Metroid Appreciation Thread - Metroid 30th Birthday and Metroid 2 Remake on Page 15

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Super Dragon 64
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PostMetroid Appreciation Thread - Metroid 30th Birthday and Metroid 2 Remake on Page 15
by Super Dragon 64 » Wed Jan 14, 2015 3:51 pm

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Talk about all things Metroid here :toot: Be sure to grab the Metroid Prime Trilogy from the eShop to play on your Wii U.

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The incredible Metroid Prime Trilogy will be available for purchase on Wii U from 29th January 2015. It's the same version as the one available on the Wii which means that Prime 1 and 2 use motion controls, not GameCube controls. The game will be available for £8.99 for one week from launch before going up to £17.99.

If you've never played these games before, but own a Wii U, you definitely ought to pick this up when it launches and experience this amazing collection of games. If you've played and completed them, join me and others as we relive Samus' mission to save the universe.

The NeoGaf OT has some helpful advice:
For newcomers:

  • Play on Veteran difficulty. It's the original games' Normal. Trilogy's "Normal" is a new easy mode.
  • Enable "Advanced" sensitivity at first. If it's too fast, then turn it down.
  • Your game settings are universal across the three games.
  • Know that Echoes was designed as an incredibly challenging game for hardcore fans of the original Prime. When starting the game, make sure you can play almost every day until you finish it. Echoes' world is a labyrinth of twisting passages that exists in two parallel worlds you can hop between (it wouldn't surprise me if the level designers came from NASA or some gooseberry fool, it's that crazy), so it's easy to get lost if you forget the layout - a difficult hole to climb out of, especially later into the game. Echoes is a thoroughly challenging game that takes a considerable amount of skill and dedication to complete, though the satisfaction gained from mastering it is immense.

Bit of advice for newcomers: disable "lock on free aim" when playing Primes 1 and 2, but make sure it's turned on for 3. It allows you to decouple the aiming reticule from your lock-on pivot-point, which is great in Prime 3, the game where the feature originated, but not so great in the GameCube titles. There are many enemy encounters in prime 1/2 where the game assumes you can just lock on to a target and have your shots hit it. The first miniboss in Prime 1, guarding the morph ball (or is it the bombs?) is a prime (ahuhu) example. It jumps around super fast, and you are not meant to try and manually aim your shots at it.

Wii games look a bit better coming from the Wii U over HDMI than they do coming from the Wii over component. The Wii U also outputs a 1080p image, which is nice especially if your TV's scaler is bad. Of course, you're still getting an image that was originally 480p so it'll be a bit fuzzy.

Sharpness to zero, overscan "on" is all I can think of for global settings.

For plasma owners worried about potential image retention, the in game visor graphic can be disabled, and HUD opacity can be modified via a slider.

Yes; all three games are 60 FPS, absolutely glorious.

Prime Trilogy comes with a huge Extras section where you can spend various types of "credits" (badges earned by doing stuff in the Prime games) to unlock things. One type of credit, however, cannot be earned ever since the game's online/social component was shut down in 2013.

I recommend going here and using the save that has 15 Friend Credits on all the otherwise-empty save files. That makes it possible to unlock all the content in MPT, including the screenshot tool, dioramas, and the cosmetic stuff for Samus's ship in Corruption.

  • Rename downloaded save to "data.bin"
  • Paste the save into this folder on the SD Card (create these folders if you don't have them)
    private/wii/title/r3mp
  • On the Wii U, in Wii mode and in the data management section, transfer from the SD Card to the Wii memory

Trilogy has a built in screenshot tool that you can buy with in-game tokens. Use it with up on the dpad. It goes in the Wii message board, can then be moved to SD.

The Trilogy "Credits" System
"Credits" are a type of currency introduced in Metroid Prime 3: Corruption. Think of them like Xbox Achievements, but they can be used to buy cool things from the extras menu, like a screenshot tool (used with up on the dpad), or a bobblehead of your Mii in the ship among other things.

The system was brought into Metroid Prime Trilogy, where you can do things like use the Fusion Suit in Prime and see concept art of all the games. Since Prime 3 was built with this mechanic in mind, it has a ton of credits to go out and get. The other games had this feature ported in, so they do not have nearly as much. Here's what they are:

Metroid Prime
Orange Credit: You get these from beating all of the bosses in the game. Since you will face all of the bosses as you play through, you will automatically get all of these once you beat the game.
Silver Credit: You get these by accomplishing some objectives, such as beating the tutorial and getting all of the Artifacts (required to beat the game). However, two of these are only acquired when you fill up 50% and 100% of the logbook, so you need to get all of the scans to get all of the silver credits. There's also one for getting 100% of the collectable items, so you'll need that, too.

Metroid Prime 2: Echoes
Purple Credit: You get these from beating all of the bosses in the game. Since you will face all of the bosses as you play through, you will automatically get all of these once you beat the game.
Silver Credit: You get these by collecting all of the 18 Keys in the game (all required to beat the game). Note that you do NOT need to scan everything in Prime 2; that's just a personal achievement if you want to do it. Also note that Silver Credits can be acquired in both Prime 1 and 2, so if you're short one credit, you can get it from the other game.

Metroid Prime 3: Corruption
Gold Credit: You get these from beating all of the bosses in the game. Unlike the other two games, there ARE optional bosses in Prime 3. You will have to beat them all, in Normal or Veteran AND in Hypermode difficulty to get all of the credits. Yes, that means you have to play the game twice to get them all. There are also very tough enemies that appear on each planet once you've beaten its boss, and you'll have to kill each "Red Phaazoid" to get additional Gold Credits.
Red Credit: You get these by scanning every single creature in the game, organic and mechanical. There's actually a glitch in the game where you can get one additional red credit, so make sure to ask if you want to know how to get it, don't want to fill up this post too much! ;)
Blue Credit: You get these by scanning all of the lore in the game. There's also an additional three to get where you have to save three troopers from being killed in the tutorial sequence.
Green Credit: These can only be gotten by having a friend send you Friend Vouchers. As people have said, you can't do this anymore since WFC is permanently down, so download a save file with 15 friend credits BEFORE playing.
Friend Voucher: Even though these are effectively useless since you can't trade them, you can still get these. Most are little Easter eggs in the game, others are simpler like killing a number of enemies.

