Xbox One Chat - Official Thread 1

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Photek
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PostRe: Xbox One Chat - Gamescom briefing at 1pm on Tuesday
by Photek » Mon Aug 11, 2014 9:24 pm

[iup=3530678]Dark Dragon 64[/iup] wrote:Thanks for the reply.

No worries EA said that they are only going to add to the list and not take games out of the 'vault'

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PostRe: Xbox One Chat - Gamescom briefing at 1pm on Tuesday
by Super Dragon 64 » Mon Aug 11, 2014 10:42 pm

I'm sceptical as to how often games will be added to the vault, and of the whole thing in general, but at least it's kicked off with some decent games.

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Monkey Man
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PostRe: Xbox One Chat - Gamescom briefing at 1pm on Tuesday
by Monkey Man » Tue Aug 12, 2014 12:49 pm

Kicking off Gamescom 2014: More social features, new ways to watch TV, and USB and DLNA Support Coming Soon

Ahead of our gamescom briefing live from Cologne, Germany at 2:00 p.m. CEST – that’s 8:00 a.m. ET and 5:00 a.m. PT – I’m excited to announce new and exciting features coming to Xbox One within the next few months.

We’ve been bringing tons of new features to Xbox One fans worldwide throughout the year. Thanks to the recently-launched Xbox Feedback, our fans have played a huge role in shaping these updates. In fact, we’ve received thousands of posts and more than 400,000 votes to date.

Starting in the early access program later this month, new social features making it easier for gamers to connect with their friends and new ways to access their TV and entertainment throughout their homes will be coming to Xbox One. The updates include:

New “Friends” section – the new Friends section has been available for a few early access Preview members and we’re expanding it to everyone enrolled in the Preview program. The new Friends section enables users to see at a glance what’s going on with their friends. They can stay up-to-date with their current activities, the most popular games their friends are playing, and a Gamerscore leaderboard to see who has improved their Gamerscore over the last 30 days.

Snap Center – Some of gamers’ favorite features in the Xbox 360 guide, are coming to Xbox One in a way that’s now truly be side-by-side with games. Messages, friends, parties, and achievements will all be available in the new Snap Center, providing a seamless way to switch back and forth without having to leave a game.

Threaded Messages – keeping gamers in their games while they multitask has been a huge focus. The new Messages app features threaded messages with the full conversation history – including embedded links to Game DVR clips – that can be viewed without interrupting gameplay.

Media Player – a new app will be available soon that enables users to play media files from either an attached USB device or from a network connected home media server that supports DLNA protocols. The preview version of the Media Player app will initially only support USB devices, with DLNA support coming soon. Xbox One will support more formats than Xbox 360, including support for dozens of new file formats like mpeg 2 TS, animated gifs and mkv which will be added by the end of the year. See below for additional file formats.

Xbox One Digital TV Tuner –announced last week, this new accessory will enter a limited preview program in Europe (UK, France, Germany, Italy, and Spain), in advance of its retail launch beginning in October.

Stream TV to SmartGlass – launching first in markets receiving the Xbox Digital TV Tuner, Xbox One owners will be able to stream their TV across their home network to their smartphones and tablets using the Xbox SmartGlass app. They can also pause, play and rewind as well as change channels, without interrupting gameplay on the Xbox One. This will work for SmartGlass apps on Windows, iOS, and Android.

Boot to TV – Now Xbox One owners will be able to set their console to boot directly to television when coming out of connected standby.

Live TV mini guide – for markets where OneGuide is available, a new mini guide on the bottom of the screen will display details about the TV content that is currently playing. Users can quickly change channels and see what’s on other channels, while still watching TV.

Country Expansion – we’re doing a lot of work on the backend to prepare for Xbox One to launch in 29 new markets in the coming weeks.

As with previous updates, these may be rolling out in general availability to Xbox One owners at different stages in the coming months. We continue to be amazed by our fans’ enthusiasm for our Xbox One system updates and their fantastic input. We’re working hard to make Xbox One more social and the best place for all your games and entertainment, and we can’t wait to roll out these new features, and more, in the coming months.

