The Legend of Zelda: Skyward Sword - It's Hero Time!

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NBK
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by NBK » Wed Apr 11, 2012 1:19 pm

The Watching Artist wrote:
NBK wrote:
Ad7 wrote:Second bit of the song GET. Went a bit MGS there but was ok, a nice change of pace.

I didn't have a single bit of trouble with the ball rolling or protection bit, but failed so hard on some easy standard enemies (used a fairy on the first big spider I came across I think :fp: ).


I found that Link just kept on jumping off at random bits, it really got my blood boiling. That plus trying to aim bombs with only a few hearts to keep you going was causing many a (Scanners Head Explosion Shot) when I was playing it.

I think I may be a bit further on than you though so I'll watch what I say. Speaking of standard enemies though, those lizard things with the arm-guards owned the gooseberry fool out of me.


I really dont know what you were doing on the ball but with the lizard things attack diagonally.

Also like Carlos I didnt have the same problems as you guys. If I wasnt so busy I think I could play for a 3rd time. The Sand Sea :wub:



I think it was just me being rubbish at controling it, it would roll fine for a bit then he'd just go for a swim in the lava. I'm well past my earlier frustrations with it now though and can't wait to see how it ends.

And yes, The Sand Sea is lovely.

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Victor Mildew
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Victor Mildew » Wed Apr 11, 2012 9:06 pm

I enjoying this final dungeon, nice and difficult puzzle wise :wub:

Edit: and finished, what a great little ending :wub:

Despite my complaints I'm tempted to go through it again...

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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Oblomov Boblomov » Wed May 02, 2012 8:24 pm

I finished this last night. Amazing :wub:.

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Lonely Angel
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Lonely Angel » Wed May 02, 2012 8:25 pm

I've had this since christmas, still in its wrapping :fp:

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Shawks
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Shawks » Wed May 02, 2012 9:19 pm

NBK wrote:I think it was just me being rubbish at controling it, it would roll fine for a bit then he'd just go for a swim in the lava.


IIRC as you push the control stick in a direction the whole ball will move but also Link will slowly move away from the centre in that direction as well. If you keep pushing the control stick Link will go too far from the centre and fall in the lava.

What you need to do is move the ball, and when it looks like Link is nearing the edge you should stop for second (ie. let go of the control stick) and Link will reposition himself back onto the centre. After that you can keep moving.

For the lizard battles I found that when I swung, they would then hide behind their arm for a few seconds. Then all you need to do is swing diagonally depending where they are exposed.

As shown at 0:25 in the video below.


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Carlos
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Carlos » Thu May 03, 2012 1:42 pm

Lonely Angel wrote:I've had this since christmas, still in its wrapping :fp:


Put all your other games away and get stuck in!

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Captain Kinopio
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Captain Kinopio » Mon May 07, 2012 3:09 pm

Lake Floria is so unbelievably gooseberry fool. On my second play through slogging past the shittest section in probably any Zelda

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Parksey
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Parksey » Tue May 08, 2012 12:32 am

I haven't played this since January, when I was going at it fairly intensively (the game, that is... and for me that means about four or five hours a week, across four or five days).

I got up to the Cistern dungeon and stopped for no reason. I now want to get back into the game, but I am wondering whether I should just start again or pick up where I left off?

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Archaeon
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Archaeon » Tue May 08, 2012 9:57 am

I still haven't reached the first dungeon. I'm currently at the forest looking for the wood sapling things.

I don't know if I've said this before, but god I hate the Wii's controller.

Last edited by Archaeon on Tue May 08, 2012 6:53 pm, edited 1 time in total.
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Herdanos
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Herdanos » Tue May 08, 2012 1:00 pm

Parksey wrote:I haven't played this since January, when I was going at it fairly intensively (the game, that is... and for me that means about four or five hours a week, across four or five days).

I got up to the Cistern dungeon and stopped for no reason. I now want to get back into the game, but I am wondering whether I should just start again or pick up where I left off?


I would pick up where you left off - if you start again it will seem overly-familiar and you'll tire of it quickly.

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gamerforever
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by gamerforever » Tue May 08, 2012 1:06 pm

Really need to complete this after my exams in June. Then it's off to Majora's Mask, which I must have restarted and left at various points over the past 8 years! :fp:

I might restart it again on the old Wii or maybe even go for the emulated version. Come to think of it Wii will be easier.

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Supachipz
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Supachipz » Thu May 10, 2012 11:37 pm

gamerforever wrote:Really need to complete this after my exams in June. Then it's off to Majora's Mask, which I must have restarted and left at various points over the past 8 years! :fp:

I might restart it again on the old Wii or maybe even go for the emulated version. Come to think of it Wii will be easier.


Same here, I've started it several times but have never seen it through, dispite Elda being my favourite gaming series! Mabe soon though!

Tink I reached the final dungeon tonight so will hopefully get this done over the weekend! Just pas,t the 40 hour mark!

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Supachipz
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Supachipz » Sun May 13, 2012 11:18 am

Supachipz wrote:
gamerforever wrote:Really need to complete this after my exams in June. Then it's off to Majora's Mask, which I must have restarted and left at various points over the past 8 years! :fp:

I might restart it again on the old Wii or maybe even go for the emulated version. Come to think of it Wii will be easier.


