The Virtual Console Thread

Anything to do with games at all.
AndyXMAS
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Joined in 2011

PostRe: The Virtual Console Thread
by AndyXMAS » Sat Apr 04, 2015 10:05 am

I've purposefully kept all my Virtual Console games on Wii, and haven't transferred them to Wii U.

The Wii now acts as my retro machine - all the NES, SNES and N64 classics. The Wii VC library is incredible.

The games also look great too - I've changed the Wii output settings to 50hz, and the TV on non-widescreen mode. The Wii is connected to the TV with a component cable, and the games look crystal clear. That's the best way to play the old Nintendo classics.

As my Wii is now just for VC games, I also don't need to have the sensor bar plugged in, as you can control the entire Wii interface with the Classic Controller - so no more messing about with the Wiimote.

For games I really want to have on Wii U too (or games that didn't make it to Wii like Earthbound), I just buy them new on Wii U. As for my Wii games, I play them on Wii U, which I have connected to a different TV.

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Squinty
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Location: Norn Oirland

PostRe: The Virtual Console Thread
by Squinty » Sat Apr 04, 2015 12:01 pm

SM64 looks great. I don't notice any darkened colours on my set. It's still quite bright. The button allocation is excellent on the gamepad and screen is boxed to the native resolution. I assume you could change the aspect ratio in the Wii U menu but I'm happy enough. Must be the american version as it plays quite a bit quicker than I remember.

Camera is a little bit wonky but man, this game is still damn good :wub: :wub: One of the most important video games ever created.

HSH28
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Joined in 2008

PostRe: The Virtual Console Thread
by HSH28 » Sat Apr 04, 2015 12:17 pm

AXL wrote:As my Wii is now just for VC games, I also don't need to have the sensor bar plugged in, as you can control the entire Wii interface with the Classic Controller - so no more messing about with the Wiimote.


Except that you have to have one to plug your Classic Controller into.

AndyXMAS
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Joined in 2011

PostRe: The Virtual Console Thread
by AndyXMAS » Sat Apr 04, 2015 12:33 pm

HSH28 wrote:
AXL wrote:As my Wii is now just for VC games, I also don't need to have the sensor bar plugged in, as you can control the entire Wii interface with the Classic Controller - so no more messing about with the Wiimote.


Except that you have to have one to plug your Classic Controller into.


True, but all you need to do is press the A button once - absolutely no pointing and faffing around. Once the Wii home menu hits, the Classic Controller can take over the whole thing - both selecting and playing the games.

I absolutely hate the Wiimote, and will only use it if I have no other choice. It has ruined what would otherwise be fantastic games.

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John Phillips, London
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PostRe: The Virtual Console Thread
by John Phillips, London » Sat Apr 04, 2015 12:46 pm

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HSH28
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PostRe: The Virtual Console Thread
by HSH28 » Sat Apr 04, 2015 1:35 pm

AXL wrote:I absolutely hate the Wiimote, and will only use it if I have no other choice. It has ruined what would otherwise be fantastic games.


Not 100% sure that's true, but even if you believe that. It makes Resident Evil 4 even better than it was originally, to the point where the HD remakes of the game are subpar because of their lack of that control system.

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Hyperion
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Location: Beyond the wall

PostRe: The Virtual Console Thread
by Hyperion » Fri Jul 17, 2015 1:42 pm

Been playing through Earthbound for a while after picking it up late last year. I took a break as I got stuck, and went back to it a few weeks ago. As a few people have started playing it after Iwata's death, I thought I'd share my adventure so far in this wonderful game. I love the ability to post to miiverse and capture your thoughts and screenshots and keep memories of your playthrough.














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jawafour
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PostRe: The Virtual Console Thread
by jawafour » Fri Jul 17, 2015 2:30 pm

Hyperion wrote:(Hypes Plays... Earthbound!)

Great shots, Hypes - I'm looking forward to checking out your progress in Miiverse!

Image <<< Thanks to Hyperion for my ace Christmas sig :wub: Image > Enter Mastaba
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NickSCFC
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PostRe: The Virtual Console Thread
by NickSCFC » Fri Dec 30, 2016 1:49 pm

How many games were available on Wii U when it launched? Were they all available on day one, or were they drip fed despite already being on Wii?

It'd be great of there were a tonne of N64 games available day 1 on Switch with the new emulator rather than waiting again.

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Pedz
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PostRe: The Virtual Console Thread
by Pedz » Fri Dec 30, 2016 3:01 pm

They were drip fed, and I reckon they will be drip fed again on Switch. Yay.

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