Later today, my gamescom co-host Acey Bongos, and one of the lead engineers on Xbox, Ashley Speicher, are demoing the new features. Stay tuned and we’ll post that demo a little later.

Xbox One compatible file types

3gp audio
3gp video
3gp2
aac
adts
animated gif
asf
avi divx
avi dv
avi uncompressed
avi xvid
bmp
jpg
gif
h264 avchd
mjpeg
mkv
mov
mp3
mpeg 1 ps
mpeg 2
mpeg 2 hd
mpeg 2 ts
mpeg 4 h264 aac
mpeg 4 sp
png
tiff
wav
wma
wma lossless
wma pro
wma voice
wmv
wmv hd

http://majornelson.com/2014/08/12/kicki ... ming-soon/

MKv, oh boy.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by evanswolves » Tue Aug 12, 2014 1:01 pm

http://www.theverge.com/2014/8/12/59941 ... ass-update
Xbox One will stream TV to your phone or tablet with upcoming update

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Photek
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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Photek » Tue Aug 12, 2014 1:37 pm

MKV's, FINALLY. :datass:

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Moggy » Tue Aug 12, 2014 1:56 pm

We will be able to stream audio and video? Excellent! That really was the feature I missed the most when moving from 360 to the ‘bone.

Do we know if we can stream music while playing a game (without having a portion of the screen taken up by a snapped app)?

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by tomvek » Tue Aug 12, 2014 2:02 pm

[iup=3531319]Photek[/iup] wrote:MKV's, FINALLY. :datass:

I know, so glad that one of the big two finally added new formats they're compatible with considering most other devices can already play them

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Monkey Man
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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Monkey Man » Tue Aug 12, 2014 2:38 pm




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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Monkey Man » Tue Aug 12, 2014 3:05 pm

Today Xbox opened gamescom 2014, Europe’s biggest video games expo, by showcasing the platform’s stellar portfolio of exclusive games and inviting more gamers into the next-generation with a family of Xbox One console bundles featuring some of the hottest blockbusters of the year – “Call of Duty: Advanced Warfare,” “Sunset Overdrive,” and “FIFA 15.” Only on Xbox One this holiday will gamers be able to create Car Clubs of up to 1,000 members on the stunning roads of southern Europe in “Forza Horizon 2,” dive into the mayhem of Sunset City in “Sunset Overdrive,” experience the beautiful coming-of-age story of “Ori and the Blind Forest,” relive the complete story of a legendary hero in “Halo: The Master Chief Collection,” jump into the “Halo 5: Guardians” Multiplayer Beta, and experience exclusive content like “Halo: Nightfall” through an new digital entertainment network – “The Halo Channel.”

Led by the announcement that “Rise of the Tomb Raider” from Crystal Dynamics will launch in holiday 2015, exclusively on Xbox, today’s briefing also featured highly-anticipated blockbusters like “Assassin’s Creed® Unity,” “Call of Duty®: Advanced Warfare,” and “FIFA15™,” all available this holiday, as well as the award-winning next-gen shooter “Evolve™,” launching starting Feb. 10, 2015. The ID@Xbox self-publishing program also made a splash, highlighting dozens of independent games on stage that are coming first to console on Xbox One, including “Space Engineers,” “SUPERHOT,” “The Escapists,” “Smite” and “Below.”

More Value and Choice than Ever

Unveiled today, three new console bundles launching later this year offer unparalleled options for purchasing Xbox One at the best value this holiday.

•Available for pre-order today, the Xbox One Limited Edition “Call of Duty: Advanced Warfare” Bundle launches starting Nov. 3 for $499/£429.99/€499.99 ERP1 at select retailers, featuring a massive 1TB hard drive, custom console, controller and Limited Edition exoskeleton, plus a digital copy of the “Call of Duty: Advanced Warfare” Day Zero Edition.

•Insomniac’s Ted Price unveiled the Xbox One Special Edition “Sunset Overdrive” Bundle, featuring a sleek white console and wireless controller, a digital copy of the game, and special Day One edition in-game items – all for $399/£349.99/€399.99 ERP1 starting Oct. 28, available for pre-order today.

