The Game You've Always Wanted To be Made

Anything to do with games at all.
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Alpha eX
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PostRe: The Game You've Always Wanted To be Made
by Alpha eX » Thu Aug 28, 2008 12:24 am

Had to read the first page to check, no one mentioned Shenmue 3!!

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Alvin Flummux
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PostRe: The Game You've Always Wanted To be Made
by Alvin Flummux » Thu Aug 28, 2008 12:26 am

Herb wrote:
Drawlight wrote:
Herb wrote:Twilight Princess mixed with Harvest Moon and Animal Crossing.


Have you tried Rune Factory? Didn't like it myself, I felt it lost a lot of its charm, but its pretty similiar to what you're describing.

Me? Just a game where the consequences of yours and others actions and movements matter. Wave a gun in someones face, they cower in fear and respond to your commands or one brave soul makes a run for you. Shoot a guy, police begin a manhunt for you. Do nice things, and people will be nice back.


Cheers I'll check it out..

BTW, Fable 2 is aiming to be a lot of what you describe.

And Mafro, a proper LOTR style Zelda is pretty is basically what I want, with HM and AC elements.


The last thing I want is for my hero to start a strawberry floating farm or have a flower contest with the frigging mayor.

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Mafro
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PostRe: The Game You've Always Wanted To be Made
by Mafro » Thu Aug 28, 2008 12:28 am

Alvin Flummux wrote:
Mafro wrote:
Skarjo wrote:Twilight Princess mixed with Pokemon.

Or a OoT fleshing out of Link's Awakening.


Or a proper LotR-style Zelda game that the first Twilight Princess trailer hinted at.


It wasn't just the trailer... Remember that "team" of avengers that assembled in the bar in Castle Town? Talk about candidates for an epic LotR-style adventure with Link...


:shock:

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Alvin Flummux
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PostRe: The Game You've Always Wanted To be Made
by Alvin Flummux » Thu Aug 28, 2008 12:29 am

Mafro wrote:
Alvin Flummux wrote:
Mafro wrote:
Skarjo wrote:Twilight Princess mixed with Pokemon.

Or a OoT fleshing out of Link's Awakening.


Or a proper LotR-style Zelda game that the first Twilight Princess trailer hinted at.


It wasn't just the trailer... Remember that "team" of avengers that assembled in the bar in Castle Town? Talk about candidates for an epic LotR-style adventure with Link...


:shock:


Obviously if there was to be such an adventure they'd need a bit more variety, the ones in TP are all a bit too similar for my liking.

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Captain Kinopio
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PostRe: The Game You've Always Wanted To be Made
by Captain Kinopio » Thu Aug 28, 2008 12:38 am

Alvin Flummux wrote:
Herb wrote:
Drawlight wrote:
Herb wrote:Twilight Princess mixed with Harvest Moon and Animal Crossing.


Have you tried Rune Factory? Didn't like it myself, I felt it lost a lot of its charm, but its pretty similiar to what you're describing.

Me? Just a game where the consequences of yours and others actions and movements matter. Wave a gun in someones face, they cower in fear and respond to your commands or one brave soul makes a run for you. Shoot a guy, police begin a manhunt for you. Do nice things, and people will be nice back.


Cheers I'll check it out..

BTW, Fable 2 is aiming to be a lot of what you describe.

And Mafro, a proper LOTR style Zelda is pretty is basically what I want, with HM and AC elements.


The last thing I want is for my hero to start a ******* farm or have a flower contest with the frigging mayor.


Nicely :roll:

The best area outside Twilight Princess was Ordon because it had a real community feel. I'm not saying I want to be called back from a dungeon to pick some turnips but to be able to go back to being a small village lad and just focus on that I think would be brilliant. It would mean that theres always something to do away from the main quest, it would give you more interaction with your environment and being able to really get involved in village life would really make the main adventure feel like something big, that's radically altering Links life, when you did decide to get on with it.

Ocarina probably did this best of any Zelda with the Kokiri Forest. You had this whole little community that was totally seperate from Hyrule and you spent enough time there so that when you were thrust into the adventure it was just this incredibly daunting, unnavoidable task set before you that excited and terrified link in equal measure.
As I say TP set Ordon up nicely as well but I want more of the small time throughout the game.

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Captain Kinopio
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PostRe: The Game You've Always Wanted To be Made
by Captain Kinopio » Thu Aug 28, 2008 12:46 am

I just reminded myself of the Scouring of the Shire chapter at the end of The Return of the King. It basically shows how while Frodo and his fellows have been off adventuring Saurons evil hasn't totally escaped their home, so that when they arrive back even though the ring has been destroyed, the Shire is a mess and under goblin control.

This is always something Zelda hasn't totally captured and TP really fell down on, while Ganondorf is supposed to be this malevolent evil there's quite often not a lot of evidence of that throughout Hyrule. Its also another example of why OOT is the best Zelda, everywhere you go his evil is felt, the burning of Kakariko especially is pretty shocking.

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The Alchemist Penguin
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PostRe: The Game You've Always Wanted To be Made
by The Alchemist Penguin » Thu Aug 28, 2008 1:15 am

Although it took him seven years to actually do anything evil in OOT. Most people manage to recreate the world in that time, but he burned a town and froze a bunch of fish. :lol:

Although TP had that stuff too and the shadow realm does far more damage (it's easily fixed by Link, but the people are still in hell) to Hyrule than Ganondorf ever did, so I'm not sure what you mean.

