The Witness - from the creator of Braid

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That's not a growth
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PostRe: The Witness - from the creator of Braid
by That's not a growth » Tue Sep 11, 2018 8:35 am

It's good fun until it isn't.

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PostRe: The Witness - from the creator of Braid
by That's not a growth » Wed Sep 12, 2018 6:15 am

I'm still bloody stuck. Arrrggghhhhh

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PostRe: The Witness - from the creator of Braid
by jawafour » Wed Sep 12, 2018 8:10 am

Sometimes - as OSC said - it's good to take a break from a particularly challenging puzzle and go and work through a few others.

I discovered the ability to travel around the island on the boat :o . I arrived at a forest area and worked through a number of puzzles containing a new symbol - stars - before one had me totally stumped. I will get my brain ready for another go later today.

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PostRe: The Witness - from the creator of Braid
by jawafour » Thu Sep 13, 2018 8:17 pm

Back on this.

Tum-de-dum... toot-de-loo... BLAM!

^^^ Actual sound effects when I complete a few puzzles and then come up against one that destroys my capacity to think.

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PostRe: The Witness - from the creator of Braid
by That's not a growth » Mon Sep 17, 2018 7:09 am

I'm mostly enjoying this. I don't mind it too much when you're in an area and it get progressively harder and you get stuck for a while. That's on me, and it's satisfying to realise the rules you're learning have been twisted on their head, even if the struggle can be difficult. What I don't like it's if they throw in a puzzle type you haven't come across yet so need to go scour the island trying to find something to teach you the rules. I mostly like the idea of it being open world, but when that happens I wish it was more of an illusion rather than letting you break the flow of the game so much. I was wandering around for 15 minutes trying to find a puzzle I understood at one point yesterday. But when it clicks it's great.

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Victor Mildew
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PostRe: The Witness - from the creator of Braid
by Victor Mildew » Mon Sep 17, 2018 8:01 am

Not to sound like a nintendo like "omg they can do no wrong", but the puzzles are structured that way for a reason, there's a definite point where you start getting pushed a particular way, and having multiple rules on panels are the game's way of making sure you don't progress further along thast route without knowing all you need to know. Just keep moving around and you'll naturally find the direction to take when you know enough.

I can't wait for you both to get further in to the game and see what's to come :datass:

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Witness - from the creator of Braid
by That's not a growth » Sat Oct 06, 2018 5:46 pm

OK, been playing this on and off. Open world nature still feels flawed to me, but I'm mostly enjoying this but I'm stuck in quite a few places. Spoilers and screenshots below.
General progress spoiler:
I've done edit: 5, not 4 (forgot about one) areas. Coloured water area with metal walkways. Coloured glass greenhouse. Area where to trace around scenery, near the beginning. Castle with mazes. Edit: also autumn forest. I've also recovered 2 videos.

Specific places I'm stuck
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Sounds like there are too many bird noises for what I have available, and if it's the phone sound I need to translate I haven't been able to figure that out as a pattern that works,


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This has been pissing me off for weeks. I got the 1st and 2nd easily, but this 3rd one on the right, or the large one at the back, or the one near the exit I can't do. I've tried looking at their reflects from everywhere in the room at high and low water and while it's moving. I'm stumped.


Image
I have no strawberry floating idea how to approach this. It's near ones where you look at apples on trees and choose the appropriate branch, but I can't think how to translate this pattern into the tree that's next to it, and I can't figure out anything else that would be the clue that's close.


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I was able to do a few in this area, but this one just doesn't seem to match the scenery like the others.


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I can't find puzzles like this anywhere else on the island so don't know it's rules yet. I've seen a few like this, some with colour.


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There's a whole area here I've not visited yet near the castle and swamp, I can't figure out how to drop this bridge to get into the trees.

Last edited by That's not a growth on Sun Oct 07, 2018 8:07 am, edited 1 time in total.
jawafour
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PostRe: The Witness - from the creator of Braid
by jawafour » Sat Oct 06, 2018 6:07 pm

That's not a growth wrote:OK, been playing this on and off...

Good to hear that you're still plugging away at this, Tnag! I'm in the "trees" / "bridges" area but I'm stumped by a couple of puzzles containing coloured star symbols. I haven't played in a week or so but your update has tempted me to take a look tonight :-) .

