Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever

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Garth of Christmas Future
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Garth of Christmas Future » Sun Nov 18, 2018 4:43 pm



Final Fantasy 13 on Xbox One X is a back-compat masterpiece - Enhanced performance, 9x resolution boost and vastly improved video cutscenes:
https://www.eurogamer.net/articles/digi ... t-analysis

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Cal
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Cal » Mon Nov 19, 2018 3:04 pm

Garth wrote:Final Fantasy 13 on Xbox One X is a back-compat masterpiece - Enhanced performance, 9x resolution boost and vastly improved video cutscenes:
https://www.eurogamer.net/articles/digi ... t-analysis


Almost enough to tempt me into finally buying an XBox One X (+ the fact I have around 70+ 360 games lying around, about half of which are also by now back-compat). Any word as to whether the FFXIII games all have their DLC also available in back-compat on the XBox One X?

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Ho-Ho-Ho-tek » Mon Nov 19, 2018 3:10 pm

I believe it's standard for all BC games to have DLC made BC also.

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Cal
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Cal » Mon Nov 19, 2018 3:27 pm

Photek wrote:I believe it's standard for all BC games to have DLC made BC also.


So now it's tricky. The moment I buy an XBox One X to play FFXIII in glorious 4K on a console is the exact moment Square announce a re-release of all three games in the FFXIII trilogy in HD for PS4 (with Pro enhancements). I can almost write the script for muggins here if I'm not careful.

I'm going to wait and see how this goes. :shifty: Next year is the 10th anniversary of FFXIII.

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Ho-Ho-Ho-tek » Mon Nov 19, 2018 3:29 pm

Cal wrote:
Photek wrote:I believe it's standard for all BC games to have DLC made BC also.


So now it's tricky. The moment I buy an XBox One X to play FFXIII in glorious 4K on a console is the exact moment Square announce a re-release of all three games in the FFXIII trilogy in HD for PS4 (with Pro enhancements). I can almost write the script for muggins here if I'm not careful.

I'm going to wait and see how this goes. :shifty: Next year is the 10th anniversary of FFXIII.

I don't think that's going to happen, I can't think of a single back compat game that has had a remaster come out on anything after it was released on X1, also, it's MS who did the heavy lifting here, bar getting video files, Square did nothing.

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Cal
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Cal » Mon Nov 19, 2018 3:49 pm

Photek wrote:I don't think that's going to happen, I can't think of a single back compat game that has had a remaster come out on anything after it was released on X1, also, it's MS who did the heavy lifting here, bar getting video files, Square did nothing.


You could be right, but from Square's point-of-view, we know they like their Anniversary celebrations and FFXIII was (I'm pretty sure) their best-selling FF title. A 10th Anniversary Enhanced Edition of all three games on PS4 is money on the table for them. Maybe they're going to wait and see what the take-up rate for the X1 back-compat versions is and decide, based on that, if next year they'll push the boat out on a PS4 re-release, too. The critical reception has been very positive for the X1 version. It's encouraging.

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Ho-Ho-Ho-tek » Mon Nov 19, 2018 4:16 pm

Cal wrote:The critical reception has been very positive for the X1 version. It's encouraging.

I think most of that reception is the lengths they went to, to get it to look that good and the fact that it comes at no extra cost and more over, the entire trilogy is on sale digitally at mo.

I'm using my existing XIII disc to play and I already picked up XIII-2 years ago to play but never got around to it, it's great that I can use them at zero cost for 4K versions.

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by ITSMILNER » Mon Nov 19, 2018 6:37 pm

Wonder if the Mass Effect trilogy will get this sort of X enhancement?

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Osito » Mon Nov 19, 2018 9:06 pm

Oh, I hope so. Have any 360 games had X enhancements, or do they run the same as an X1? (And is that noticeably better than on the 360?). (Edit- Thinking about it, Red Dead! And Final Fantasy! Only a matter of time surely)

And, on a Mass Effect note, does the DLC ever go on sale? Already have the ME2 DLC, but will get the ME3 DLC for when I want to play it enhanced.

I've been toying with picking up an X (probably Black Friday 2019) for when I upgrade to a 4K TV. The only thing putting me off is assuming the nextbox will do the same and more.

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by ITSMILNER » Mon Nov 19, 2018 9:33 pm

Osito wrote:I've been toying with picking up an X (probably Black Friday 2019) for when I upgrade to a 4K TV. The only thing putting me off is assuming the nextbox will do the same and more.


This is exactly my thinking! Unless I could get one really cheap waiting for the Nextbox is looking the more sensible (boring) option

With the BC XBLA games, I take it games like , Teenage Muqnt Ninja Turtles 1989, The Simpson’s Arcade game and Scott Pilgrim vs The World will never be made available?

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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Hans Bubby » Mon Nov 19, 2018 10:30 pm

Photek wrote:
Cal wrote:
Photek wrote:I believe it's standard for all BC games to have DLC made BC also.