I've always thought that Zelda has suffered from "villian locked in a castle" syndrome, but they're slowly moving forward from that.

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Captain Kinopio
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PostRe: The Game You've Always Wanted To be Made
by Captain Kinopio » Thu Aug 28, 2008 1:25 am

The Alchemist Penguin wrote:Although it took him seven years to actually do anything evil in OOT. Most people manage to recreate the world in that time, but he burned a town and froze a bunch of fish. :lol:

Although TP had that stuff too and the shadow realm does far more damage (it's easily fixed by Link, but the people are still in hell) to Hyrule than Ganondorf ever did, so I'm not sure what you mean.

I've always thought that Zelda has suffered from "villian locked in a castle" syndrome, but they're slowly moving forward from that.


Once you clear the twilight and unfreeze zoras domain though, both of which happen very early on in the game, there's practically no visible representation of evil throughout hyrule. It's like why am I doing this, everything's fine. In OOT every location you went to you saw the affect Ganondorf was having, hell even areas you need never go to (Lon Lon Ranch) were struck by Ganondorf, it gave evil an omnipresence that fed right back to the player.

No other Zelda has matched that.

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The Alchemist Penguin
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PostRe: The Game You've Always Wanted To be Made
by The Alchemist Penguin » Thu Aug 28, 2008 1:49 am

Majora's Mask easily surpassed it. The lives of the people, and the effect the world had on them, was far greater than the small stories of each dungeon area in OOT. In fact, what happened in Majora's Mask is basically what you want out of Ordon Village except MM done it on a much larger scale.

I agree about TP (I thought you meant actual impact on the world, rather than the plot stuff), once you got to the last 4 or so dungeons, the main quest "side quest" style stuff completely stopped, and it seemed like the world was at peace. Until then, it was easily heading to beat OOT in that regard if the scenarios had kept getting bigger, but it just stopped with no explanation and ruined the good work it was doing.

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Dave
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PostRe: The Game You've Always Wanted To be Made
by Dave » Thu Aug 28, 2008 1:52 am

I'm still hoping for a sequel to Ristar, but I'm doubtful that it's ever going to happen. :(

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Oh Teh Noes
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PostRe: The Game You've Always Wanted To be Made
by Oh Teh Noes » Thu Aug 28, 2008 2:03 am

rinks wrote:The Remains of the Day.

The Kazuo Ishiguro novel? Why?

Although a point-and-click adventure game based on Never Let Me Go would be interesting.

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PostRe: The Game You've Always Wanted To be Made
by TravelJug » Thu Aug 28, 2008 9:57 am

Vesparian wrote:Pokemon mmorpg.


This.

It's a simple and effective answer and would possibly be, the best game ever. FACT.

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consolegaming
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PostRe: The Game You've Always Wanted To be Made
by consolegaming » Thu Aug 28, 2008 10:06 am

A massive Super Mario 64 sequel set in the mushroom kingdom with enormous worlds and without any gimmicky add ons!

Shenmue 3 :D

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Alvin Flummux
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PostRe: The Game You've Always Wanted To be Made
by Alvin Flummux » Thu Aug 28, 2008 10:12 am

DPAD Dave wrote:I'm still hoping for a sequel to Ristar, but I'm doubtful that it's ever going to happen. :(


No sequel could ever match up to the original's brilliance, but knowing Sega they'll manage to make something... something bad.

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Hound
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PostRe: The Game You've Always Wanted To be Made
by Hound » Thu Aug 28, 2008 10:26 am

I'd love to see a new Transformers game, based on the excellent Armada version on the PS2, but with the original Generation 1 cast.

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PostRe: The Game You've Always Wanted To be Made
by TravelJug » Thu Aug 28, 2008 10:30 am

consolegaming wrote:
Shenmue 3 :D



I retract my previous statement. That would be the best game ever. ConsoleG, I love you.

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TheTurnipKing
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PostRe: The Game You've Always Wanted To be Made
by TheTurnipKing » Thu Aug 28, 2008 11:00 am

Hound wrote:I'd love to see a new Transformers game, based on the excellent Armada version on the PS2, but with the original Generation 1 cast.

I sort of semi-agree.

I'm not sure I wouldn't rather have the Classics or IDW versions of the classic team though. Hell, even the Animated cast would be acceptable.

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Zartan
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PostRe: The Game You've Always Wanted To be Made
by Zartan » Thu Aug 28, 2008 12:19 pm

I once had an idea for a space combat & fps kind of space pirates game. I still think there is room for it, despite the death of the old space combat genre. Just put in lots of boarding enemy ships and linking events happening outside and inside the ship, like destructions of key areas. I think I could type this up into a full proposal, okay who is the games publisher on the forum?

Though a Pokemon MMO is so simple to achieve and I have no doubt would be amazing

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SuperChris
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PostRe: The Game You've Always Wanted To be Made
by SuperChris » Thu Aug 28, 2008 12:25 pm

SHENMUE III!!

Sarge

PostRe: The Game You've Always Wanted To be Made
by Sarge » Thu Aug 28, 2008 12:29 pm

Third person action/adventure game set in the Blade Runner universe.

You either choose to be a replicant or a blade runner & the story plays out from there.

:D


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