Titanfall -XB1/360/PC

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Mafro
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PostRe: Titanfall -XB1/360/PC
by Mafro » Mon Aug 04, 2014 11:53 pm

[iup=3523797]Cal[/iup] wrote:Q: Why doesn't Titanfall have a completely offline single-player 'combat training' mode like, say, Black Ops II? After all, it already has the AI bots?

It seems incredible that the developer isn't interested in this. I keep hearing that Titanfall's online game is starting to struggle to keep the numbers - many players are getting bored, I guess - so why not release a SP offline vs Bots mode for those of us who would like to spend hours getting to know the maps (including the DLC maps), perfecting our runs and routes against unobtrusive bots? Even better if they built in a an offline-only ranking system for the SP botplay (Gears of War2, 3 and Judgement all do this without blinking, btw, and it's hugely enjoyable).

Sorry to keep harping on about my love of bot play, but it really irks me to see a good opportunity go to waste. It's also a sound commercial opportunity: by making DLC maps packs compatible with an offline bot play mode they also create a compelling case for purchase to players like me who would much prefer to stay off line, but would still enjoy playing all the MP maps and ranking up on the offline mode.

For a while I hoped that devs might see the logic of all this. Seems not. A real shame.

I thought it needed to always be online due to a lot of the AI and physics calculations being done in The Cloud®

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Tue Aug 05, 2014 8:06 am

Numbers are fine on X1. Love this again. :wub:

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JimKT
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PostRe: Titanfall -XB1/360/PC
by JimKT » Tue Aug 05, 2014 9:20 am

Got the new map pack and I think it's kickstarted my love for this game again. Playing an FPS I'm OK at makes me happy :lol:

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Cal
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PostRe: Titanfall -XB1/360/PC
by Cal » Tue Aug 05, 2014 9:37 am

[iup=3524679]Mafro[/iup] wrote:I thought it needed to always be online due to a lot of the AI and physics calculations being done in The Cloud®


I dunno. There is the training map, though, which suggests otherwise? Anyway, it's a bugbear of mine, is all. I have the Premium Pass for Titanfall and so I've been enjoying the new DLC maps. I'd just love to play this game at my own pace, offline against AI. Why does this always seem such a big ask from developers?

Brink is a game that has everything I want and more. Of course, it died an inconspicuous death. :|

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KjGarly
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PostRe: Titanfall -XB1/360/PC
by KjGarly » Tue Aug 05, 2014 9:47 am

Had a try of the new maps over the weekend and agree with Photek that they aren't as good as the last map pack.

And are people still buying into that power of the cloud nonsense?

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jamcc
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PostRe: Titanfall -XB1/360/PC
by jamcc » Sat Aug 09, 2014 8:17 pm

I'm so much better in a Titan than I am on foot. I suck at the parkour stuff.

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Sat Aug 09, 2014 9:10 pm

[iup=3529161]jamcc[/iup] wrote:I'm so much better in a Titan than I am on foot. I suck at the parkour stuff.

I'm the opposite, im awful in my Titan.. :fp:

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Alpha eX
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PostRe: Titanfall -XB1/360/PC
by Alpha eX » Sun Aug 10, 2014 12:33 pm

What's the cheapest way to get the new map packs, both of them.

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Pedz
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PostRe: Titanfall -XB1/360/PC
by Pedz » Sun Aug 10, 2014 12:39 pm

Season pass I'd guess.

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Sun Aug 10, 2014 2:29 pm

[iup=3529534]Pedz[/iup] wrote:Season pass I'd guess.

Yep, £20 and one more map pack to come.

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PostRe: Titanfall -XB1/360/PC
by Alpha eX » Sun Aug 10, 2014 7:17 pm

Thanks chaps, will grab that then!

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PostRe: Titanfall -XB1/360/PC
by Saint of Killers » Wed Aug 13, 2014 6:27 pm


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Monkey Man
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PostRe: Titanfall -XB1/360/PC
by Monkey Man » Thu Aug 28, 2014 7:06 pm

GAME UPDATE SIX
NEW FEATURES (All Platforms)

Pilot Skirmish is the New Featured Game Mode - Pilot Skirmish is an 8v8 mode with no AI and no Titans. Due to the difference in player sizes with the rest of the game modes, Pilot Skirmish will not be among the game modes played when choosing Variety Pack playlist.

Marked For Death is Now its own Permanent Game Mode! - When we first introduced Marked For Death, we were planning to rotate it out for another mode after a couple of weeks, but the enduring popularity of the mode convinced us to bring it on full-time. There will now be a Marked For Death playlist to choose from, along with custom Marked For Death loadouts to unlock.

Added Modes for Colorblind Titan Pilots - Three colorblind options (protanopia, deuteranopia, and tritanopia) have been added. They affect IFF glows, crosshair colors, and names above heads.

