The Last Of Us Remastered (PS4). Get your selfie sticks out!

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Denster
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Denster » Sun Apr 17, 2016 2:38 am

Uninspiring characters? :lol:

Quite possibly the stupidest criticism ever levelled at this game.


Like all classics it has had it's share of detractors (who actually just look for things to pick at because it's 'cool' to not like the game everyone else raves over) but the characters, their story arcs (and the ones it only hints at) and the emotion and pathos they inspire really add to the immersion in this game.

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Victor Mildew
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Victor Mildew » Sun Apr 17, 2016 6:44 am

Finished left behind the other day for the first time, great stuff.

Started the proper game yesterday. I've only played it once before and on ps3 so this time I decided to man up and play on survivor this time. God the game looks great, dat 60FPS. The lack of listen mode is also great (played left behind with it off), really ramps up the tension.

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Victor Mildew » Sun Apr 24, 2016 10:34 pm


Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Victor Mildew » Sat Apr 30, 2016 3:31 pm

Finished my survivor playthrough just now. Apart from a few annoying bits, I found it so much better playing it with limited supplies and no listen mode. Great stuff.

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Qazwsxedc » Sat Apr 30, 2016 10:51 pm

The Last Of Us really is one of the very best games of last gen.

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gamerforever
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by gamerforever » Sun May 01, 2016 9:05 am

Thankfully i waited and played it on the ps4 - what a real treat. It felt like a third person half life 2 at times, but generally just an awesome adventure, from start to finish.

There needs to be a sequel, but with different characters and settings imo.

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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Qazwsxedc » Sun May 01, 2016 9:07 am

Yeah, I can definitely get behind this sentiment...

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Captain Kinopio
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Captain Kinopio » Sun May 01, 2016 1:00 pm

I wouldn't be surprised if they teased it at E3 and saved a full reveal for PSX.

Maybe just looks at a bunch of run down environments with some appropriate music then as it nears the end the music fades out and you hear the slow clicking noise, then the screech followed by the new protagonist shouting Run or something.

Mmmm yeah, let's make that happen :datass:

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Denster
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Denster » Mon May 02, 2016 1:45 pm

That sounds immense!

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Peter Crisp
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Peter Crisp » Mon May 02, 2016 1:58 pm

Maybe I'm easily pleased but just them confirming it's in development and that they're also doing the multiplayer again would be enough for me.
I'm sick of seing gameplay footage of games that have obviously only just started development and what they show may be subject to massive changes over the next few years.

Vermilion wrote:I'd rather live in Luton.
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floydfreak
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by floydfreak » Thu May 05, 2016 12:55 am

I did read somewhere as soon as they have finished working on Uncharted 4 they will go straight into working on other projects my guess is TLOU 2 unless they have been doing that while finishing off UC4

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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Captain Kinopio » Thu May 05, 2016 2:16 am

I think ND have two teams don't they? I presume when they finished TLoU those that weren't needed for DLC and maintenance were parsed off on to U4. My guess would be once they decided they were doing TLoU2 they started moving people back.

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Peter Crisp
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Peter Crisp » Thu May 05, 2016 7:00 am

I would think the single player DLC will be pretty much done and that the team needed to produce dlc for and update the multiplayer is pretty small.

If I had to guess I'd say that once the main team has been given a short rest to get over making uncharted 4 they will go straight to work on TLoU 2. I just hope they don't take 4 or 5 years to finish.

Vermilion wrote:I'd rather live in Luton.
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by bandwagon » Thu May 05, 2016 10:33 am

Captain Kinopio wrote:I think ND have two teams don't they? I presume when they finished TLoU those that weren't needed for DLC and maintenance were parsed off on to U4. My guess would be once they decided they were doing TLoU2 they started moving people back.


I think realistically the vast majority of the studio has been working on getting Uncharted out (especially after the delay) with maybe a small team prototyping whatever's coming next. Don't think we'll see a new game released from them for at least two years which is why I don't think it'll be teased at E3.

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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Hexx » Tue Jan 03, 2017 9:48 am

So based this out over Christmas (previously got to Bill's town and drifted off into other games - restarted this time)

Liked it - but didn't love it. The characters and story were pretty good (although they go out of their way to make you like Ellie that there were only a couple of ways the ending could have gone - still they're effective at making you like her, and she doesn't grate like so many child characters)

The game play is a mixed bag - it's very very good at always making you feel like you're barely surviving and on the back foot - but the control scheme feels heavy and unnecessarily cumbersome.

I think it felt "old" - e,g, games since this have refined and streamlined the controls (e.g. RoTR). Some of the "puzzles" i.e. move a block to stand on, pallet for Ellie or ladder are daft.

