Again I was fine, but my girlfriend missed the penultimate cannon so got to the top of the path and was stumped as to what to do. It even confused me for a minute as I didn't know why the divine beast wasn't there
Been back playing this today, just exploring and completing shrines but I've found myself the best horse (stat wise) in all my time playing. 5 stamina, 4 strength and speed. Also upgraded a good chunk of my armour to level 3 as well. Now I've got maximum weapon slots I'm not finding myself looking for Korok seeds as much, got 9 bow slots and 6 shields (which I never seem to go through anyway).
Still trying the trial of the sword as well, can get to room 8 in the middle trials now..... Think I'm going to leave it till I have more than 13 hearts!
Just went into one of those "Major Test of Strength" combat shrines, and I've discovered that the one-hit-kill-on-any-enemy ancient arrows do absolutely pitiful damage to those stupid little guardians? Why? Like the game has these rules for weapons and then just decides to ignore them when it wants to? How on earth did anyone think these Guardians were a good idea. They're just lazy.
I don't mind about the weapon degradation, but heading towards my third divine beast I'm still not actually finding this combat very fun. Why can some base moblin still take six hearts off me with a single attack, when I can attack them with the same weapon and barely scratch it?
Are you shooting the arrow in to the guardian's eye? Because that's the only place where they do the huge damage on those - just hitting it somewhere won't do it.
And it's called a major test of strength because it's supposed to be hard. You need to employ a lot of tricks to beat them, flurry rushes, dodging, parrying, arrows to the weak spots etc. Remember you can leave them and come back when you're better prepared.
Ah ok. I'm not sure what it's connected to, but the game starts to introduce harder variants of enemies as you progress (they are different colours). These deal more damage and take more, so need to be tackled with the higher level gear.
It just seems like there's too many systems working behind the scenes that you've got no control over. I shouldn't be able to obliterate the bosses in the beasts without trouble but get crippled by a moblin with some crappy lance.
I get that you can brew stuff to temporarily raise your defence/attack but surely as you progress those should be increasing on their own anyway, but they don't. It just makes what little increases you can get off the great fairies even less effective.
I'm still enjoying it, mind you. I'm just avoiding conflicts where I can.
Is there a chance you've progressed through the game faster than you've levelled up? I'm not having a go or being a dick; just wondering if you've done the first two Beasts before you've reached a high enough level.
I ask that without knowing what makes the game trigger the harder enemies, in fairness. Don't know if it goes on story progression or your character level. I'm assuming it must be the former, otherwise you could blitz through the whole show without developing your character stats at all.
Frank wrote:Does Link actually level up? I've done 64 shrines, two divine beasts, and I've just got the Master Sword.
Tried to use the Great Fairies as much as I can, too (purely because I knew the combat was going to be a bit of a twat ). Just found one that wants 10,000 rupees though No chance, love.
I meant more doing the shrines to unlock as much stamina and health as possible, I guess. I've become almost paranoid about developing both before taking anything on.
What's your overall defence level, just out of interest? I'm on my second beast at the moment, I have two full stamina wheels and nine hearts. Defence level 24. Would be interested to know how that compares to other people's progress in the game.
I think (currently sat at work so will confirm later) I've done 2 Divine Beasts, around 75 shrines and have 2 & 4/5 stamina and 13 hearts. Got a few orbs to spend so that'll be up to 3 stamina wheels and as many hearts as my current orb allowance allows. Armour varies from 27 (stealth armour) to 54 (soldier armour), normally at 36 as I wear the Hylian stuff normally. Not had chance to upgrade my champions tunic yet. Got the 3rd great fairy but I won't be getting the 4th for a while yet.
I think it's fair that the moblins, also considering that they go from red to blue to black, white etc do more damage with petty weapons because they're giant bloody minotaurs! They're supposed to remain for foreboding throughout the game, and they are slow so it's about outmanoeuvring them. It's the same in all Zelda games.
I'm stomping around the cold section in the Northwest of the map, so my defence isn't as good as normal (29 at the moment, if I'm remembering right) but my entire outfit is currently at least two star (think my jacket is three?). The numbers go up but you barely see a benefit.
Any advice on monetisation, too? I'm trying to collect luminous rocks to swap for diamonds but is there a quicker way? Internet suggests selling food and the snowball minigame, but I'm not a good hunter.