Yakuza 5 - PS4 version due out in Japan on 20/6

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Saint of Killers
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PostYakuza 5 - PS4 version due out in Japan on 20/6
by Saint of Killers » Wed Aug 31, 2011 11:18 am

Yakuza 3 thread: t:yakuza-3-scans?f=2&st=0

Yakuza 4 thread: t:yakuza-4-gets-western-release-spring-2011?f=2&stars

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Swiped from GAF via YakuzaFan.com...

I sent an email to sega asking for any news for Y5 and while I didn’t get any they sent me an amusing haiku, here’s their response:

Eugene, May 20 08:53 (PDT):

Hello Loyal Fan,

I cannot comment.
Stay tuned to the Sega site.
Good information.

An original haiku by the Sega staff

Regards,
Eugene
Sega of America
Customer Support


Told you not to get too excited. Also GAF seems to think it could end up as a Wii U only release.

http://yakuzafan.com/post/50925972400/my-email-to-sega

http://www.neogaf.com/forum/showthread.php?t=569921


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suzzopher wrote:
Mob adventure Yakuza 5 will include a range of mini-games, highlighting the game's cast of characters and open-world setting.
The activities are presented as side-stories for each of the game's main characters, Famitsu reports.
Kazuma Kiryu races taxis, Taiga Saejima hunts wild animals, Tatsuo Shinada plays baseball and Haruka Sawamura is training to be a Japanese idol.
Kiryu gets roped into taxi driving after clashing with the "Devil Killer" street racing gang. You'll be able to race taxis and also pick up passengers, avoiding others cars and obstructions on the way. Taxis are customisable and also come with special moves.
Saejima signs up to wilderness training after almost freezing to death on a mountain. He's saved by an old man chasing a mythical dragon, and learns how to set wield a hunting rifle, sneak up on prey and set traps.
Sawamura wants to be the number one idol in Osaka's "Princess League". She must survive talk show appearances, magazine interviews and "hand shake meetings".
Finally, and rather disappointingly, Shinada just wants to play baseball. He meets an old high school friend who gets him back into the sport. Boring.

http://www.eurogamer.net/articles/2012-06-20-yakuza-5-has-modelling-animal-hunting-mini-games






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Yakuza 5: Haruka Combat and Hostess Details

http://andriasang.com/con16w/yakuza5_update/

She won't be doing either.

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Hulohot wrote:
Five main characters revealed, along with first gameplay details.
5hr 11m ago / Anoop Gantayat / 8 Comments

Kazuma Kiryu was already confirmed for main character duties in Yakuza 5. This week's Famitsu reveals the four other main characters: Taiga Saejima, Shun Akiyama :mrgreen: :wub: , Haruka and Tatsuo Shinada.

Saejima, Akiyama and Haruka should be familiar to Yakuza fans. Yes, the magazine confirms Haruka as a main character, and this does mean she'll be playable. What will happen to her in battle is being kept a secret for now.

The newcomer in the bunch, Shinda, is a former baseball player. He was given a life ban from the game for gambling, but it seems that he may have been innocent. He's currently struggling with debt.

The story will connect directly with Yakuza 4 (Yakuza Of the End was a spinoff). Kiryu (shown in the magazine wearing some slick black threads) is in Fukuoka, where he's become a taxi driver. Soejima is serving a three year prison sentence, when he hears that Akiyama has come to Osaka on business. Haruka has also come to Osaka, having left Okinawa to pursue her dream of becoming an idol. She lives on her own and practices singing and dancing , but it turns out the talent agency she's with has other plans.

An interview in Famitsu reveals that the game has had double the development time of past Yakuza games, and is being developed as something that can be considered a "New Yakuza." The game will have a script/scenario with the greatest scale and dynamism yet seen in the series. Adventure will switch to battle and back seamlessly. The controls have been improved dramatically.

Development on this new Yakuza is at 70%. A PS3 release is planned for December.



Sounds good, but I'm a little worried about how many main characters there are. Yakuza 4 felt like a long game which was great, but I felt each characters parts were over so fast. I guess they'll be even shorter this time.

