Not been getting any of these performance problems thankfully. Everything runs fine on high, and no crashes after nearly 3 hours.
A few problems from XCOM carry over though. Like moving a unit to a good vantage point only to find out he can't see a single enemy. Drives me strawberry floating insane. And the camera picking an angle inside a building or through a roof to show you the action.
Also, I just carried a downed solider to a glowing blue extraction square, then extracted the unit carrying her. Yet on the mission results screen it said she died. What happened there?
On certain missions (ones where you have extract each soldier individually) you need to pick up dead soldiers to avoid losing any of their equipped gear, maybe they were already dead when you extracted them.
Had an excellent moment yesterday when some Advent reinforcements were incoming, I moved three soldiers near to the dropzone and stuck them on overwatch so when the dropship came my squad instantly killed the Advent troops as soon as they arrived.
BTW the Xcom EU trick has carried over when you can press caps lock in the skyranger to stop all animations but load faster.
I got to the final mission but the save's dead now (If I do anything it crashes), we lost power as the animations were playing and I'm pretty sure I would've lost so that might be why the save is totally inaccessible now.
Didn't realise that there was story only in the tutorial At least I now know how the commander got free
Preezy wrote:Currently engrossed in XCOM: Enemy Unknown on PC and its strawberry floating incredible, so much emotional investment into my squad, I'm dreading when my top guys get snuffed out, trying to blood some rookies alongside them to soften the inevitable crushing blow.
It happened, I finally lost one of my veterans. Lt. Jane Leroy, sniper
Made all the worse in that after dying at the hands of the filthy alien scum she then came back as a zombie and her fellow sniper (and in my head, her love interest) had to then put her down a second time.
It was a tough mission. Lost 2 rookies as well, but at least my best trooper, Major Rodrigo "Smokey" Santiago (heavy class and a total badass) got out alive.
I spent about £900 on a new PC just last week and it's really struggling to keep the game above even 30 fps at max settings with anti-aliasing lowered to FXAA and texture filtering turned way down. The video below details some of the optimisation issues the game has.
If you're loving Enemy Unknown and you don't think your laptop's going to run this one then you should totally pick up Enemy Within once you're done. It's made all the better having previously played EU, actually; it builds on what you've already played with more enemy types and research options, sure, but it also throws enough surprises at you to keep you just as stressed and afraid as with your winning EU playthrough.
I'd say, between EU and EW, Within's the better game. It's got mechs and jumpy legs and actually a more elegant pressure solution that XCOM 2's mission timer.
Whoever said this game was fairer than EU/EW earlier in the thread was talking utter bullshit. If anything the opposite is true. That's not to say it isn't a good game, but it definitely has more cheap unfairness than the first one.
This really needs to come to games consoles!! I purchased Sim City 4 and played it on my laptop for a few hours the other day, came away with terribly bloodshot eyes and had to take a break from all screens for a few days. Loved the first on PS3.