The Witness - from the creator of Braid

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Garth
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PostThe Witness - from the creator of Braid
by Garth » Sun Feb 28, 2010 8:21 pm

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An exploration-puzzle game on an uninhabited island.

To be released on multiple platforms — whatever makes sense in late 2011, when the game will hopefully be finished.


Blog: http://the-witness.net/news/

Concept art:
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Fm
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PostRe: The Witness - from the creator of Braid
by Fm » Sun Feb 28, 2010 9:01 pm

Excited! Although I wouldn't care if it was by anyone else.

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Dalagonash
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PostRe: The Witness - from the creator of Braid
by Dalagonash » Sun Feb 28, 2010 9:47 pm

As long as there's no overly pretentious storyline this time.

Oh who am I kidding, of course there will be.

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Dr. ogue Tomato
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PostRe: The Witness - from the creator of Braid
by Dr. ogue Tomato » Sun Feb 28, 2010 9:49 pm

The concept art reminds me of Myst.

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Fatal Exception
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PostRe: The Witness - from the creator of Braid
by Fatal Exception » Sun Feb 28, 2010 9:52 pm

Rogue Tomato wrote:The concept art reminds me of Myst.


The concept reminds me of Myst.

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Harry Bizzle
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PostRe: The Witness - from the creator of Braid
by Harry Bizzle » Sun Feb 28, 2010 9:56 pm

I should probably get around to finishing Braid.

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Alvin Flummux
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PostRe: The Witness - from the creator of Braid
by Alvin Flummux » Sun Feb 28, 2010 9:59 pm

So long as it doesn't play like Myst...

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Fm
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PostRe: The Witness - from the creator of Braid
by Fm » Sun Feb 28, 2010 10:10 pm

Fatal Exception wrote:
Rogue Tomato wrote:The concept art reminds me of Myst.


The concept reminds me of Myst.

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The reminds me of Myst.

Pedz wrote:recharging shields are gay.
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Shadow
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PostRe: The Witness - from the creator of Braid
by Shadow » Sun Feb 28, 2010 10:12 pm

I didn't even know he was making another game. Jonathan Blow is going to be so strawberry floating rich in a couple of years if he can bring out a couple of games of Braid's quality. I can see this selling really well now he's made a bit of a name for himself.


I envy him so much. :lol:

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PostRe: The Witness - from the creator of Braid
by bear » Sun Feb 28, 2010 10:25 pm

Fatal Exception wrote:
Rogue Tomato wrote:The concept art reminds me of Myst.


The concept reminds me of Myst.

My first thought was Professor Layton goes to the Lost island but Myst seems a much better comparison alright.

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Sirus
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PostRe: The Witness - from the creator of Braid
by Sirus » Sun Feb 28, 2010 11:30 pm

An atmospheric exploration and puzzle based game on a creepy uninhabited island?

Where do I sign? :)

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PostRe: The Witness - from the creator of Braid
by Pilch » Sun Feb 28, 2010 11:35 pm

Well it's safe to say that the concept art doesn't excite me at all. The words "from the creator of Braid", though, really do, so I'll be following this one closely.

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melatonin
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PostRe: The Witness - from the creator of Braid
by melatonin » Mon Mar 01, 2010 12:09 am

Look forward to it.

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Saint of Killers
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PostRe: The Witness - from the creator of Braid
by Saint of Killers » Thu Oct 17, 2013 11:30 am

MEGA BUMP.

Swiped from GAF via PS Blog. 1080p versions here.

Jonathan Blow wrote:It has been a while since we made a post on PlayStation.Blog, so I thought I would give an update about what we are working on.

The Witness takes place on an island full of puzzles. The island is an open world; you can go anywhere you want, and the game does not try to force you into a linear path. For the past couple of years, we have had the island mostly built in a gameplay sense, and we were trying it out, moving things around, developing location concepts, tweaking puzzles. At this point, most of that stuff is figured out, so we are now going through all the areas of the island and detailing them.

What we learned in this process is that the island is in fact very big, for a place where you carefully visit every location during gameplay! Correspondingly, for a small independent team like ours, detailing this huge space is a lot of work!

Just the other week, we played through the game from start to finish, to get a fresh perspective and to see everything that is here (because when you are working on a small piece of a game for a long time, it becomes very easy to get tunnel vision and to see only that small piece). Originally I had meant to design an 8-hour game, but The Witness is more like 25-40 hours depending on how much you play (some of the game is optional!)

I suspect this is the biggest and most-intricate world ever built for a puzzle game (someone get a consultant from the Guinness Book to verify that!)

On the tech side, we are working on making The Witness run with a smooth and solid frame rate, making the graphics look as nice as possible, and ensuring that the streaming system loads things quickly. We wrote our own engine for this game, so on the one hand, it means we get to do a lot of work; but on the other hand, it means we have precise control and can tweak it carefully until it is the highest-quality experience we can deliver.

We look forward to giving you an excellent game!

http://blog.us.playstation.com/2013/10/16/the-witness-on-ps4-tiny-details-in-a-very-big-world/


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Saint of Killers
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PostRe: The Witness - from the creator of Braid
by Saint of Killers » Thu Oct 17, 2013 7:31 pm

:lol:


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Venom
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PostRe: The Witness - from the creator of Braid
by Venom » Thu Oct 17, 2013 8:08 pm

I search YouTube and this is the best Witness video I could find:


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Saint of Killers
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PostRe: The Witness - from the creator of Braid
by Saint of Killers » Tue Dec 03, 2013 11:02 am

Oculus? PS VR? 3D?

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Crimson
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PostRe: The Witness - from the creator of Braid
by Crimson » Mon Feb 17, 2014 5:34 pm

New video walkthrough video



Note: this was recorded last November so when he says it's out next year, he means 2014.

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Jax
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PostRe: The Witness - from the creator of Braid
by Jax » Tue Feb 18, 2014 1:53 pm

Jonathan Blow was also on the latest episode of Tone Control, that podcast with Steve Gaynor (Gone Home). Quite interesting to hear about some of the stuff he did before Braid.

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PostRe: The Witness - from the creator of Braid
by Tramp-arse » Tue Feb 18, 2014 6:22 pm

This was, and still is, my most anticipated PS4 game. Can't wait to get lost inside...whatever secret that island holds!


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