 pm

Sarge wrote:
HSH28 wrote:
Sarge wrote:It was terrible during the second level, hasn't been as bad since but there is still some tearing. (especially when you use the teleporting power/fight the grapple hook soldiers)


Yeah I've seen it now...to be honest, if it bothers you so much you wish you hadn't bought the game...well then theres something wrong with you.


I didn't say it bothered me & I didn't say I wish I hadn't bought it.

:lol: :fp:


And I didn't say you...

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by melatonin » Wed Apr 01, 2009 6:48 pm

Ooh! Ooh! I got this one!

HSH28 wrote:you.


Yes you strawberry floating did.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 6:56 pm

HSH28 wrote:
Sarge wrote:
HSH28 wrote:
Sarge wrote:It was terrible during the second level, hasn't been as bad since but there is still some tearing. (especially when you use the teleporting power/fight the grapple hook soldiers)


Yeah I've seen it now...to be honest, if it bothers you so much you wish you hadn't bought the game...well then theres something wrong with you.


I didn't say it bothered me & I didn't say I wish I hadn't bought it.

:lol: :fp:


And I didn't say you...


Why do you insist on acting like a complete moron sometimes?

It's not funny.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by HSH28 » Wed Apr 01, 2009 7:15 pm

Not quite sure why you sometimes insist that I've changed my view or I'm lying or something when I'm actually just clarifying what I said.

I really didn't mean you specifically. Quite why you feel the need to try and insult me when I say that I'm not sure.

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Mafro » Wed Apr 01, 2009 7:19 pm

Bloody hell :lol: :fp:

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PostRe: The Dishwasher: Dead Samurai (XBLA) Thread - out now!
by Sarge » Wed Apr 01, 2009 7:25 pm

HSH28 wrote:Not quite sure why you sometimes insist that I've changed my view or I'm lying or something when I'm actually just clarifying what I said.

I really didn't mean you specifically. Quite why you feel the need to try and insult me when I say that I'm not sure.


Well you shouldn't quote me & then say "if it bothers you so much you wish you hadn't bought the game...well then theres something wrong with you."

Surely you can see your mistake there?

You could have just as easily have said... "if it bothers someone so much that they wish they hadn't bought the game.....well then there's something wrong with those people".

Stop acting like a moron & admit when you're wrong.

Last edited by Sarge on Wed Apr 01, 2009 7:34 pm, edited 2 times in total.

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