•An exclusive “FIFA15” bundle for fans in Europe was also announced including an Xbox One Console, Xbox One Controller, 14 Day Live Trial, HDMI Cable, Chat Headset, a digital token for “FIFA 15” and an Ultimate Team Legends Gold Pack, available for pre-order today, launching from Sept. 25 for £349.99/€399.99 ERP1 while stocks last. Ultimate Team Legends are available only on Xbox, and the Legends Gold Pack offers an increased chance in finding an ultra-rare Legendary player for your Ultimate Team. An Xbox 360 console bundle including “FIFA 15” will also be available in Europe starting Sept. 25 while stocks last.

“We’re excited to offer fans more choice and value than ever before,” said Head of Xbox Phil Spencer. “These bundles offer a great opportunity to enjoy Xbox One alongside an incredible line-up of first and third party games, making Xbox the best place to play this holiday and beyond.”

An Ever-Evolving Platform

Xbox also announced a host of new updates coming soon to Xbox One; these include new social features to make it easier for gamers to connect with their friends, and new ways to access their TV and entertainment throughout their home. In the Xbox One dashboard, a new Friends section is being introduced, making it easier to see what your friends on Xbox are up to right now, what games they play most, as well as a new Gamerscore leaderboard where you can see at a glance how you compare to your friends in earning Gamerscore for the month.

Markets that will receive the Xbox One Digital TV Tuner this autumn2 will also have the ability to stream their TV programs from their console to the Xbox SmartGlass app, allowing another person to use the TV to play games on Xbox One. Booting directly to TV and adding TV listings from cable and satellite apps to OneGuide are also coming. Lastly, we’re adding support for USB and DLNA to stream media to your Xbox One. Soon, Xbox One owners will be able to watch videos, listen to music, and browse photos from USB and DLNA with the most popular file formats, including Mpeg 2 TS, .MKV and animated gifs by the end of the year.

In response to customer feedback, Xbox also announced the ability to pre-order and pre-download games on Xbox One. Fans will be able to pre-order and pre-download “Forza Horizon 2” prior to its official release on Sept. 30 – this will also be available for “FIFA 15,” with more titles to come. Pre-order and pre-download gives gamers additional options for where they can purchase game content and the ability to purchase in their preferred format. This also enables the title to download ahead of availability, so gamers can begin playing immediately upon the release of the game.

The Best Games of 2014 and Beyond…

In addition to news about this year’s biggest games and console updates, Xbox unveiled “ScreamRide” from Frontier Developments coming in spring 2015, and shared new details on two of 2015’s most anticipated exclusives from top European studios: “Fable Legends” from Lionhead Studios and “Quantum Break” from Remedy Entertainment.

“While this holiday delivers an unprecedented line-up of incredible first and third party titles, 2015 will also see Xbox at the forefront of gaming innovation,” said Microsoft Corporate Vice President Phil Harrison. “From the radical, time-bending entertainment experience that is ‘Quantum Break,’ to dynamic new multiplayer gameplay mechanics in ‘Fable Legends,’ to the ascension of one of gaming’s biggest icons in ‘Rise of the Tomb Raider,’ Xbox will remain the home of the best games, both today and in the future.”

Throughout the Xbox gamescom 2014 briefing, Spencer, Harrison and representatives from the world’s biggest developers delivered a series of updates and announcements on the stellar line-up of Xbox games and content, including:

Available in 2014…

•“Assassin’s Creed Unity” (Ubisoft, Ubisoft). “Assassin’s Creed Unity” is the next-gen evolution of the blockbuster franchise powered by an all-new game engine. Play as Arno, an entirely new breed of Assassin, in an epic single-player campaign or team together in up to four-player co-op and experience the life of a master assassin together with your friends. The French Revolution has turned a once-magnificent city into a place of terror and chaos. Its cobblestone streets run red with the blood of commoners who dared to rise up against the oppressive aristocracy. Embark on an extraordinary journey to expose the true powers behind the revolution.

