When the Larvae Moult | The infection spreads | Post-mortem p.74

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Gamma_Luke
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Luke » Mon Feb 19, 2018 3:34 pm

While I agree there's probably 1 wolf/mutant larvae per squad, I don't think we should be thinking out one squad just yet as the squads will likely be significant and we want as many humans in them as possible. Especially since the less humans there are per squad, the more control the wolves will have over the flares l.

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Gamma_Hexx
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Gamma_Hexx » Mon Feb 19, 2018 3:45 pm

So we don't know if evil will kill or infect/spread over night right? We also have no idea how many evil there are, and if they have roles.

Is it worth considering that each role might exist in each squad. e.g. each squad has a medic (made up role!)

False
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Lambda_Iron
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Lambda_Iron » Mon Feb 19, 2018 3:50 pm

Lamba team member Iron reporting for duty.

*salutes*

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Sigma_Sykes
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Sigma_Sykes » Mon Feb 19, 2018 3:53 pm

Gamma_Hexx wrote:So we don't know if evil will kill or infect/spread over night right? We also have no idea how many evil there are, and if they have roles.

Is it worth considering that each role might exist in each squad. e.g. each squad has a medic (made up role!)

I wouldn't assume any sort of role balance at this point.

Drone_Ariel wrote:When a computer says random, we mean random. I'll feed the whole personnel manifest into my best random sort. My honour as a processor depends on it.

While this was in reference to the random kill, I would presume that the allocated roles were treated the same, at least for now.

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Sigma_Jen
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Sigma_Jen » Mon Feb 19, 2018 4:02 pm

Fixed a couple of errors, added some colours:

Sigma_Jen wrote:Day 1 Votes:


Gamma_Irene -- No Vote
Gamma_Growth -- No Vote
Gamma_Rik -- No Vote
Gamma_Drum -- No Vote

Gamma_Hexx -- No AC
Gamma_Luke -- Orange
Gamma_Pancake -- No Vote
Gamma_Dan -- No Vote
Gamma_Qikz -- No Vote


Delta_Minoru -- No AC
Delta_Grey -- No Vote
Delta_Denster -- No AC
Delta_Orange -- Orange
Delta_Mini -- No Vote
Delta_Hype -- No Vote

Delta_Cribs -- No AC
Delta_Tiarny -- No Vote
Delta_Mog -- No AC

Lambda_Clark -- No Vote
Lambda_Bob -- No Vote
Lambda_Zellery -- No Vote
Lambda_Fudge -- No Vote

Lambda_False -- Orange
Lambda_Sat -- No Vote
Lambda_Iron -- No Vote

Lambda_Nun -- Nun
Lambda_Edd -- No Vote

Sigma_Kez -- No Vote
Sigma_Mario -- No Vote

Sigma_Jen -- No AC
Sigma_Sykes -- Orange
Sigma_Ted -- No Vote
Sigma_Errkal -- Orange
Sigma_Tomous (R.I.P.) -- Tomous
Sigma_Al -- No Vote
Sigma_Daz -- No AC


As mentioned - doesn't tell us much at this stage, but it's always worth recording votes!

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Lambda_Iron
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Lambda_Iron » Mon Feb 19, 2018 4:18 pm

Its worth noting that I'm very unlikely to be online in time to vote.

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Drone_Ariel
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PostRe: When the Larvae Moult: A Psychological Horror Game
by Drone_Ariel » Mon Feb 19, 2018 4:25 pm

The remains of the villagers are starting to bloat. They've been picked at by vultures, and some are now crawling with maggots. Your fallen comrade, Sigma_Tomous, is already starting to attract the attention of flies. Out of respect, and also for hygiene, it's time to decide where to bury the dead.

There are two suitable sites for a mass grave.

1. The hillside. The soil is hard and rocky, and it is disturbingly close to the centre of the village, where you need to sleep and work.
2. The marshes. The soil is muddy and grassy, and it is quite far to carry corpses (around a click south-east).

Neither option seems ideal, but a decision has to be made, and a ditch has to be dug.

You have an hour to vote on this issue.

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Lambda_Nun
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Lambda_Nun » Mon Feb 19, 2018 4:32 pm

Dump them in the swamp, Marsh.

