Watch_Dogs 2 - C:\GRcade>_

Anything to do with games at all.
jawafour
Member
Joined in 2012

PostWatch_Dogs 2 - C:\GRcade>_
by jawafour » Tue Jun 07, 2016 9:54 am

Image

> Title Watch_Dogs 2
> Publisher Ubisoft
> Release date 15-Nov-2016
> Formats PS4, XBO, PC
> Official website Click

Packaging

> Packaging shot from Amazon (USA), 08-Jun-2016
Image

Game versions

> The game will be available in a number of editions. Beyond the standard edition, there will be:
Deluxe Edition includes the Game and the Deluxe pack of digital customization items.
Gold Edition includes the Game, the Deluxe pack of digital customization items and the Season Pass.
Collector’s Edition – with either the Standard, Deluxe or Gold Edition of Watch Dogs 2 – Pre-order on the Uplay shop and receive the exclusive Wrench Junior robot, a motorized and endearing companion, controlled by an app available on smartphones or tablets.


Plus additional figurine editions from the Ubi Shop. Here is a complete record of the editions available and their contents:

Image

> Some additional content will be available for digital store pre-orders:
PS Blog wrote:If you pre-order Watch Dogs 2 on PlayStation Store, you’ll get some exclusive bonuses that will take your fight even further:

> The San Bruno Radio Tower location offers co-op mission opportunities for you and your buddies to take on, and makes the Engineer Suit available for that fight-the-system-from-within look.
> The ScoutXpedition mission sees youl tour San Francisco with a movie-location scout and visit some of the city’s most iconic locations (of which there are many).
> Finally, PS Plus members who pre-order Watch Dogs 2 on PlayStation Store will get the Bitflip, a full unique clothing set with an especially cool neon skull bandana.

Trailers

> "Hello World", 06-Jun-2016

> Countdown to first game trailer, 07-Jun-2016
Image

> Worldwide reveal trailer and discussion, 08-Jun-2016

> "Story Trailer", 23-Sep-2016

Screenshots

> First two official screens, sourced from PlayStation Blog and Gamespot, 08-Jun-2016
Image

> Trailer screens, 23-Sep-2016
Image

Image[/quote]

Previews

> Eurogamer's analysis of the worldwide reveal, 08-Jun-2016

Advertising

> IGN advertising, 07-Jun-2016
Image

Last edited by jawafour on Mon Nov 14, 2016 2:04 pm, edited 8 times in total.
BOR
Member
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by BOR » Tue Jun 07, 2016 9:57 am

Yes! I am looking forward to this and I went to San Francisco last year so I can't wait to walking around the city again. :wub:

"The job is done, and the bitch is dead."
User avatar
Wedgie
Member
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Wedgie » Tue Jun 07, 2016 10:06 am

I refuse to believe the hype until the damn game is in my hands.

Image

Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
User avatar
Floex
Member
Joined in 2008
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Floex » Tue Jun 07, 2016 10:13 am

They're going to have to go full damage control with this if they have any hope of this becoming a hit.

Open world Ubisoft games :dread:

User avatar
KK
Moderator
Joined in 2008
Location: Botswana
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by KK » Tue Jun 07, 2016 10:14 am

I still haven't finished the last one. In fact I've only played an hour of it. 'Blimey, these cars feel a bit heavy...' was about the only impression I had of it.

Very surprised the sequel is coming so quickly after the announcement though. This being Ubisoft I expect it to be delayed.

Image
User avatar
Mafro
Moderator
Joined in 2008
AKA: based
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Mafro » Tue Jun 07, 2016 10:22 am

Floex wrote:They're going to have to go full damage control with this if they have any hope of this becoming a hit.

Open world Ubisoft games :dread:

Open world Ubisoft games :wub: And the first game was a multi-million seller so I'm sure this will have no problem being a hit.

Can't wait to see what this is like, Watch Dogs 1 had tons of cool little features that could be expanded in the sequel. Hope the protagonist isn't dull as strawberry float this time too.

twitter.com/VG_Dave/status/739851270371061760


Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

Twitter
jawafour
Member
Joined in 2012

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by jawafour » Tue Jun 07, 2016 10:27 am

Mafro wrote:...Can't wait to see what this is like...

Yeah, I'm excited about this. I totally avoided getting caught up in the hype and graphicgate that over-shadowed the first game and I enjoyed it a lot. I agree that Pearce was a weak main character, though - he didn't have enough personality or drive for the size of the game. I plan to return to the first game and pick-up my adventure before this new title arrives. The worldwide launch trailer can be seen at 17:00 tomorrow... EXCITE :toot: .