•“Call of Duty: Advanced Warfare” (Sledgehammer Games, Activision). “Call of Duty: Advanced Warfare” envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. “Call of Duty: Advanced Warfare” delivers stunning next-gen visuals and innovative exoskeleton gameplay that fundamentally changes how players experience “Call of Duty” across all modes of play. Harnessing the first three-year development cycle in franchise history, “Call of Duty: Advanced Warfare” represents a new era for the franchise. To-be-announced future add-on content will again be available first on Xbox.

•“Dance Central Spotlight” (Harmonix Music Systems, Microsoft Studios). “Dance Central Spotlight” is the newest game in the award-winning “Dance Central” series, bringing authentic dance routines, chart-topping music and the characters you love exclusively to the Xbox One. With an all-new soundtrack, more than 50 songs available as add-on content at launch, more routines per song than ever before and a 1- to 2-player dance experience updated for the Xbox One, “Dance Central Spotlight” is the next generation of motion dance games. Step up for your turn in the spotlight.

•“FIFA 15” (EA SPORTS, Electronic Arts). “FIFA 15” brings football to life in stunning detail so fans can experience the emotion of the sport like never before. Witness the intensity of crowds chanting and cheering like on match day, and listen to commentators guide fans through the story of the game with Dynamic Match Presentation. For the first time ever, all 22 players on the pitch are connected with Emotional Intelligence – now players will react to opponents and teammates within the context, and relative to the narrative of the match. Next Generation Visuals put fans on Living Pitches with grass that wears and tears as the match progresses. Authentic Player Visuals make players lean, athletic, and true to their real-life appearance. Player Control heightens the responsiveness of player movement, gives athletes more control and personality on the ball, and makes Man-to-Man Battles more rewarding than ever before.

•“Forza Horizon 2” (Playground Games, Turn 10 Studios, Microsoft Studios). Arriving in the U.S. on Sept. 30 and global Xbox markets later in the week, “Forza Horizon 2” allows you to race through a massive wide-open world in the ultimate celebration of speed, style, and action-packed driving. Race against Drivatar opponents, instantly connect with friends, and join car clubs with up to 1,000 players in the most social racing game experience ever. Explore beautiful, exotic locations in more than 200 of the world’s greatest cars — all created with precise detail in stunning 1080p resolution on Xbox One.

•“Forza Motorsport 5” (Turn 10 Studios, Microsoft Studios). Available to current owners of the game today for free, two incredibly unique cars are making their world-debut in “Forza Motorsport 5.” The arrival of the 2014 Rolls-Royce Wraith, the most powerful Rolls-Royce motor car to date, marks the videogame debut of the iconic Rolls-Royce marque. And the addition of the 2014 Spark-Renault SRT_01E Formula E Race Car will allow Forza players to experience the excitement of the world’s first all-electric racing series one month before its series debut.

•“Halo: The Master Chief Collection” (343 Industries, Microsoft Studios). Honoring the iconic hero and his epic journey, the Master Chief’s entire story is brought together as “Halo: The Master Chief Collection.” “Halo: Combat Evolved Anniversary,” “Halo 2 Anniversary,” “Halo 3,” and “Halo 4” are all included with Xbox One visual fidelity, 60 fps, a total of 45 campaign missions, and more than 100 multiplayer maps (including the original “Halo: Combat Evolved”) and Spartan Ops maps. Along with new prologue and epilogue cut-scenes that foreshadow “Halo 5: Guardians,” this is the collection “Halo” fans have been waiting for, all on Xbox One.

•“Halo: Nightfall” (343 Industries, Scot Free Productions). A live-action digital series that will debut this November on Xbox One, included as part of “Halo: The Master Chief Collection,” and accessible digitally on Xbox Live. “Halo: Nightfall” tells the personal story of Jameson Locke, a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch. When he and his team are caught in a horrific biological attack, they unravel a plot that draws them to an ancient, hellish artifact, where they will be forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Executive-produced by Ridley Scott, Scott Free TV President David Zucker, and directed by the award-winning Sergio Mimica-Gezzan, “Halo: Nightfall” provides insight into the origin and backstory of Agent Locke, a pivotal new character in the Halo universe who will play a key role in “Halo 5: Guardians.”

