The Walking Dead (XBLA, PSN, PC) - Michonne Ep1 Out Now

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Victor Mildew
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Victor Mildew » Tue Jan 08, 2013 3:01 pm

Got the US Disc version of this on the way.

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JiggerJay
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PostRe: The Walking Dead (XBLA, PSN, PC)
by JiggerJay » Tue Jan 08, 2013 3:26 pm

I finished this yesterday, strawberry floating hell :(

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Rubix
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Rubix » Wed Jan 09, 2013 11:59 am

Some of my choices for EP.2

- I killed one of the brothers and left the other for dead
- I tried to save Larry
- I took the food!

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speedboatchase
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PostRe: The Walking Dead (XBLA, PSN, PC)
by speedboatchase » Wed Jan 09, 2013 12:50 pm

Dual wrote:I played the free first episode and didn't like that the tough moral decisions were down to:

>save farmer with gun
>save child with family

or

>save beta nerd
>save hot chick with gun

Does it become anymore challenging? Will I be haunted by my decisions? Does anything disturbing happen?

I played it on my iPhone which was a bit akward and I had a stiff neck after a while.


It definitely gets a lot more challenging and disturbing after Episode 1, as the developers paid close attention to the percentages in the moral choices before each episode and even watched YouTube playthroughs and the likes to see how players were/weren't affected. You should seek out Giant Bomb's 'Face of Death' features, which ran after each episode, to hear more about how the developers approached each choice.

By late episode 2 and especially episode 3 you'll be put in some very, very tough situations.

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Photek
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Photek » Wed Jan 09, 2013 1:10 pm

JiggerJay wrote:I finished this yesterday, strawberry floating hell :(

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Squinty
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Squinty » Wed Jan 09, 2013 1:11 pm

JiggerJay wrote:I finished this yesterday, strawberry floating hell :(


I still feel dead inside.

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JiggerJay
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PostRe: The Walking Dead (XBLA, PSN, PC)
by JiggerJay » Wed Jan 09, 2013 1:20 pm

I will never be happy again. So freaking sad.

Skarjo wrote:You can buy all the fancy houses you want, we still remember you in a bath covered in ketchup for a free copy of CSI.

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Rubix
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Rubix » Wed Jan 09, 2013 1:22 pm

speedboatchase wrote:
Dual wrote:I played the free first episode and didn't like that the tough moral decisions were down to:

>save farmer with gun
>save child with family

or

>save beta nerd
>save hot chick with gun

Does it become anymore challenging? Will I be haunted by my decisions? Does anything disturbing happen?

I played it on my iPhone which was a bit akward and I had a stiff neck after a while.


It definitely gets a lot more challenging and disturbing after Episode 1, as the developers paid close attention to the percentages in the moral choices before each episode and even watched YouTube playthroughs and the likes to see how players were/weren't affected. You should seek out Giant Bomb's 'Face of Death' features, which ran after each episode, to hear more about how the developers approached each choice.

By late episode 2 and especially episode 3 you'll be put in some very, very tough situations.


Yep choices get much more difficult in episode 2. After i made some I even went :fp: knowing my outcome was a wrong choice or I made my decision to quickly

PLAY | Persona 3 Reloaded [3h]
WATCH | HiJack S1, Red Dwarf S7, Dexter S2
RACE | Chew Valley 10k (June), GNR (Sept), Cardiff Half (Oct)
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captain red dog
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PostRe: The Walking Dead (XBLA, PSN, PC)
by captain red dog » Fri Jan 11, 2013 4:08 am

Finally got around to doing episode 3. Utterly fantastic stuff if you can get emotionally invested.

Really didn't think they had the balls to put certain things into this game. Game of 2012 for me.

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Adam Ash
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Adam Ash » Fri Jan 11, 2013 1:24 pm

captain red dog wrote:Finally got around to doing episode 3. Utterly fantastic stuff if you can get emotionally invested.

Really didn't think they had the balls to put certain things into this game. Game of 2012 for me.

Same here, episode 3 was truly uncomfortable at times. I hear 4 & 5 ramp it up even further. Brilliant game.

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Photek
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Photek » Fri Jan 11, 2013 1:41 pm

Adam Ash wrote:
captain red dog wrote:Finally got around to doing episode 3. Utterly fantastic stuff if you can get emotionally invested.

Really didn't think they had the balls to put certain things into this game. Game of 2012 for me.

Same here, episode 3 was truly uncomfortable at times. I hear 4 & 5 ramp it up even further. Brilliant game.

4 & 5 are devestating!

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still
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PostRe: The Walking Dead (XBLA, PSN, PC)
by still » Fri Jan 11, 2013 2:50 pm

Got to admit I wasn't very impressed - to say the least - by episodes 1 and 2 but episode 3, played last night, was absolutely excellent and I began to see what all the fuss was about. Really looking forward to starting on 4 tonight if I get time. Certainly improving.

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Rax
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Rax » Fri Jan 11, 2013 3:21 pm

Got my brother this for Xmas actually, need to find out if he started it, hes a huge fan of the comic books so Im pretty interested to hear his take on how they handled things.

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captain red dog
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PostRe: The Walking Dead (XBLA, PSN, PC)
by captain red dog » Sat Jan 12, 2013 1:01 pm

Just finished it. :shock: :cry: :cry: :cry:

Definitely game of 2012 for me and probably the finest adventure/point and click games I have played. Telltale certainly did the series justice and I can't wait for season 2.

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KingK
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PostRe: The Walking Dead (XBLA, PSN, PC)
by KingK » Sun Jan 13, 2013 9:35 am

Up to Episode 5 Chapter 3 . Oh my, it's getting tense!
Lee's hand getting chopped off :cry: :shock:

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Bertie
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Bertie » Sun Jan 13, 2013 10:47 am

KingK wrote:Up to Episode 5 Chapter 3 . Oh my, it's getting tense!
Lee's hand getting chopped off :cry: :shock:


Brace yourself laddy!

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still
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PostRe: The Walking Dead (XBLA, PSN, PC)
by still » Sun Jan 13, 2013 9:33 pm

Just-finished-episode4-could-not-tear-myself-away-astonishing-how-this-has-grown-fantastic.-Now-to-start-on-5-but-will-save-beyond-the-beginning-for-next-weekend-as-this-is-just-too-gripping-and-once-you-get-into-it-impossible-to-put-down-and-stop-playing.

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FatDaz
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PostRe: The Walking Dead (XBLA, PSN, PC)
by FatDaz » Sun Jan 13, 2013 9:46 pm

The gap between episodes is vital, it builds anticipation. If this was released as 1 game it wouldn't be as effective. Pause gives time for reflection on decisions and events.

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KingK
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PostRe: The Walking Dead (XBLA, PSN, PC)
by KingK » Sun Jan 13, 2013 10:08 pm

Bertie wrote:
KingK wrote:Up to Episode 5 Chapter 3 . Oh my, it's getting tense!
Lee's hand getting chopped off :cry: :shock:


Brace yourself laddy!


Finished :shock: :oops:

Went with Clem putting Lee out of misery first time then replayed last chapter to leave Lee alive but he slumped as credits rolled

Whats the score with the couple walking in the distance as Clem sits on the log?

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Xeno
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PostRe: The Walking Dead (XBLA, PSN, PC)
by Xeno » Sun Jan 13, 2013 10:47 pm

No one but telltale knows.

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Xeno wrote:Chewing takes effort. What he needs is Emma Watson to chew his food then transfer it to him for him to swallow.

I dont know why, but that sounds strawberry floating incredible.

Wuijibobo wrote:You're a funny man Xeno. I like you... That's why I'm going to kill you last.

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