Same here, I've started it several times but have never seen it through, dispite Elda being my favourite gaming series! Mabe soon though!

Tink I reached the final dungeon tonight so will hopefully get this done over the weekend! Just pas,t the 40 hour mark!



God the punctuation in that post is terrible!


Finished this last night after getting it at launch! Overall I loved it but it clearly didn't grab me as much F




Damn IPad, just wrote a huge spiel about what I loved but then accedently deleted it!

I'm not typing it again: 9/10 as it didn't suck me in as previous entries did! I probably won't ever replay it but am so glad I expirinced it!

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NBK
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by NBK » Sun May 13, 2012 3:57 pm

Shawks wrote:
For the lizard battles I found that when I swung, they would then hide behind their arm for a few seconds. Then all you need to do is swing diagonally depending where they are exposed.

As shown at 0:25 in the video below.



Thanks, I got the hang of it in the end. Which was just as well as I met their bigger, meaner cousins later on.

Really surprised at how big a game this is. I'm not exactly blessed with much gaming time so I was hoping I'd have finished this by now.

I freed Lazia and thought that would open up the final section. Nuh uh! Here, have another load of quests!

I'm 40 hours in already and can probably see it going another 10-15 on top of that.

It is more Zelda though, so I should just shut up and get on with it :)

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aayl1
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by aayl1 » Fri Jun 15, 2012 6:00 pm

Finished this just now, after getting it for Christmas. Gave it about a 6 month break just before the Sandship section, and I really think it benefited from it.

Is it the best Zelda ever? It's hard to say. When it gets it right, it gets it very right. Without a doubt this game features some of the most imaginative dungeons of the series, and I loved the final slidey room one. The combat, once you get the hand of it, can be very satisfying, though the Wiimote's translations of my movements were not always what I wanted it to be. The characters were also well utilised, and I found myself having genuine affection for Groose toward the end.

My main problem with it though, and I've stated this before in the thread, is the lack of "dungeon downtime". The entire surface section of the world is presented to you as a puzzle section. In other words, it's basically another dungeon. Now these areas are used to great affect later on - I especially loved the time travelling sea desert, and you losing all your equipment at the volcano - but I was severely missing nice chill out areas. Skyloft is a great place, and the lumpy pumpkin was fantastic, but there just wasn't much to do. The sidequests boiled down to annoying fetch quests 80% of the time and most of the stuff to do there was exhausted by the game's mid point. Also, back tracking could be very annoying

That said, my lasting impression of the game is a good one. It's up there with the best of them, and it's a great example of how Wii motion + should be used. I'd probably give it the full 10/10, but I'd preface it by saying that the latter half of the game is better than the first, and it will annoy you at times.

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Captain Kinopio
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Captain Kinopio » Fri Jun 15, 2012 6:17 pm

The combat annoyed me as much as it delighted me and you're given the bow WAY too late in the game, especially given its the most fun to use.

Parts of the game were brilliant but it was just way too limited in its scope and certain areas I just disliked. The whole idea of puzzle solving in the overworked was a good one but not if it means the overworked is as sparse and linear as it is in this.

The story is brilliant and has some glorious set pieces and cutscenes and it builds to a excellent crescendo but I couldn't just forget what had gone before.

For me it's easily the weakest 3D Zelda.

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NBK
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by NBK » Sat Jun 16, 2012 2:06 am

I've almost, almost (as in, final boss battle) completed this and I think I'd have to go with Aaron's impression over Herbi's (sorry).

It took a while for me, but it got there. And when it did, boy, it really did. The latter dungeons were some of the best I've seen and, while I was expecting repetition from what some had said due to having to visit the 3 areas over and over, they were so different each time you went back, that wasn't an issue at all.

Hoping to finish it tomorrow so I'm sure I'll post an OMG THAT WAS TEH AWSUM! then but, for now, yes, I'm liking it an awful lot.

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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Seven » Sat Jun 16, 2012 9:35 am

I haven't gone back to this yet. I've got to point where I've healed Water Dragon, and finished dungeon that she opened for me then took break.

The problem is the filler between dungeons are so boring, though it has some moments where it shines. It's good game, but compared to other Zelda games it's not what I expected :( Still, will be going back to it eventually.

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aayl1
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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by aayl1 » Sat Jun 16, 2012 10:31 am

Seven, that's pretty much exactly where I left it. I'd say that you've got the better half of the game to look forward to, minus one or two dodgy bits of padding. Make sure you finish it off.

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PostRe: The Legend of Zelda: Skyward Sword - It's Hero Time!
by Seven » Sat Jun 16, 2012 10:37 am

Oh I will, just finishing off my backlog. I'll finish it off next month, looking forward to it though if it does get better in second half :D

As of bosses, did anyone find hilarious that (first half of game spoilers)

that desert boss - scorpion - was bloody easy to take down? I honestly had no trouble at all and when heart container dropped I was going "No way that's it... there's gonna be something happening and I have to fight second stage or whatever" but nah. Easiest boss ever.


Then again:
that robot boss where you have to cut off one of his arms, then take one of his huge swords to finish him off
did make up for it.

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