•“The Halo Channel” (343 Industries, Microsoft Studios). “The Halo Channel” is an all-new interactive digital network that provides unprecedented, personalized access to the Halo Universe. Enjoy content from games, entertainment, and more, using multiple devices3. Watch existing and upcoming original programming (“Halo: Nightfall,” “Halo 4: Forward unto Dawn,” “Halo Legends,” “Halo the Television Series”), as well as community content, discover deep background information in the Halo Encyclopedia, or seamlessly join friends in the latest “Halo” game. Featuring full Twitch integration, broadcast your gameplay or watch feeds from the “Halo” community – from competitive multiplayer matches to campaign walkthroughs and speed runs. This is your home for “Halo.”

•“Halo 5: Guardians” Multiplayer Beta (343 Industries, Microsoft Studios). Available from Dec. 29, 2014 through Jan. 18, 2015. Owners of “Halo: The Master Chief Collection” will be among the first to experience a new generation of “Halo” multiplayer in the “Halo 5: Guardians” Multiplayer Beta. Focusing on the arena multiplayer legacy that the franchise is known for, the Beta will feature a multitude of maps, several game types, as well as weapons and armor sets to customize your Spartan, all running on dedicated servers for the best multiplayer experience. Gear up for the Beta by unlocking exclusive content in “Halo: The Master Chief Collection” and “Halo: Nightfall,” which will carry over into “Halo 5: Guardians” when it launches in 2015.

•“Killer Instinct” (Iron Galaxy, Microsoft Studios). “Killer Instinct: Season 2” begins Oct. 15, starting with new fighters TJ Combo and Maya, enhanced game modes and a completely revamped interface. The “Killer Instinct: Season 2” – Ultra Edition ($39.99) includes eight fighters with a new fighter added each month, select fighter costumes and accessory packs, and “Killer Instinct 2 Classic.” The “Killer Instinct: Season 2” - Combo Breaker Pack ($19.99) includes eight fighters starting with TJ Combo and Maya, and a new fighter added each month. Additional fighters for Season 2 can be purchased for $4.99 each and fans can get TJ Combo early by purchasing “Killer Instinct: Season 2” - Ultra Edition between Sept. 23 and Oct. 14.

•“Ori and the Blind Forest” (Moon Studios, Microsoft Studios). The forest of Nibel is dying. After a powerful storm sets a series of devastating events in motion, an unlikely hero must journey to find his courage, and confront a dark nemesis to save his home. “Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning action-platformer crafted by Moon Studios for Xbox One and PC. Featuring hand-painted artwork, meticulously animated character performance, and a fully orchestrated score, “Ori and the Blind Forest” explores a deeply emotional story about love and sacrifice, and the hope that exists in us all.

•“Project Spark” (Team Dakota, Microsoft Studios). The highly anticipated “Project Spark” brings imagination to life in an open-world digital sandbox, transitioning from current beta to full release on Xbox One and Windows 8.1 starting Oct. 7. With a powerful creation engine, downloadable content packs and multiplatform functionality, “Project Spark” gives players the power to create their own worlds, stories and games and then share and play their creations with a dynamic global community of fellow creators.

•“Sunset Overdrive” (Insomniac Games, Microsoft Studios). Launching globally starting in the U.S. on Oct. 28, exclusively on Xbox One, “Sunset Overdrive” transforms an open-world apocalypse into your tactical playground. Zip, grind and wall-run across Sunset City while using a devastating, unconventional arsenal. With hyper-agility, unique weapons, and customizable special abilities, Sunset Overdrive rewrites the rules of traditional shooters and delivers an explosive and irreverent adventure in the end times.

Launching in 2015…

•“Evolve” (Turtle Rock Studios, 2K). From Turtle Rock Studios, creators of “Left 4 Dead,” comes “Evolve,” the next generation of multiplayer shooters where four Hunters face off against a single, player-controlled Monster in adrenaline-pumping four-versus-one matches. Play as one of four Hunter classes (Trapper, Support, Assault and Medic) and team up to take down the beast, or choose to play as the Monster and use savage abilities and an animalistic sense to kill your human enemies on the planet Shear, where flora and fauna act as an adversary to human and monster alike. Level up to unlock new Hunter or Monster characters as well as upgrades, skins and perks. Earn your infamy on the leaderboards and become the apex predator. Play the open beta in January 2015, only on Xbox One.

