The lack of an Xbox 360 version isn't a reaction to the poor sales on the platform, says Epic director, Steve Polge. It's partly because "a lot of the content is already on the 360 - 5 of the 16 maps, Achievements, and the split-screen," he says, but he continues with what feel like a more convincing reason. "And we couldn't do the mod browser, there's no structure for that on the 360. And the pack is larger than Microsoft's patch limit."
http://www.eurogamer.net/articles/unrea ... k-hands-onIf they cut the mod browser and the stuff that's already in the 360 version, perhaps they'll be able to keep it within the size limit. Microsoft should really do away with this silly size restriction though.
I'm pretty disappointed too, but I'll probably just get the PC version eventually. Turbine is one of my favourite DM maps of all time - I spent hours with it back when the UT99 demo was released.