So now it's tricky. The moment I buy an XBox One X to play FFXIII in glorious 4K on a console is the exact moment Square announce a re-release of all three games in the FFXIII trilogy in HD for PS4 (with Pro enhancements). I can almost write the script for muggins here if I'm not careful.

I'm going to wait and see how this goes. :shifty: Next year is the 10th anniversary of FFXIII.

I don't think that's going to happen, I can't think of a single back compat game that has had a remaster come out on anything after it was released on X1, also, it's MS who did the heavy lifting here, bar getting video files, Square did nothing.

It's Stunning:
Image


I was going to buy FFXIII then realised I own it on Steam, so installed from there..

Image


PC version is even better looking but the game runs like a strawberry floating dog minus it's 2 front legs. Outside of the menu the game is locked at 30fps, battles drop to 20-25fps no matter the res :x

Yeah uninstalled that shite, remembered there's a reason I never played for more than 40 minutes on PC :slol:

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Ho-Ho-Ho-tek
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Ho-Ho-Ho-tek » Mon Nov 19, 2018 11:11 pm

Yeah PC port is supposed to be a bit pants

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Garth of Christmas Future
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PostRe: Xbox One Backwards Compatibility - Final Fantasy XIII trilogy X Enhanced + Civilization Revolution X Enhanced
by Garth of Christmas Future » Thu Nov 29, 2018 5:10 pm


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PostRe: Xbox One Backwards Compatibility - Sonic Unleashed, Kingdoms of Amalur: Reckoning + AvP
by HailToTheKingBaby! » Thu Nov 29, 2018 5:51 pm

Hmm that's a nice unexpected selection, well, barring Sonic Unleashed. AvP wasn't too bad, didn't expect to see Amalur come out though - might grab that as remember enjoying what I played of it. Though guess it might end up on Ea Access in the not too distant future.

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PostRe: Xbox One Backwards Compatibility - Sonic Unleashed, Kingdoms of Amalur: Reckoning + AvP
by Ho-Ho-Ho-tek » Tue Dec 04, 2018 7:24 pm


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PostRe: Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever
by rinks » Tue Dec 04, 2018 9:17 pm

The Bureau's not bad. I might re-buy The Darkness. It's fantastic, but I traded it in after completing it. It's only £2.99 at the moment - worth it for Mike Patton.

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PostRe: Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever
by Cal » Wed Dec 05, 2018 12:51 pm

At this point, my XB1X is basically a '360 Pro' in all but name. I don't have any true XB1X games loaded on to it - instead, I have 20+ (and rising) 360 games, with 'new' ones being added all the time from my existing collection of 360 game disks, Game Pass and occasional purchases of second-hand ones. It's frustrating that some games I'd love to see on the platform are not yet (and might never be) there, but all the same, it's hardly as if I'm not spoilt for choice. While nearly all the 360 games I've tried out on the XB1X have impressed in terms of general improvement to performance and image quality, some have genuinely impressed:

Split/Second is finally the game it always intended to be back on 360, but simply aimed too high at the time, given the platform's inherent restrictions. On XB1X it is transformed - gone are the troublesome frame rates and the picture quality - complete with bombastic pyrotechnics and an insane sense of speed - is almost certainly one of the best examples I've yet seen of how the XB1X can lift a 360 game from its knees and finally let it shine.

Ghost Recon Future Soldier looks amazing from the moment you start the SP campaign on XB1X. Again, the frame rate is silky smooth and the colours, textures and FX all pop out of the screen.

Dirt 3 is another 360 game that boasts a significantly improved image quality and frame rate and approaches PC-levels of detail on the XB1X. Just a shame it looks like we won't be getting Dirt 2 on back-compat any time soon (it's actually my favourite of the DiRT series).

So those are just a few - but I could really pick out any one of the 360 games I've so far tested on XB1X and improvements would be obvious and noteworthy to them all. Kingdoms of Amalur: Reckoning looks impressive from what I've seen of the back-compat version on some YT vids. Next on my list, I think.

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PostRe: Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever
by Rax » Wed Dec 05, 2018 2:02 pm

I keep meaning to get my 360 games out of storage and give this whole backwards campatibility thing a go but game pass has me stocked with games already. I really cant believe what a turnaround Microsoft have managed during this generation, I went from not wanting to touch an Xbox again after that reveal to being genuinely excited to see what theyre going to announce next.

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PostRe: Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever
by Ho-Ho-Ho-tek » Wed Dec 05, 2018 5:07 pm

I completely understand people using the Xbox One (and X1X) for back compat, the very minimum thing it does is fix frame rates but it also removes all tearing as standard. The X1X Enhanced back compat games are remasters in all but name and I hope they expand that process specifically.

The fact that it's all at no additional cost is big plus.

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PostRe: Xbox One Backwards Compatibility - The Darkness, The Bureau: XCOM Declassified + Duke Nukem Forever
by Ho-Ho-Ho-tek » Thu Dec 06, 2018 1:32 pm

Thats it for the rest of the year folks.


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