•“Fable Legends” (Lionhead Studios, Microsoft Studios). “Fable Legends” innovates on the franchise’s well-loved world of magic, humour and high adventure, delivering a unique experience that is new and vibrant, yet feels familiar to longtime fans. Featuring stunning visuals brought to life by Xbox One and Unreal Engine 4, “Fable Legends” lets friends team up and play cooperatively in groups of up to four Heroes, each with their own distinct personalities and play style. Alternatively, players may choose to become the Villain and mastermind battles from on high. Sign up to register interest in the multiplayer beta today at FableLegends.com. The multiplayer beta begins Oct. 16, 2014 and will expand in the coming weeks and months.

•“Quantum Break” (Remedy Entertainment, Microsoft Studios). “Quantum Break” leads a new generation of interactive entertainment by fusing the frenetic action of a video game with the tension and drama of a scripted television show into one experience. From the makers of “Alan Wake” and “Max Payne,” critically-acclaimed Remedy Entertainment brings forth the world of “Quantum Break,” blending innovative, adrenaline-fueled gameplay and Time Manipulation features with deep and thoughtful narrative. “Quantum Break” will come exclusively to Xbox One in 2015.

•“Rise of the Tomb Raider” (Crystal Dynamics, Microsoft Studios). In her first adventure, Lara Croft was forged into a true survivor, but she glimpsed a deeper, secret world. In the next chapter of her journey, Lara must use her survival skills and wits, learn to trust new friends, and ultimately accept her destiny as the Tomb Raider. Launching in holiday 2015, exclusively on Xbox, featuring epic, high-octane action moments, “Rise of the Tomb Raider” will take gamers to multiple locations around the world filled with exploration spaces that are some of the most beautifully hostile places on earth. In addition, after hearing the cry from fans loud and clear, the game will put the tombs back into “Tomb Raider,” all in the franchise’s gritty Survival-Action style.

•“ScreamRide” (Frontier Developments, Microsoft Studios). Available exclusively for Xbox One and Xbox 360 in spring 2015, “ScreamRide” fuses creation, destruction and addictive action into an exhilarating reinvention of the sandbox-creation genre. Use your imagination to build extreme rides and environments from the ground-up, pilot your creations with skill, destroy anything and everything with phenomenal physics and deafening destruction, or share your dream creations with friends and experience their twisted masterpieces.

http://news.xbox.com/2014/08/gamescom-x ... ss-release

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Monkey Man
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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Monkey Man » Tue Aug 12, 2014 3:13 pm

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by bear » Tue Aug 12, 2014 3:27 pm

Any word on Euro centric video services?

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tomvek
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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by tomvek » Tue Aug 12, 2014 3:31 pm

Some nice little announcements today. Glad they're adding pre-downloading, MKV support and the white XB1 with Sunset Overdrive is mighty tempting.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Osito » Tue Aug 12, 2014 5:40 pm

Would anyone be able to tell me about Games with Gold please? I can't say that I know much about it, other than people making fun of Assassin's Creed II last year, so I thought I'd ask.

- Is it two 360 and two X1 games per month (and do the 360 titles tend to be retail and the X1 indies). Is there a list of what has been available so far?
- Can everything be purchased through the xbox website, or does it need a console?
- Are the games yours forever, or only for the length of the subscription?
- Are there other benefits like cloud saves, automatic updates, etc.

My 360 doesn't get that much use any more (though Kinect Sports is a family favourite at Christmas) but I'd be tempted to play it more if I had a hard drive full of games like with the PS3.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by more heat than light » Tue Aug 12, 2014 5:53 pm

[iup=3531742]final-fx[/iup] wrote:Would anyone be able to tell me about Games with Gold please? I can't say that I know much about it, other than people making fun of Assassin's Creed II last year, so I thought I'd ask.

- Is it two 360 and two X1 games per month (and do the 360 titles tend to be retail and the X1 indies). Is there a list of what has been available so far?
- Can everything be purchased through the xbox website, or does it need a console?
- Are the games yours forever, or only for the length of the subscription?
- Are there other benefits like cloud saves, automatic updates, etc.

