The Legend of Zelda: Breath of the Wild GOTG

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Tomous
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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Tomous » Mon Jul 17, 2017 3:29 am

Octoroc wrote:300+ hours.

So far, so good. I just find it all so very relaxing.

I've promised my kids that I'll finally kick Ganon's arse next weekend. Then it's back to korok hunting and those medal things(?). Hopefully I'll have found all 900 by the time the next dlc pack comes out.

Happy days!


I'll hopefully be finally starting this in the next few weeks but is there really 300 hours of game in there?!

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still
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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by still » Mon Jul 17, 2017 8:06 am

deathofcows wrote:http://www.eurogamer.net/articles/2017-07-15-thoughts-on-three-months-spent-with-zelda-breath-of-the-wild

This is an article I wrote. You might not like the style of it, but then again you might!


Ooh I read that. Was very good. Well done!

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Gemini73 » Mon Jul 17, 2017 8:54 am

Tomous wrote:
Octoroc wrote:300+ hours.

So far, so good. I just find it all so very relaxing.

I've promised my kids that I'll finally kick Ganon's arse next weekend. Then it's back to korok hunting and those medal things(?). Hopefully I'll have found all 900 by the time the next dlc pack comes out.

Happy days!


I'll hopefully be finally starting this in the next few weeks but is there really 300 hours of game in there?!


I'd say 300 hours is entirely possible. Before my save corrupted I clocked up around 70 hours and had only defeated 2 Devine Beasts, discovered less than half the shrines and barely scratched the surface in regards to side quests etc. There's plenty to do, see and discover in BOTW.

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OrangeRKN
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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by OrangeRKN » Mon Jul 17, 2017 11:29 am

300 hours would be taking the game very slowly and exploring absolutely everywhere, I completed every shrine and sidequest in 125 and I play games not particularly quickly.

jawafour wrote:
KjGarly wrote:Switch users, how long till it starts showing my playtime?

Should be my tenth day since starting BOTW.

Tenth day? Should be pretty soon, Kj!

I've still only payed BotW for "a few minutes" :fp: .

Edit: The timer system was (is) excellent on 3DS, okay on Wii U... and seems pretty ropey on the Switch :? .


In increments in blocks of 5 hours I believe.

After a recent update it now says "a little while" rather than "a few minutes", to reflect it can be anywhere up to 5 hours.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by jawafour » Mon Jul 17, 2017 11:45 am

OrangeRakoon wrote:...After a recent update it now says "a little while" rather than "a few minutes", to reflect it can be anywhere up to 5 hours.

I just kinda wish the timing info was as comprehensive as on the 3DS i.e. total time, times played, weekly/monthly/anual charts etc. They made it a little more basic for the U version and even more basic for the Switch version... seems a bit of a step back.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Godzilla » Tue Jul 18, 2017 10:40 pm

Beat Ganon today, loved the. First part of the fight, hated the second.

Still looking for 50 shrines, 700 + seeds and countless side quests to finish.

Such a huge game, wonderful in every way and so relaxing to explore.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by deathofcows » Thu Jul 20, 2017 10:40 am

Hime wrote:
deathofcows wrote:http://www.eurogamer.net/articles/2017-07-15-thoughts-on-three-months-spent-with-zelda-breath-of-the-wild

This is an article I wrote. You might not like the style of it, but then again you might!

Good piece, I enjoyed that. I did read that the game 'fingered your thoughts' which is a turn of phrase I will use in the future.


Glad you enjoyed! Serves me right for using 'fringed' twice in the same article - your brain probably assumed I wouldn't and went for your more exciting version.

still wrote:
deathofcows wrote:http://www.eurogamer.net/articles/2017-07-15-thoughts-on-three-months-spent-with-zelda-breath-of-the-wild

This is an article I wrote. You might not like the style of it, but then again you might!


Ooh I read that. Was very good. Well done!


And glad you enjoyed too!

I have to say that after writing the article (as is the frustrating way of these things sometimes) I decided that what I really think in some ways, is that older games had environments built around you and your capabilities, game-esque and somehow 'aware' of your presence. In fact more than that, they were built around your skills and movement and - as in many games - made 'complete' and 'whole' in your engagement with them.

In BotW however, the environments are organic and your exploration of them is more free-form (requiring its universal climbing power) and less defined. This homogenises the feel of different environments a little I think, though the net pay-off is probably worth it. But also it makes the environment seem somehow aloof, independent-of and unconcerned with your presence. Which is actually more accurate to how I feel in the genuine outdoors, compared with the tailored-to-people urban. But it also feels a little more lonely for it, if realistically so.

Maybe just me, and not a critique, really, just a difference I felt whilst playing.

Without real caves/enclosed areas or underwater swimming, and with its constant openness and see-everything-at-any-time construction, I also felt the worlds feels more like (a lot of) surface-level exploration, as opposed to one with depths and strata and difference - but that links into the stuff about transitions and enclaves mentioned in the article.