Watching the AI relentlessly pursue Joel (quite cleverly) but completely ignore Ellie - even when in plain sight is jarring. Get it's necessary from a game play point of view though.

The only bit that really frustrated me was the Blizzard section in the resort - odd AI/line of sight, limited healing, odd indistinct check points that can lock you in low health restarts. Not a huge fan.

Still enjoyed it and glad to have played it

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Peter Crisp
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Peter Crisp » Tue Jan 03, 2017 10:31 am

bandwagon wrote:
Captain Kinopio wrote:I think ND have two teams don't they? I presume when they finished TLoU those that weren't needed for DLC and maintenance were parsed off on to U4. My guess would be once they decided they were doing TLoU2 they started moving people back.


I think realistically the vast majority of the studio has been working on getting Uncharted out (especially after the delay) with maybe a small team prototyping whatever's coming next. Don't think we'll see a new game released from them for at least two years which is why I don't think it'll be teased at E3.


If this is the case do you think they may delay this and turn it into a PS5 launch game or at the least mention that a PS5 upgrade will be available on release of the PS5 similar to the Pro Patch situation?
This would make a great launch title for any system.

Vermilion wrote:I'd rather live in Luton.
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bandwagon
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by bandwagon » Wed Jan 04, 2017 12:14 am

Peter Crisp wrote:
bandwagon wrote:
Captain Kinopio wrote:I think ND have two teams don't they? I presume when they finished TLoU those that weren't needed for DLC and maintenance were parsed off on to U4. My guess would be once they decided they were doing TLoU2 they started moving people back.


I think realistically the vast majority of the studio has been working on getting Uncharted out (especially after the delay) with maybe a small team prototyping whatever's coming next. Don't think we'll see a new game released from them for at least two years which is why I don't think it'll be teased at E3.


If this is the case do you think they may delay this and turn it into a PS5 launch game or at the least mention that a PS5 upgrade will be available on release of the PS5 similar to the Pro Patch situation?
This would make a great launch title for any system.



You and new hardware :lol:.

Doubt it, though depends how long it takes them to finish it and how close the PS5 is. Imagine PS5 upgrade patch would only happen if they're moving away from traditional generations, they'll just do a Last of Us 2 Remastered otherwise.

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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by jawafour » Sun Sep 17, 2017 8:57 am

The latest update, v1.09, brings in supersampling for Pro owners playing on a 1080p display (hoorah!) together with a selection of performance options for 4K systems.

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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Jenuall » Tue Dec 17, 2019 12:31 pm

Finally got round to starting this since it came out on PS+ a while back.

Enjoying it a lot, the focus on stealth helps draw attention away from the more all out action elements which are still as wonky as they were in Uncharted. There's a satisfying weight to everything, particularly the melee combat. Bashing an infected persons head in on a nearby waist high box will never fail to feel satisfying! :nod:

It's very "gamey" though which concerns me - broken up into clear "areas" where there is a single objective (kill people, find something, reach point X etc.) and only limited freedom within that. Similarly the disconnect between areas is frustrating and often plays against the narrative.

The first area where you meet the "clickers" is trying to teach you about stealth, distraction and noise levels - all very nice. Except you then jump over a small pile of stuff (which puts you into a separate "area" as far as the game is concerned) and then suddenly your companions start talking really loudly to each other, running around and generally being really loud - literally less than a metre away from the clicker that was supposed to be a threat! It just undercuts the tension and good work that the last area had done. This then seems to become a bit of a theme - it's obvious when you are in a safe location because the other people won't shut up!

A similar kind of example is a bit later where you have to climb over a truck to reach a new area (which requires you to find something to climb on before you can jump it even though it looks about the same height as sections you had two person climbed earlier!) - the enemies there cannot follow you once you climb over ... until a scripted event a few seconds later says they can. :fp:

Despite that I am really enjoying it for what it is, and I love stealth games so that helps a lot. It's quite challenging as well, limited ammo, relatively weak protagonist etc. which means failure is a genuine threat unlike some games where even if you're gooseberry fool at the stealth you can just brute force your way through.

My expectation at this point is that it will be excellent from a story perspective (and shows good signs of that so far) but fairly average game play wise.

Either way I'm not far past the point where (spoilered just in case) Tess dies ("I'm not coming back as one of them" ... hmm, chances that you are just shot up! :lol: so still fairly early in the game I would have thought.

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Tomous
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PostRe: The Last Of Us Remastered (PS4). Get your selfie sticks out!
by Tomous » Tue Dec 17, 2019 12:55 pm

Jenu-All I Want For Christmas wrote:My expectation at this point is that it will be excellent from a story perspective (and shows good signs of that so far) but fairly average game play wise.



This is probably a fair assumption, but the story really is brilliant.

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