My 360 doesn't get that much use any more (though Kinect Sports is a family favourite at Christmas) but I'd be tempted to play it more if I had a hard drive full of games like with the PS3.


- Two 360 and two Xbox One yes. The One games tend to be indies at the moment as the retail games are still fairly new and expensive. Reckon we'll start getting some early 2015 though. 360 stuff is about a 50/50 split between retail and XBLA games.

- Full list here. http://en.wikipedia.org/wiki/List_of_Ga ... Gold_games

- You can buy through Xbox.com. As long as you have an active Gold membership, you can set them to download even if you don't own the relevant console (eg you haven't bought an Xbox One yet). As soon as you do get one, find the game and it will be free to download.

- 360 games are yours forever. Xbox One games are yours as long as you stay on Gold (as with PS Plus)

- You also get exclusive Gold sales, and you can play online, natch.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Harry Bizzle » Tue Aug 12, 2014 5:56 pm

Is MKV still a widely used container format? After everyone stubbornly refused to use it, I found most people started using mp4, which 360/PS3 supported.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Monkey Man » Tue Aug 12, 2014 6:28 pm

[iup=3531763]Harry Bizzle[/iup] wrote:Is MKV still a widely used container format? After everyone stubbornly refused to use it, I found most people started using mp4, which 360/PS3 supported.

Yep, everything HD uses MKV.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Monkey Man » Tue Aug 12, 2014 8:35 pm


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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by Osito » Tue Aug 12, 2014 9:07 pm

[iup=3531756]more heat than light[/iup] wrote:
[iup=3531742]final-fx[/iup] wrote:Would anyone be able to tell me about Games with Gold please? I can't say that I know much about it, other than people making fun of Assassin's Creed II last year, so I thought I'd ask.

- Is it two 360 and two X1 games per month (and do the 360 titles tend to be retail and the X1 indies). Is there a list of what has been available so far?
- Can everything be purchased through the xbox website, or does it need a console?
- Are the games yours forever, or only for the length of the subscription?
- Are there other benefits like cloud saves, automatic updates, etc.

My 360 doesn't get that much use any more (though Kinect Sports is a family favourite at Christmas) but I'd be tempted to play it more if I had a hard drive full of games like with the PS3.


- Two 360 and two Xbox One yes. The One games tend to be indies at the moment as the retail games are still fairly new and expensive. Reckon we'll start getting some early 2015 though. 360 stuff is about a 50/50 split between retail and XBLA games.

- Full list here. http://en.wikipedia.org/wiki/List_of_Ga ... Gold_games

- You can buy through Xbox.com. As long as you have an active Gold membership, you can set them to download even if you don't own the relevant console (eg you haven't bought an Xbox One yet). As soon as you do get one, find the game and it will be free to download.

- 360 games are yours forever. Xbox One games are yours as long as you stay on Gold (as with PS Plus)

- You also get exclusive Gold sales, and you can play online, natch.


Cheers, it looks GwG has really improved the value of the service. Dishonoured looks like it has to be worth the ~£2 a month it costs to subscribe, and the a couple of decent X1 titles sweeten the deal, too. Tempted to sign up incase I get an X1, I'll see what the next batch of games are before deciding.

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PostRe: Xbox One Chat - Media Player inc MKV support announced e
by HailToTheKingBaby! » Wed Aug 13, 2014 12:10 am

I've been out tonight so just catching up with gamescon news on here.. seems pretty normal kinda bland stuff but then did I actually just read the next proper tomb raider is now Xbox one exclusive!??!?! That's a pretty big bombshell if so.. Or is it just some dlc or whatever?

If its the actual game I guess it'll be timed but it's still a pretty huge deal for MS, I know the series isn't the mega blockbuster it once was but it's still a pretty big deal and the last game was pretty awesome.

HSH28
Member
Joined in 2008

PostRe: Xbox One Chat - Media Player inc MKV support announced e
by HSH28 » Wed Aug 13, 2014 7:36 am

Streaming a live TV feed to any tablet device sounds pretty interesting.


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