When the Larvae Moult | The infection spreads | Post-mortem p.74

Our best bits.
User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 11:53 am

Lambda_Nun wrote:I actually agree with Hexx (for once), but still think we should elect someone. Ariel drone said there would be an event(?) after elections so we might get some info to lynch off of there or something. In which case having a choice before randoming is nice.


From the rules, the AC has got 30min once elected to tell the Drone Target

"If an Event is running, then decisions relating to that Event will be made at 16:00 and 19:00."

Can't see how we'll get info

False
User avatar
Lambda_Nun
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Lambda_Nun » Mon Feb 19, 2018 11:57 am

Gamma_Hexx wrote:
Lambda_Nun wrote:I actually agree with Hexx (for once), but still think we should elect someone. Ariel drone said there would be an event(?) after elections so we might get some info to lynch off of there or something. In which case having a choice before randoming is nice.


From the rules, the AC has got 30min once elected to tell the Drone Target

"If an Event is running, then decisions relating to that Event will be made at 16:00 and 19:00."

Can't see how we'll get info

Ah, my apologies I hadn't read the exact timings, just that something would be occurring afterwards. In that case never mind.

User avatar
Delta_Orange
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Delta_Orange » Mon Feb 19, 2018 11:58 am

It's not a terrible argument. From everyone else's perspective:

Situation 1: No elected Acting Commander, random selection kills an innocent

Nothing gained

Situation 2: No elected Acting Commander, random selection kills a wolf

Wolf dead but no further information gained

Situation 3: I am elected Acting Commander, an innocent is killed

I probably randomly selected, or I'm a wolf and deliberately killed an innocent. You could decide to kill me on day 2 to prove either way.

Situation 4: I am elected Acting Commander, a wolf is killed

Wolf is dead and its likely I'm innocent (or making an incredibly bold gambit). You could decide to kill me on day 2 to prove either way.

Essentially if we let things go randomly then it'll take longer to have anything to go off, which favours the wolves.

From my perspective:

I know I'm innocent so the odds of me randomly selecting a wolf are /marginally/ better than leaving it to random chance, so it's the better choice.

User avatar
Sigma_Mario
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Sigma_Mario » Mon Feb 19, 2018 12:01 pm

Delta_Orange wrote:It's not a terrible argument. From everyone else's perspective:

Situation 1: No elected Acting Commander, random selection kills an innocent

Nothing gained

Situation 2: No elected Acting Commander, random selection kills a wolf

Wolf dead but no further information gained

Situation 3: I am elected Acting Commander, an innocent is killed

I probably randomly selected, or I'm a wolf and deliberately killed an innocent. You could decide to kill me on day 2 to prove either way.

Situation 4: I am elected Acting Commander, a wolf is killed

Wolf is dead and its likely I'm innocent (or making an incredibly bold gambit). You could decide to kill me on day 2 to prove either way.

Essentially if we let things go randomly then it'll take longer to have anything to go off, which favours the wolves.

From my perspective:

I know I'm innocent so the odds of me randomly selecting a wolf are /marginally/ better than leaving it to random chance, so it's the better choice.

Bake him away, toys.

Lynch Mini.
User avatar
Delta_Minoru
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Delta_Minoru » Mon Feb 19, 2018 12:07 pm

See, I'm inclinced to believe from past experence that the mafia aren't usually so bold. It's a risky move to put yourself foward on day 1, it could happen but it's a risky strategy. Chances are though, if you're innocent, you'll hit an innocent and people will want you lynched next. Then we'll be down two instead of one.

User avatar
Gamma_Drum
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Drum » Mon Feb 19, 2018 12:12 pm

The only thing I'd mention about leaving things to chance is that we don't find out any new information. In the past, voting lists have proved very helpful in narrowing down and cross-referencing long lists of suspects. At least if someone is elected we have a list of people that backed each vote for the future.

User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 12:13 pm

Delta_Orange wrote:It's not a terrible argument. From everyone else's perspective:

Situation 1: No elected Acting Commander, random selection kills an innocent

Nothing gained

Situation 2: No elected Acting Commander, random selection kills a wolf

Wolf dead but no further information gained

Situation 3: I am elected Acting Commander, an innocent is killed

I probably randomly selected, or I'm a wolf and deliberately killed an innocent. You could decide to kill me on day 2 to prove either way.