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Sigma_Mario
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Sigma_Mario » Mon Feb 19, 2018 4:32 pm

Marshes. Always the marshes.

Lynch Mini.
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Drone_Ariel
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Drone_Ariel » Mon Feb 19, 2018 4:33 pm

Actually, let's say votes up to 6pm will count. Sorry for any confusion.

[I'm aware that people are travelling home from work around now, so I want to give some leeway for that.]

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Sigma_Errkal
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Sigma_Errkal » Mon Feb 19, 2018 4:33 pm

marsh, i dont want no corpses near where i'm sleeping.

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Gamma_Hexx
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Gamma_Hexx » Mon Feb 19, 2018 4:35 pm

Hillside

Less distance to travel (holding diseased and infectious corpses), and less...fertile...sounding conditions if something's growing.

False
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Sigma_Errkal
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Sigma_Errkal » Mon Feb 19, 2018 4:36 pm

Gamma_Hexx wrote:Hillside

Less distance to travel (holding diseased and infectious corpses), and less...fertile...sounding conditions if something's growing.


Maybe, but if you heap diseased and infectious corpses into graves near where we are sleeping and working etc. the odds are that is going to cause issues too, if something is growing it would be better it was futher away.

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Lambda_Iron
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Lambda_Iron » Mon Feb 19, 2018 4:37 pm

Marsh seems more sensible and hygienic, we don't want any contaminated corpse parts washing downhill in the rain.

Why can't we just cremate the bodies?

Edited to clearly indicate my choice.

Last edited by Lambda_Iron on Mon Feb 19, 2018 4:40 pm, edited 1 time in total.
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Sigma_Ted
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Sigma_Ted » Mon Feb 19, 2018 4:37 pm

Marshes. Maybe the extra walking will help us reflect on what a terrible decision you guys made.

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Gamma_Hexx
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Gamma_Hexx » Mon Feb 19, 2018 4:38 pm

Sigma_Errkal wrote:
Gamma_Hexx wrote:Hillside

Less distance to travel (holding diseased and infectious corpses), and less...fertile...sounding conditions if something's growing.


Maybe, but if you heap diseased and infectious corpses into graves near where we are sleeping and working etc. the odds are that is going to cause issues too, if something is growing it would be better it was futher away.


I get your points - but you can carry them to the marshes. I'll stand here and "supervise".

False
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Delta_Minoru
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Delta_Minoru » Mon Feb 19, 2018 4:39 pm

Neither option seems very good. Extended contact with already festering corpses doesn’t seem like a good idea, but neither does burying them where they could contaminate stuff. If we ever need to refer to something with a corpes in future though, it seems like the hillside is somwhere you could go back and check but the marshes not so much. I'm going to say hillside for now, but I could be convinced otherwise.

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Delta_Orange
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Delta_Orange » Mon Feb 19, 2018 4:39 pm

I'm voting hillside too, we should minimise close contact for risk of disease (even with our hazmat suits) as we don't know what we are dealing with, and provided we dig a deep enough grave I don't think we need to worry about it being close to the village thanks to the hard and rocky soil.

I would have voted burn the lot of them if that was an option though!

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Sigma_Errkal
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Sigma_Errkal » Mon Feb 19, 2018 4:39 pm

Gamma_Hexx wrote:
Sigma_Errkal wrote:
Gamma_Hexx wrote:Hillside

Less distance to travel (holding diseased and infectious corpses), and less...fertile...sounding conditions if something's growing.


Maybe, but if you heap diseased and infectious corpses into graves near where we are sleeping and working etc. the odds are that is going to cause issues too, if something is growing it would be better it was futher away.


I get your points - but you can carry them to the marshes. I'll stand here and "supervise".


There are enough of us for now, if you carry them 2 people a corpse holding their arms and legs and all wash our hands after we shouldn't get too much ick on us.

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Delta_Mog
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PostRe: When the Larvae Moult | Digging a grave for Tomous
by Delta_Mog » Mon Feb 19, 2018 4:40 pm

Nothing good will come from the marshes, which probably means it’s the best place to check.

I’ll vote marshes.


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