Pssst...wanna buy a burn card? - Black Market Daily Deals now include the ability to buy individual Burn Cards from a limited, ever shifting stock. These items are in short supply, so prices may vary.

Gambling is for Winners - Roll the Dice is a new ultra-rare Burn Card that gives you the ability to tap into your entire deck from inside a match. It’s the Fabergé Egg of burn cards if you will.

Burn Card Auto Fill - Toggle the new Burn Card Auto Fill option in the Burn Card Menu and it will automatically fill empty Burn Card slots for you. Never fight empty-handed again.

Late to the Game - Joining late is no longer penalized. If you join a match that is more than half way over and your team is not winning, a loss will not be counted on your record. If the match is a win for your team, we’ll count it as one. We’ve also added a warning message noting you will receive a loss on your record by leaving a match in progress.

IMPROVEMENTS AND OPTIMIZATIONS

FX Optimizations - Optimizing effects processing and moving more effects rendering work onto additional CPU cores is a good thing. So we did that.

Matchmaking - Faster searching, improved team balancing, increasing the likelihood of being in full games, and drastically lowering the chance of having lopsided (e.g. 6v3) matches.

The score is now shown in the center of the screen at the end of each Last Titan Standing round.
New HUD Icons for team Titan counts and players using Burn Cards have been added. Last Titan Standing now shows the number of Pilots left alive on each team.
New voiceover for Round Won and Round Lost events as well as noting whether the gap between the teams’ scores is increasing or decreasing.

GAMEPLAY CHANGES

Titans no longer show up on the minimap when they dash.
Atlas and Stryder melee damage values have been switched to mirror their original design intent. The Titan melee damage order is now: Stryder, Atlas, Ogre from least to most. This is also consistent with the hierarchy of damage for the Big Punch mod.
To stem the influx of Burn Cards at higher levels, the Bonus XP-to-Credits conversion rate for max level players has been adjusted.
As part of the pan-galactic stimulus package, credits for selling rare Burn Cards have been increased from 200 to 400.

BUG FIXES (All Platforms)

For the Black Market we slightly reduced the chance to get rare cards in the Standard Pack, and increased the number of rare cards in the Premium Pack from 4 to 5.
The Auto-Titan vortex effect should no longer orient incorrectly.
Fixed the shotgun, vortex fireback, and arc cannon bypassing Titan shields when used against a Pilot doing a friendly rodeo.
The map Export no longer contains areas where you can shoot through covered windows.
Grenades should now be better at predicting their movement at high frame rates.
Fixed a rare crash bug on Demeter in Campaign mode.

BUG FIXES (Xbox One)

Fixed issue where a user couldn't sign in to Titanfall if there is a second account on the system which has access to Titanfall DLC content which the first user doesn't.
Fixed incorrect leave game dialog behavior when in a party.
Connecting a SmartGlass device to the X1 while Titanfall is running should no longer cause a crash.
You should no longer be able to get behind walls when rodeoing a Titan that is ejecting on Relic.
Titan OS no longer says that you are being attacked by an Enemy Pilot when you are inside an enemy Dome Shield.

BUG FIXES (PC)

Fixed incorrect leave game dialog behavior when in a party.
Coming Soon in a Future Update

New game modes including Wingman Last Titan Standing.

http://www.titanfall.com/game-update-six

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Mafro
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PostRe: Titanfall -XB1/360/PC
by Mafro » Thu Aug 28, 2014 9:36 pm

Liking the sound of pilot-only mode. Would prefer it to still have the AI bots too though.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Mafro
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PostRe: Titanfall -XB1/360/PC
by Mafro » Wed Sep 03, 2014 3:22 am

New patch is out.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Wed Sep 03, 2014 11:50 am

[iup=3554835]Mafro[/iup] wrote:New patch is out.

Won't play the Pilot mode much but the patches in the update sound great.

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PostRe: Titanfall -XB1/360/PC
by D_C » Wed Sep 03, 2014 12:13 pm

Would love a Pilot only S&D type mode. I'm missing S&D from CoD :(

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Monkey Man
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PostRe: Titanfall -XB1/360/PC
by Monkey Man » Wed Sep 24, 2014 11:00 am


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Photek
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PostRe: Titanfall -XB1/360/PC
by Photek » Wed Sep 24, 2014 11:30 am

Out Tomorrow. Looks Like a Titanfall weekend for me. :datass:

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jamcc
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PostRe: Titanfall -XB1/360/PC
by jamcc » Wed Sep 24, 2014 9:15 pm

What the strawberry float do I do about this?

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Admittedly, that was taken at about 6pm but my ping is never that good. Lowest I've seen it is about 60. Friends get about 35.


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