Scans
So, to conclude: for MP1, you will need to completely fill the logbook to get all of the credits: that's all creatures, all lore, and all research. For MP2, none of the scans are actually required to get the credits, it's just a fun distraction! And for MP3, you need to get all of the creatures and lore scans. Research is not necessary.

For collectables, only MP1 requires all items for a Silver Credit.

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Last edited by Super Dragon 64 on Sat Aug 06, 2016 11:36 pm, edited 16 times in total.
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Hyperion
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Hyperion » Wed Jan 14, 2015 3:54 pm

Have it on disk but will probably pick it up. May even finally complete Prime!

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Spindash
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Spindash » Wed Jan 14, 2015 3:54 pm

Got the first one on GameCube, never got more than a few hours in. Mehtroid Prime, more like.

Will buy

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Ad7
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Ad7 » Wed Jan 14, 2015 4:03 pm

Tempted to buy the 8.99 one and sell my disc version.

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The Watching Artist
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by The Watching Artist » Wed Jan 14, 2015 4:04 pm

For what its worth I made it to the fetch quests in both Prime 1 and 3. Never played 2.

For the hype-


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CitizenErased
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by CitizenErased » Wed Jan 14, 2015 5:41 pm

Was only thinking recently I'd like to replay them, never finished any of them before either. 8-)

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Captain Kinopio
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Captain Kinopio » Wed Jan 14, 2015 5:42 pm

Great prices, but if they're not HD it seems pointless

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The Watching Artist
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by The Watching Artist » Wed Jan 14, 2015 5:44 pm

Why? It's no different to buying any VC games.

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Super Dragon 64
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Super Dragon 64 » Wed Jan 14, 2015 5:47 pm

[iup=3654615]The Watching Artist[/iup] wrote:Why? It's no different to buying any VC games.

If it's a Herbit post; it's pointless.

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romeo G. Detlev Jr.
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by romeo G. Detlev Jr. » Wed Jan 14, 2015 6:17 pm

[iup=3654614]Captain Kinopio[/iup] wrote:Great prices, but if they're not HD it seems pointless


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Stock available at Amazon

Stock available at Game

Stock available at Play.com

Stock available at Grainger Games

Eurogamer

Going rate on eBay

if they're not HD it seems pointless


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Captain Kinopio
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Captain Kinopio » Wed Jan 14, 2015 6:28 pm

Ok should have added, if you already have them. I'd assume most people who have a WiiU have already played them

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Super Dragon 64
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Super Dragon 64 » Wed Jan 14, 2015 6:31 pm

Like most VC releases?

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Captain Kinopio
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Captain Kinopio » Wed Jan 14, 2015 6:37 pm

[iup=3654649]Dark Dragon 64[/iup] wrote:Like most VC releases?


Yes, though most VC releases you can't insert into the WiiU (assuming you still have them) and play anyway so there's more reason for them to exist.

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Squinty
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Squinty » Wed Jan 14, 2015 8:39 pm

I played through the entire trilogy this time last year. Would be happy enough to do it again.

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Alvin Flummux
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Alvin Flummux » Wed Jan 14, 2015 8:49 pm

[iup=3654638]Dan.[/iup] wrote:Stock available at Amazon


Currently unavailable.
We don't know when or if this item will be back in stock.


:lol:

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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Super Dragon 64
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Super Dragon 64 » Wed Jan 14, 2015 8:49 pm

[iup=3654788]Alvin Flummux[/iup] wrote:
[iup=3654638]Dan.[/iup] wrote:Stock available at Amazon


Currently unavailable.
We don't know when or if this item will be back in stock.


:lol:

That's the point.

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Alvin Flummux
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Alvin Flummux » Wed Jan 14, 2015 8:53 pm

Oh right... I missed it then. :oops:

In like Flynn.

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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Harry Bizzle
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Harry Bizzle » Wed Jan 14, 2015 9:15 pm

I've been hoping for this for a long time. The fact that it costs like 75 quid on eBay is more than enough to justify this release.

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Somebody Else's Problem
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by Somebody Else's Problem » Wed Jan 14, 2015 9:25 pm

[iup=3654653]Captain Kinopio[/iup] wrote:
[iup=3654649]Dark Dragon 64[/iup] wrote:Like most VC releases?


Yes, though most VC releases you can't insert into the WiiU (assuming you still have them) and play anyway so there's more reason for them to exist.


Have you seen how much Metroid Prime Trilogy costs these days? That's the point. As I recall, it had a very limited print run.

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IAmTheSaladMan
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PostRe: [Wii U/Wii] Metroid Prime Trilogy - Out 29th January
by IAmTheSaladMan » Fri Jan 16, 2015 10:46 pm

Somebody Else's Problem wrote:
[iup=3654653]Captain Kinopio[/iup] wrote:
[iup=3654649]Dark Dragon 64[/iup] wrote:Like most VC releases?


Yes, though most VC releases you can't insert into the WiiU (assuming you still have them) and play anyway so there's more reason for them to exist.


Have you seen how much Metroid Prime Trilogy costs these days? That's the point. As I recall, it had a very limited print run.


Yep, limited print run and as I remember it some copies had a fatal bug in them.

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