Once again, less a criticism than putting to words a difference of feel.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by OrangeRKN » Thu Jul 20, 2017 11:46 am

I didn't really know I had those feelings about the game until I just read your article and agreed with it. You nail the difference in experience, and I was nodding along in recognition as I read about the abstraction of angular, impassable textured walls representing "the rest of the world" in Ocarina. It definitely is a language of video game area design that I hadn't really thought of so consciously. Growing up with it your mind understands the abstraction and accepts it on a more subconcious level.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by still » Thu Jul 20, 2017 12:35 pm

[/quote]Ooh I read that. Was very good. Well done![/quote]

And glad you enjoyed too!

I have to say that after writing the article (as is the frustrating way of these things sometimes) I decided that what I really think in some ways, is that older games had environments built around you and your capabilities, game-esque and somehow 'aware' of your presence. In fact more than that, they were built around your skills and movement and - as in many games - made 'complete' and 'whole' in your engagement with them.

In BotW however, the environments are organic and your exploration of them is more free-form (requiring its universal climbing power) and less defined. This homogenises the feel of different environments a little I think, though the net pay-off is probably worth it. But also it makes the environment seem somehow aloof, independent-of and unconcerned with your presence. Which is actually more accurate to how I feel in the genuine outdoors, compared with the tailored-to-people urban. But it also feels a little more lonely for it, if realistically so.

Maybe just me, and not a critique, really, just a difference I felt whilst playing.

Without real caves/enclosed areas or underwater swimming, and with its constant openness and see-everything-at-any-time construction, I also felt the worlds feels more like (a lot of) surface-level exploration, as opposed to one with depths and strata and difference - but that links into the stuff about transitions and enclaves mentioned in the article.

Once again, less a criticism than putting to words a difference of feel.[/quote]

I ought to say that I don't necessarily agree with a lot of the article! I just found it an interesting/thought provoking read. I look forward to reading whatever next you get published.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by deathofcows » Thu Jul 20, 2017 3:06 pm

OrangeRakoon wrote:I didn't really know I had those feelings about the game until I just read your article and agreed with it.


As good a reaction as I could ask for!

still wrote:I ought to say that I don't necessarily agree with a lot of the article! I just found it an interesting/thought provoking read.


As is that!

I'm not sure even I agree 100% with myself - BotW and Zelda are both too big to easily have definitive, single stances on (even my attitude towards the game changed during the long period playing it, depending on my mood - at one point I hated it), but any thoughts related to or provoked are great by me!

Thanks again to folks taking time to read!

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Octoroc » Fri Jul 21, 2017 3:22 pm

Tomous wrote:
Octoroc wrote:300+ hours.

So far, so good. I just find it all so very relaxing.

Happy days!


I'll hopefully be finally starting this in the next few weeks but is there really 300 hours of game in there?!


Easily, if you switch the HUD off and don't use any internet guides and attempt to get absolutely everything. In all honesty I've been procrastinating quite a lot.

I only have the Koroks left to find now, I'm around the 500 mark. There's no rush.

So far this year, I have eaten NO mince pies.
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Denster
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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Denster » Sat Jul 22, 2017 7:18 am

Nice read that, mate.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by still » Mon Jul 24, 2017 8:26 am

World's slowest Zelda BOTW player crawls up to 110 shrines. Has absolutely no idea where the last 10 are.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Errkal » Mon Jul 24, 2017 8:27 am

still wrote:World's slowest Zelda BOTW player crawls up to 110 shrines. Has absolutely no idea where the last 10 are.

Sorry you can't claim that title, it is already designated for jawa.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by still » Mon Jul 24, 2017 8:48 am

Errkal wrote:
still wrote:World's slowest Zelda BOTW player crawls up to 110 shrines. Has absolutely no idea where the last 10 are.

Sorry you can't claim that title, it is already designated for jawa.


:fp: Sheesh yes, world's second slowest then!

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by That » Mon Jul 24, 2017 5:19 pm

Has Jawa played this? If so, has he got past the Great Plateau?

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Mafro » Mon Jul 24, 2017 5:24 pm

Karl wrote:Has Jawa played this? If so, has he got past the Great Plateau?

Still at the main menu iirc

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by jawafour » Mon Jul 24, 2017 5:34 pm

:lol: . I played for a couple of hours... I completed the first three shrines in the Great Plateau and then had to go to the fourth one, which was in the snowy area. I had to cook some hot grub to survive the cold but I haven't done that yet. It feels like I should get into it but I'm only really playing PES at the moment. Once I get the zest back I'll get into it :-) .

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by Rax » Mon Jul 24, 2017 5:36 pm

:fp:

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PostRe: The Legend of Zelda: Breath of the Wild GOTG
by KjGarly » Mon Jul 24, 2017 7:01 pm

jawafour wrote::lol: . I played for a couple of hours... I completed the first three shrines in the Great Plateau and then had to go to the fourth one, which was in the snowy area. I had to cook some hot grub to survive the cold but I haven't done that yet. It feels like I should get into it but I'm only really playing PES at the moment. Once I get the zest back I'll get into it :-) .


Get cooking them spicy peppers Jawa!

Over 40 hours in for me, zero Devine Beasts done, 60 Shrines, 97 Koroks found and loadsa Rupees and Arrows (30-odd Ancient Arrows)

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