The Watching Artist wrote:Are the glitches and bugs more immersive in VR Cheeky?
Yup. I found it especially impressive when told to spar with one of the companions it flags you as hostile to all the others around you, who then start attacking until you die, even when the guy I'm sparring with stops and says well done. Those swords flying into my face were really fun.
Preezy wrote:HSH28 wrote:About 4 hours in on PSVR (just been to see the Graybeard's), its got its issues, graphically it looks a bit shoddy, the animation is terrible
When you say the graphics are shoddy, how bad are we talking here? PS3-level Skyrim?
Probably. I never played the PS3 version so I can't say for sure, but there's definitely more pop-in of assets and it can be hard to make out enemies/npcs at a distance. It can be hard to make out the detail on characters until you're quite close to them as well. So there are definitely compromises in place. Animations are as good/bad as they've always been to be fair. It's the price they've decided to pay to get it at the stable framerate it needs. I imagine the PC version won't suffer quite as badly from it.
It makes up for it in terms of immersion though. The particle effects particularly, really come into their own in VR. The Move controls really help as well, especially being able to pick up and interact with objects far more naturally than other version.
It's easily the definitive version of the game for me, but as I said I expect the PC version to outclass it once it releases.
EDIT: I should add that it seems to be based on the original version of the game, not the special edition.