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PostRe: The Witness - from the creator of Braid
by That's not a growth » Sun Oct 07, 2018 8:00 am

Ah, so that's where you learn those puzzles. Thanks jawa. I still can't figure out how to actually get to that part of the map, however.

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PostRe: The Witness - from the creator of Braid
by That's not a growth » Sun Oct 07, 2018 8:20 am

Just figured out how to start the tree area. Ha!

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PostRe: The Witness - from the creator of Braid
by That's not a growth » Sun Oct 07, 2018 11:55 am

Right, trees done! Only got stuck a couple of times there. How you doing with it jawa?

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PostRe: The Witness - from the creator of Braid
by jawafour » Sun Oct 07, 2018 12:56 pm

That's not a growth wrote:Right, trees done! Only got stuck a couple of times there. How you doing with it jawa?

Nice going, Tnag!

In the end, I didn't play last night... I've tackled quite a few puzzles in the "trees" area but I'm stuck on a few of 'em. In the sequences of four-to-five puzzles, I can completes the first ones but the final one often has me stumped. May take a look later!

It's a great game, though, isn't it? Ad was spot-on about it being a classic.

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PostRe: The Witness - from the creator of Braid
by Victor Mildew » Sun Oct 07, 2018 1:02 pm

Image

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Witness - from the creator of Braid
by That's not a growth » Sun Oct 07, 2018 1:05 pm

Now that I understand the spikey balls I've done the ship yard/ lumber mill area.
Some times when I'm stuck I realise it's because I don't fully understand the rules and need to look over previous puzzles again. I found this especially true with the type of puzzle where something disappear. I think I've got my head around it now, though, after doing dozens of the damn things.
There's a fair few puzzles in 'insanely difficult boss town' i keep giving up on. strawberry float that place.

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PostRe: The Witness - from the creator of Braid
by Tramp-arse » Sat Nov 03, 2018 4:48 pm

I decided to restart this today as it’s been a while since I was last on. After having a wee nosey around the starting area (castle gardens) I found a puzzle which opened up an area I’d never seen before. Without giving away any spoilers, has anyone else seen this area? It’s an alternative exit to that area, if that’s not too vague. I really can’t remember wether or not it was there the first t8me I played, or if I’m just noticing it now with my ‘Witness’ glasses on.

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Victor Mildew
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PostRe: The Witness - from the creator of Braid
by Victor Mildew » Sat Nov 03, 2018 5:08 pm

It was always there. As you say, you've got your witness glasses on and you've seen some panels have multiple solutions hidden in them.

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: The Witness - from the creator of Braid
by Victor Mildew » Fri Nov 30, 2018 6:26 am

How are people getting on with this? Anyone dropped it, anyone feel like picking it up again?

Currently £7 odd in the psn sale, can't reccomend it enough :wub:

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Witness - from the creator of Braid
by That's not a growth » Fri Nov 30, 2018 8:55 am

I ended up googling a couple of puzzles because I couldn't figure them out, and still couldn't see how you would work it out by yourself which really soured my taste for the game. I ended up getting all the beams working, which was enough for me. I was then slightly spoiled that area by an article so began over and found it pretty quickly. I'd certainly recommend it, just with a few caveats.

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PostRe: The Witness - from the creator of Braid
by Victor Mildew » Fri Nov 30, 2018 9:21 am

That's not a growth wrote:I ended up googling a couple of puzzles because I couldn't figure them out, and still couldn't see how you would work it out by yourself which really soured my taste for the game. I ended up getting all the beams working, which was enough for me. I was then slightly spoiled that area by an article so began over and found it pretty quickly. I'd certainly recommend it, just with a few caveats.


Image

Look up a solution at any point in the game and you'll induce a knock on of not understating some others.

Without wanting to sound like too much of a smug twat, I managed every puzzle without any hints at all. You've just got to really understand how you got to where you are so far, because you will have the answer.

Which ones did you look up out of interest?

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Witness - from the creator of Braid
by Floex » Fri Nov 30, 2018 10:24 am

I really do want to try this but I just don’t see it as a game I’ll sit down in front of the tv and play. Can I port beg for a Switch version?


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