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The Legend of Zelda: Skyward Sword - It's Hero Time!

Posted: Tue Jun 15, 2010 5:08 pm
by Carlos
Image
Wallpaper of the above art
Official Site
Wikipedia

Reviews:
EDGE 10
ONM 98%
GamesTM 9/10

Synopsis wrote:The Legend of Zelda: Skyward Sword is an action-adventure game for the Wii console. It is currently in development by Nintendo Entertainment Analysis and Development, and is scheduled for a release in Europe on November 18, 2011. A prequel to The Legend of Zelda: Ocarina of Time, the game will make use of the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting. The game will be sold as both a bundle with a golden Wii Remote Plus and as a standalone game, and will include a CD containing orchestrated tracks of iconic music from the franchise. This game will be the first Zelda installment to be exclusively available for the Wii, as its predecessor Twilight Princess was available for both the Wii and the Nintendo GameCube.


Available as a standalone game, or as a special edition (£50) with a soundtrack CD and Gold Wiimote+
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Tracklist for the Special Edition CD

1. The Legend of Zelda 25th Anniversary Medley
2. Kakariko Village Twilight Princess Theme
3. The Wind Waker Symphonic Movement
4. Gerudo Valley
5. Great Fairy’s Fountain theme
6. Twilight Princess Symphonic Movement
7. The Legend of Zelda Main Theme Medley
8. Ballad of the Goddess from Skyward Sword

European TV Spot



Trailers/Gameplay Videos SPOILERS THEREIN!










Re: The Legend of Zelda: Skyward Sword

Posted: Tue Jun 15, 2010 5:31 pm
by Squinty
Half between Wind waker cel shading and TP's look, Hell yes!

Apparently, their showing of this game didn't control properly due to wireless interference also.

Re: The Legend of Zelda: Skyward Sword

Posted: Tue Jun 15, 2010 5:37 pm
by TheTurnipKing

Visually uninspiring (though perhaps that's a little unfair considering the quality of the youtube video). A lot is riding on the quality of the motion control.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 5:56 pm
by Squinty
Haha Miyamoto's entrance for this was hilarious.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 5:58 pm
by smurphy
Hmm, looks good. Graphics need to be more like Wind Waker though.

TP seemed to survive the 'new Nintendo' (though wasn't as good as WW). Hopefully this will too.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:18 pm
by Hexx
Doesn't match the Twilight Princess announcement for pure "OMG FANBOYNESS" from the crowd :(

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:23 pm
by Ironhide
I'd be interested in this if it wasn't a Wii game.

I doubt there'll ever be another 'proper' Zelda game I can actually play, or another Nintendo console I can use for that matter.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:25 pm
by Iron Nan
Looks nice but not amazing, Twilight Princess had much nicer graphics. Be interested to see what the hands on previews say though, I quite enjoyed playing TP on Wii.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:35 pm
by GlassjAw
On the nintendo Q and A round table they have said the game is influenced by Wii sports resort.

...

Prepare for the worst.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:41 pm
by Mafro
GlassjAw wrote:On the nintendo Q and A round table they have said the game is influenced by Wii sports resort.

...

Prepare for the worst.

If you watch the trailer then it's pretty obvious what they mean by that. Looks like a lot of the mechanics form Resort are the same as in this e.g. controlling that flying beetle = flying over the island in the plane.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:42 pm
by still
I must be the only person to actually love the new graphic style ! It reminds me of the old 2d games somehow.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:46 pm
by GlassjAw
Mafro wrote:
GlassjAw wrote:On the nintendo Q and A round table they have said the game is influenced by Wii sports resort.

...

Prepare for the worst.

If you watch the trailer then it's pretty obvious what they mean by that. Looks like a lot of the mechanics form Resort are the same as in this e.g. controlling that flying beetle = flying over the island in the plane.


I knew what it meant... just a lil troll!

I can't wait mayne, TP is still my favourite game this gen.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 6:53 pm
by tnman
Better, full trailer:



Also: E3 threads in E3 folder please!

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:05 pm
by Lee
I think it looks great, lots of people were calling for another cel-shaded Zelda game and I welcome the return to that graphical style. Also the new controls will hopefully add something to the franchise, something that has been needed for a while, some new gameplay experiences. :)

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:06 pm
by Doc Miles
Gameplay Montage

[gametrailers]101469[/gametrailers]

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:14 pm
by Sander
Looks interesting, adult link > young link.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:14 pm
by Mafro
Can't wait to use the whip :twisted:

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:22 pm
by still
Stills of this look excellent - I think some on here were far, far too quick to judge the art style on that trailer alone.

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:22 pm
by Mafro
There's a walkthrough on Kotaku that dispels some of the control issues http://kotaku.com/5564197/the-legend-of ... tarring-me

Re: The Legend of Zelda: Skyward Sword - Trailer

Posted: Tue Jun 15, 2010 7:25 pm
by Captain Kinopio
Half WW half TP first impression is that the look doesn't really sit right, but at the same time it also has this sort of weird ethereal quality that I can't quite put my finger on.

The enemies blocking looks to be taken straight from Sports Resort but also seems like it will be great fun.


Miyamoto talking about dungeon integration sounded very promising too.