Situation 4: I am elected Acting Commander, a wolf is killed

Wolf is dead and its likely I'm innocent (or making an incredibly bold gambit). You could decide to kill me on day 2 to prove either way.

Essentially if we let things go randomly then it'll take longer to have anything to go off, which favours the wolves.

From my perspective:

I know I'm innocent so the odds of me randomly selecting a wolf are /marginally/ better than leaving it to random chance, so it's the better choice.


So in the best case scenario the only "advantage" over a random roll, is we spend tomorrow discussing you. Second guessing...Did you really role randomly, where you a wolf throwing a village under the bus etc etc. Even if you get a wolf it then becomes "Was it a sacrificial wolf" etc. It's not giving any more info. Best case it's the same result for town with more uncertainity.

And yeah "you know you're innocent". So the odds of hitting a good person become X/35, not X/36 (There's 36 players right?) That's not much of an increase to sell the town on

False
User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 12:14 pm

Summary (meeting now at 12.30 can someone else keep track) as Ariel said he'd go with intent

Delta_Orange: Lambda_False (Voted for Orange (efore Orange said he was standing, or on what platform :slol:), Lambda_Nun

No Vote/Random Kill: Gamma_Hexx, Sigma_Jen, Delta_Mog, Delta_Minoru

2-4 with a lot of quiet people

False
User avatar
Gamma_Drum
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Drum » Mon Feb 19, 2018 12:15 pm

Is 'No vote' a valid vote?

User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 12:17 pm

Drone_Ariel wrote:
Gamma_Hexx wrote:Ariel - is "No candidate" a vote? Or could literally one vote for a candidate (if it's the only vote) select the commander?

If "we don't want anyone to be in charge" were the consensus I would accept that.

But I don't think you really need a rules clarification here, I think you need a statement of intent:

I will follow the wishes of the thread as best I can, and I'm not going to punish clever solutions or ideas. To that end, some rules have been left deliberately vague so I can use my discretion.

False
User avatar
Delta_Orange
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Delta_Orange » Mon Feb 19, 2018 12:18 pm

Gamma_Hexx wrote:Best case it's the same result for town with more uncertainity.


More uncertainty compared to literally knowing nothing? Come off it. Of course there is more information.

Gamma_Hexx wrote:Summary (meeting now at 12.30 can someone else keep track) as Ariel said he'd go with intent

Delta_Orange: Lambda_False (Voted for Orange (efore Orange said he was standing, or on what platform :slol:), Lambda_Nun

No Vote/Random Kill: Gamma_Hexx, Sigma_Jen, Delta_Mog, Delta_Minoru

2-4 with a lot of quiet people


This is incorrect, I voted for myself in my first post, before False's vote. I have 3 votes.

So either you misread, you're deliberately spreading falsehoods, or some post editing shenanigans have already begun (I'm just going back to check my first post now)

EDIT: Still there

Delta_Orange wrote:As a regular unsuspicious soldier I would like to start by voting for myself to be Acting Commander.

Go Team Delta SONM coalition

User avatar
Gamma_Luke
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Luke » Mon Feb 19, 2018 12:20 pm

I vote Delta O because humans being passive and waiting for things to happen is how we lose.

User avatar
Delta_Denster
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Delta_Denster » Mon Feb 19, 2018 12:20 pm

So it’s gamma orange or A random kill. Since anyone lynched is going to be random anyway - I’ll go with No vote and Ariel choosing

User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 12:22 pm

Delta_Orange wrote:
Gamma_Hexx wrote:Best case it's the same result for town with more uncertainity.


More uncertainty compared to literally knowing nothing? Come off it. Of course there is more information.

Gamma_Hexx wrote:Summary (meeting now at 12.30 can someone else keep track) as Ariel said he'd go with intent

Delta_Orange: Lambda_False (Voted for Orange (efore Orange said he was standing, or on what platform :slol:), Lambda_Nun

No Vote/Random Kill: Gamma_Hexx, Sigma_Jen, Delta_Mog, Delta_Minoru

2-4 with a lot of quiet people


This is incorrect, I voted for myself in my first post, before False's vote. I have 3 votes.

