Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by BAKA » Sun Dec 03, 2017 10:25 pm

Just finished the second act, with another breathless series of cut scenes. I already love Morag. When you finally get a full party the battle system really comes into its own. Absolutely glorious. My first rare core crystal netted me bugger all. Currently only have two rare blades, Boreas and Perceval.

Still getting major Skies Of Arcadia vibes, by way of Tales and FFIX.

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by BAKA » Mon Dec 04, 2017 12:08 am

One of the more interesting Nintendo YouTubers, Etika, is streaming this currently. Well worth a watch. He thinks Nia is Scottish. :lol: Expect some...um, interesting, language.

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Mafrozen » Mon Dec 04, 2017 4:53 pm

Watching Waypoint's stream of this. Giant anime tits everywhere :slol: The accents too, particularly the main guy :lol: The white tiger guy that looks like a furries dream come true :lol:

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Tomous » Mon Dec 04, 2017 4:53 pm

Mafrozen wrote:Watching Waypoint's stream of this. Giant anime tits everywhere :slol: The accents too, particularly the main guy :lol: The white tiger guy that looks like a furries dream come true :lol:



Yeah...probably not going to play this on public transport...

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Tell Karl his brother is dead » Mon Dec 04, 2017 6:19 pm

Mafrozen wrote:Giant anime tits everywhere :slol:

It's legit making me a bit embarrassed to admit I like the game. :lol:

Pretty funny though. I lost it when I saw this character design:

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Just... why??? :lol: :fp:

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Mafrozen » Mon Dec 04, 2017 7:30 pm

Some of the stuff going around on Twitter is great :lol:




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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Rudolphin » Mon Dec 04, 2017 10:25 pm

Mafrozen wrote:


That's strawberry floating mental. Apart from the cycle thing is that a genuine, unaltered screenshot?

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Jazzem » Mon Dec 04, 2017 10:36 pm

Is especially weird as Xeno 1 and X were pretty conservative on that front, a few low cut tops but certainly nothing on this level

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Hound » Mon Dec 04, 2017 11:02 pm

This game is a blast but it looks really rough :/

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Jenuall » Mon Dec 04, 2017 11:10 pm

Still not had a chance to really get into this, just mooched around the area you start in.

Whoever said it reminds them of Skies of Arcadia was definitely on to something - it's really channeling those vibes for me as well and that's no bad thing!

Last edited by Jenuall on Tue Dec 05, 2017 12:17 am, edited 1 time in total.
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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by BAKA » Mon Dec 04, 2017 11:31 pm

My game stalled on a loading screen earlier. Spent over an hour trying to get to Dawnview Grotto too. :x Very confusing, and really hammered home the issues with the map and marker system.

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Jenuall » Tue Dec 05, 2017 12:22 am

Still dicking around the Argentum Trade Guild at the start, I quite like that it doesn't railroad you into heading off on the main quest straight away.

One question, the tutorial said not to sell treasure individually as you make more by selling "sets" but didn't really explain what that meant - how do I know what constitutes a set??

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Tell Karl his brother is dead » Tue Dec 05, 2017 1:26 am

Jenuall wrote:One question, the tutorial said not to sell treasure individually as you make more by selling "sets" but didn't really explain what that meant - how do I know what constitutes a set??

You'll come across separate "I buy sets of things!" vendors in a bit.

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Jenuall » Tue Dec 05, 2017 1:35 am

Tell Karl his brother is dead wrote:
Jenuall wrote:One question, the tutorial said not to sell treasure individually as you make more by selling "sets" but didn't really explain what that meant - how do I know what constitutes a set??

You'll come across separate "I buy sets of things!" vendors in a bit.


Ah cool, thanks for that. I'll hang on to my stuff for now then!

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by andretmzt » Tue Dec 05, 2017 8:06 am

Jenuall wrote:Still dicking around the Argentum Trade Guild at the start, I quite like that it doesn't railroad you into heading off on the main quest straight away.

One question, the tutorial said not to sell treasure individually as you make more by selling "sets" but didn't really explain what that meant - how do I know what constitutes a set??


The Central Exchange at the Trade Guild buys sets. Down the left will be the name for each set, and on the right the items you need and the money you'll get.

When I sold a couple sets though there wasn't much of a indication I had sold them. I was expecting to see an icon pop up to at least tell me I'd done it right...

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Yoshimi » Tue Dec 05, 2017 12:38 pm

I initially hated the voices, but they're not annoying me so much now, except Nia's Welsh accent! Can't bloody stand that. Doesn't suit the character at all. Oh and the scottish baddies too!

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by jawafour » Tue Dec 05, 2017 12:44 pm

I watched Pedz streaming some gameplay last night and it looked really cool. I gotta say that I quite like the UK accents... it was good to hear some regional variations :) .

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by jawafour » Tue Dec 05, 2017 1:11 pm

I just watched that Digital Foundry analysis; I really like their in-depth examinations of games.

One thing I hadn’t realised is that Xenoblade Chronicles X is called “Cross” rather than “Ex”! I’ve always referred to it as “Ex”... :shifty: .

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Jenuall » Tue Dec 05, 2017 2:22 pm

I've not watched the digital foundry video yet but read the article, obviously everything they say about resolution etc. is true but I couldn't give a crap - I've played it entirely handheld so far and think it looks and plays perfectly well.

Finally made a bit of actual progress now - I've got my first blade and started poking about the skills/arts menus and what not. Can't say I really know exactly what's going on with the battle system at the moment but it's all still a lot of fun!

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PostRe: Xenoblade Chronicles 2 (Nintendo Switch) | 1st December 2017
by Tell Karl his brother is dead » Tue Dec 05, 2017 2:53 pm

The resolution drops are pretty noticeable, but it still has great landscape & environment design.


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