The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)

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Green Gecko
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Green Gecko » Mon Apr 24, 2017 1:51 pm

You're doing well mate. I can see a style developing.
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Tragic Magic
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Tragic Magic » Mon Apr 24, 2017 3:35 pm

:wub: Ooh thank you :)
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Garth
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Garth » Tue Apr 25, 2017 1:37 pm

8th edition 40K Q&A (starts about 16.5 minutes in):


New 40K galaxy map:
This is the same galaxy, but it’s showing some wear and tear. A catastrophic warp storm looks to have rent the Imperium nearly in half. Even before the Fall of Cadia, the immaterium had been growing ever more turbulent. Travel and communication suffered increasing disturbances as the events of the Gathering Storm unfolded. It seems that eventually reality could take no more, and a titanic warp-rift tore across the galaxy from the Eye of Terror to the Hadex Anomaly on the Eastern Fringe. There will be more on this new interstellar feature in the coming days.

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Garth
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Garth » Tue Apr 25, 2017 1:38 pm

If you bought a 40K codex or rulebook within the last 8 weeks, GW is giving out vouchers:
You can claim a voucher no matter where you bought your codex and/or rulebook, as long as you have your proof of purchase and it’s dated between the 25th of February 2017 and the 22nd of April 2017.

We have a few different Customer Service teams, each helping a different part of the world. Find the email address for your local Customer Service team here:

games-workshop.com/Contact-Us

https://war-of-sigmar.herokuapp.com/bloggings/1918
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Garth
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Garth » Wed Apr 26, 2017 9:16 am

40K stat line changes revealed:
In the new edition, the rules team were keen to have the profile work harder – to better distinguish between the different units so that, for example, Eldar will run faster than Guardsmen, and Hormagaunts run faster than both.

One big change is vehicles. These now use the same profile system as everyone else. As you’ll see though, their stat lines are much above what you might expect from a standard infantry trooper. Wounds, for example, are not capped at 10, so don’t be surprised if you see larger vehicles like Land Raiders and Imperial Knights with dozens of wounds.

This means that there is no differentiation between monsters and vehicles, so you now have a standard system to compare between, for example, a Carnifex vs a Dreadnought. Speaking of Carnifexes, large monsters like them also have a lot more wounds now. There are also no Super Heavy Vehicle rules, as such. With the stats going above 10, the system is now an increasing scale, which means models that previously fell just shy of super-heavy status, the Gorkanaut for example, can now punch at the appropriate weight, and become much more survivable.

Here, we have 4 examples from the most iconic Warhammer 40,000 army – the Space Marines.

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You’ll see that the stats are still recognisably Warhammer 40,000, but with just a few changes. We’ve gained a Movement stat in exchange for a Initiative stat. With charging units now striking first, movement and co-ordination of your assault army becomes a big factor. You can also see that WS and BS are now standard rolls (Ballistic Skill sort of always was), though you can expect modifiers to both of these stats from in-game effects.

Strength and Toughness are still with us, and still use an opposing value principle (so much higher Strength will still wound on 2+, low Strength will wound on a 6+), and these aren’t capped at 10 any more either. Wounds is a big one. Expect a lot of models to get more of these. As you can see here, the Terminator has twice what he has now, and Guilliman has more too.

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https://www.warhammer-community.com/201 ... -profiles/
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Garth
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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Garth » Sun Apr 30, 2017 6:39 pm



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PostRe: The GRcade Tabletop Gaming & Miniature Painting Thread (Warhammer etc)
by Garth » Mon May 01, 2017 10:43 am

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Brexit? Due to the weak pound, the prices in the US work out to be higher. It's not sure yet who this is supposed to apply to.

Edit: apparently it applies to places that are part of EU but not part of the EU taxation rules. That doesn't include us, GW is simply switching to the more profitable dollar price in those areas.
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