So either you misread, you're deliberately spreading falsehoods, or some post editing shenanigans have already begun (I'm just going back to check my first post now)


No Vote/Random Kill: We know who someone was. We know they were killed randomly. We can look at votes/discussions today

Orange Kill: We know who someone was. We have no idea if they were killed randomly or by choice by Orange. We can look at votes/discussions today

There's no knowing "literally nothing" in either situation. Don't downplay the no vote result. This is not normal mafia where we have to choose to kill someone, or can choose to kill no one. We get the kill info in either result. But in a random kill we know for a fact it was random and can build off that. You picking "randomly" opens up more questions/avenues. It doesn't give us more information - just more and more uncertainty (which will takes days/actions to investigate untangle) about the source of information we do know.



You're right - I missed your standing (but still not which platform). Mistake. Nothing in your posts have been eddited (that I know of)

Last edited by Gamma_Hexx on Mon Feb 19, 2018 12:25 pm, edited 1 time in total.
False
User avatar
Lambda_Nun
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Lambda_Nun » Mon Feb 19, 2018 12:24 pm

Gamma_Hexx wrote:But in a random kill we know for a fact it was random and can build off that.

No we can't that's literally the nature of your platform against OR that it's a random kill which we have no say in or ability to dictate.

There is by definition of it being random absolutely nothing to build off lol

User avatar
Delta_Orange
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Delta_Orange » Mon Feb 19, 2018 12:26 pm

I make the current votes 4 each:

Orange - Orange, False, Nun, Luke
No AC - Hexx, Mog, Minoru, Denster

I didn't count jen as a vote for no AC because this doesn't read like a vote to me:

Sigma_Jen wrote:Sigma_Jen reporting in!

Presumably the only advantage in going with a named commander is if someone has a role which gives them an advantage over a random kill in that position? But yeah I think we could easily just roll the dice on day 1.

User avatar
Gamma_Hexx
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 12:27 pm

Lambda_Nun wrote:
Gamma_Hexx wrote:But in a random kill we know for a fact it was random and can build off that.

No we can't that's literally the nature of your platform against OR that it's a random kill which we have no say in or ability to dictate.

There is by definition of it being random absolutely nothing to build off lol


Really? If anyone in the thread that's been active is killed, it gives you loads to build off...seeing what they were doing, or was (or wasn't agreeing with them)

You're right an inactive in the thread randomly killed would give us little - same as if Orange killed them. Except we'd then get dragged even deeper into "What about Orange" quagmire as we wouldn't even have the victims posts to disect

There is no positives for a player to take a "certainly random" event under their control, and still claim to be doing it randomly

False
User avatar
Gamma_Drum
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Drum » Mon Feb 19, 2018 12:30 pm

The day/night cycle

Every day at 13:00, an Acting Commander must have been elected democratically, with public votes counted fairly in-thread, with only votes submitted at or before 12:59 forum time counting. The Acting Commander must within 30 minutes indicate to Ariel via PM a person to eliminate. Ariel will eliminate a random person if an Acting Commander is not elected, or if they fail to select a target.

Doesn't seem like you are able to vote for a random kill. The kill seems like it's only random if nobody is elected, i.e. nobody gets any votes.

Ariel can you clarify?

Sigma_Tomous
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Sigma_Tomous » Mon Feb 19, 2018 12:31 pm

Sigma represent! :toot:

Just catching up on the thread.

Gamma_Drum wrote:The only thing I'd mention about leaving things to chance is that we don't find out any new information. In the past, voting lists have proved very helpful in narrowing down and cross-referencing long lists of suspects. At least if someone is elected we have a list of people that backed each vote for the future.


This is exactly what we should be doing. We should have a minimum of two people running with stated targets, and then people committing and voting towards one lynching or another. This helps us build up information as the game goes on.

I know we haven't got long left before the deadline, but with this in mind, I will put myself forward as AC to lynch a named person at random. I have assigned every player a unique number and using a random number generator selected Lambda_Edd (sorry Edd). I suggest someone else do this, and people vote accordingly and at least then we have voting lists to work from.

User avatar
Lambda_Nun
Member
Joined in 2018

PostRe: When the Larvae Moult: A Psychological Horror Game
by Lambda_Nun » Mon Feb 19, 2018 12:32 pm

We'd only get dragged into that quagmire if you were as determined for us to be as you seem now.

Personally i'd even be quite happy to run on the platform of just randomly shooting someone who posted on Page 1 because the godfather/alpha has been in that group almost every game lol

Edit: Top bit was aimed at Hexx but there have been a few posts in the middle...


Return to “Archive”

Who is online

Users browsing this forum: No registered users and 337 guests