BOR
Member
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by BOR » Tue Jun 07, 2016 10:30 am

jawafour wrote:
Mafro wrote:...Can't wait to see what this is like...

Yeah, I'm excited about this. I totally avoided getting caught up in the hype and graphicgate that over-shadowed the first game and I enjoyed it a lot. I agree that Pearce was a weak main character, though - he didn't have enough personality or drive for the size of the game. I plan to return to the first game and pick-up my adventure before this new title arrives. The worldwide launch trailer can be seen at 17:00 tomorrow... EXCITE :toot: .

The DLC, Bad Blood, was so much better and the best thing is you can play as T-Bone. :datass:

"The job is done, and the bitch is dead."
jawafour
Member
Joined in 2012

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by jawafour » Tue Jun 07, 2016 10:35 am

BOR wrote:The DLC, Bad Blood, was so much better and the best thing is you can play as T-Bone. :datass:

That does look pretty cool, BOR - I have the DLC but I haven't completed the main storyline. I aim to return to it and one day play as bad-ass T-Bone :) .

User avatar
Squinty
Member
Joined in 2009
Location: Norn Oirland

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Squinty » Tue Jun 07, 2016 10:46 am

I liked the first game, it wasn't amazing or anything, but it was a better franchise start than Assassin's Creed's. The first game in that series is strawberry floating terrible

User avatar
Pedz
Twitch Team
Joined in 2009
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Pedz » Tue Jun 07, 2016 12:04 pm

I liked AC more than WD.

Image
User avatar
Photek
Member
Joined in 2008
Location: Dublin

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Photek » Tue Jun 07, 2016 12:09 pm

Pass, ill get it on winter sale if it hits half price.

Image
User avatar
Buffalo
Emeritus
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Buffalo » Tue Jun 07, 2016 12:11 pm

I just think Ubisoft needs to hire some decent writers across the board, for all their games. The characterisation, dialogue, and the stories for their games are just utterly cringeworthy. Watch Dogs was yet another victim of this - awful protagonist, a dull poorly written story, and 1-note supporting characters. Ubisoft have got to step this side of the game up, across all of their titles.

Image
User avatar
Mafro
Moderator
Joined in 2008
AKA: based
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Mafro » Tue Jun 07, 2016 12:18 pm

Buffalo wrote:I just think Ubisoft needs to hire some decent writers across the board, for all their games. The characterisation, dialogue, and the stories for their games are just utterly cringeworthy. Watch Dogs was yet another victim of this - awful protagonist, a dull poorly written story, and 1-note supporting characters. Ubisoft have got to step this side of the game up, across all of their titles.

The Division actually had some decent stuff in it that was written better than most other Ubisoft games, particularly the phone calls and side mission stuff.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

Twitter
User avatar
Buffalo
Emeritus
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Buffalo » Tue Jun 07, 2016 12:21 pm

It did, but I still felt that a fair bit of that game was hammy, and/or too try-hard. Particularly the character of Paul Rhodes, and Aaron Keener. Ugh.

Image
User avatar
LewisD
#grcadesangle
Joined in 2008
AKA: L3wisD
Location: Reading, Berkshire
Contact:

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by LewisD » Tue Jun 07, 2016 1:46 pm

Buffalo wrote:It did, but I still felt that a fair bit of that game was hammy, and/or too try-hard. Particularly the character of Paul Rhodes, and Aaron Keener. Ugh.


Look, we both got gooseberry fool to do...Talk later.

User avatar
Buffalo
Emeritus
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Buffalo » Tue Jun 07, 2016 1:50 pm

The Wire of video games, it ain't.

Image
User avatar
Eighthours
Emeritus
Emeritus
Joined in 2008
Location: Bristol

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Eighthours » Tue Jun 07, 2016 1:52 pm

This definitely needs a much better story and more interesting things to do with the hacking. Even though the gunplay in Watch Dogs was good, I shoot fools in 8 million other open-world games, so dialling down the violence and adding more options would be great.

I fully expect there to be just as much shooting as before, though. :(

NickSCFC

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by NickSCFC » Wed Jun 08, 2016 6:59 am



:dread:

User avatar
Monkey Man
Member
Joined in 2008

PostRe: Watch_Dogs 2 - launching 15 Nov 2016
by Monkey Man » Wed Jun 08, 2016 9:29 am

twitter.com/Fobwashed/status/740412510654898176


Image

Return to “Games”

Who is online

Users browsing this forum: Choclet-Milk, Dowbocop, Godzilla, jawa_, kazanova_Frankenstein, Lex-Man, Ploiper and 324 guests