Akiyama win! Harkua as a main is interesting too. :wub:

http://andriasang.com/con13w/yakuza5_detailed/

It's also using a brand new engine. "Despite the changes, it looks like many of Yakuza's familiar elements will be returning in Yakuza 5, including adventure and battle parts, and play spots around town. Regarding play elements around town, Nagoshi said to expect the greatest volume in series history."

http://andriasang.com/con142/yakuza5_new_engine/

Image


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suzzopher wrote:
More hardly surprising Yakuza 5 revelations have surfaced from Weekly Famitsu. In addition to the game's platform (PS3) and location (Sapporo, Tokyo, Nagoya, Osaka and Fukuoka), the magazine reveals that Kazuma Kiryu will be the main character.

Series producer Toshihiro Nagoshi hinted as much in interviews following the game's announcement, so this isn't too surprising.

The big question, of course, is if Kazuma will be alone. The past couple of console Yakuza games have had multiple playable main characters. In an interview with Famitsu this week, Nagoshi would not say if the game will have multiple main characters.

Here are some of the other bits from Famitsu's first look at the sequel:

The game will have massive volume.
Nagoshi says that if likening the series to a house, 5 would be like building a new house rather than adding an extension to an existing house.
The five cities will be of scale at or beyond the previous Osaka (Dotonbori) and Okinawa (Ryukyu) locations.
Rather than seeking out hostesses to appear in the game, Sega will be traveling to the five cities to seek out girls who will serve as a cheering squad for the game. The girls will appear in commercials as well.
The game will have presentation improvements, including shortened load times, improved camerawork and better character expressions. The team is using some of the knowhow they gained from working on Binary Domain.
The game will also have improved technology to allow for seamless conversations and battles. Nagoshi says that you will be surprised with the result.
The story will connect directly with Yakuza 4. It will not carry over from the zombie-themed Yakuza Of the End.
Masayoshi Yokoyama is now a producer. On past Yakuza games, he worked on such areas as script and scenario.

Development is currently in an early phase. Famitsu lists the game as date TBA.

http://andriasang.com/comz1d/

Five cities :mrgreen: :wub:


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Hulohot wrote:New details:


* The setting of Yakuza 5 will be Kamurocho along with another city. Current candidates include Sapporo, Nagoya, Osaka and Fukuoka.
* Nagoshi would not share the playable character count, nor would commit to the game being either single hero or multi hero.
* They've not yet decided if they'll have hostess auditions for the game's hostess component.
* Nagoshi says that it's unthinkable to have a Yakuza game without main character Kazuma Kiryu. He views Kiryu as Mario-like for the series.
* Nagoshi really wants to make a "chapter zero" like entry which is set in the past of the Tojo Clan.

http://andriasang.com/comyrz/


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Meanwhile, development on Yakuza 5 is described as at an early stage. Sega has only just decided to make the game, so details are scarce. Nagoshi is holding a press conference to formally announce the creation of Yakuza Studio, and may reveal more information.

...

At Gamescom this month Nagoshi told Eurogamer Sega's long-running open world franchise was unlikely to ever be ported across to Microsoft's Xbox 360.

...

Nagoshi also said Yakuza: Of the End, the spin-off game recently released in Japan, was the last of that style of Yakuza.

"The basic style and mechanics is really an old game that started on PS2 and continued on PS3," Nagoshi said, "Times keep changing, and if we started on some new games they would be in a very different shape - so the last game was the end of one particular era."

http://www.eurogamer.net/articles/2011- ... -announced


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Last edited by Saint of Killers on Tue Mar 19, 2019 5:29 am, edited 80 times in total.
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PostRe: Yakuza 5 is go! 360 version "unlikely"
by Tineash » Wed Aug 31, 2011 11:31 am

booooooo (but understandable)

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PostRe: Yakuza 5 is go! 360 version "unlikely"
by satriales » Wed Aug 31, 2011 11:37 am

I thought Yakuza 5 was already in the works and featured zombies?

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PostRe: Yakuza 5 is go! 360 version "unlikely"
by Qikz » Wed Aug 31, 2011 11:40 am

satriales wrote:I thought Yakuza 5 was already in the works and featured zombies?


That's a Yakuza 4 spin off I think. Not a full Yakuza title.

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PostRe: Yakuza 5 is go! 360 version "unlikely"
by TheTurnipKing » Wed Aug 31, 2011 11:42 am

Saint of Killers wrote:At Gamescom this month Nagoshi told Eurogamer Sega's long-running open world franchise was unlikely to ever be ported across to Microsoft's Xbox 360.

Then it is unlikely that I will ever play it.

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PostRe: Yakuza 5 is go! 360 version "unlikely"
by Saint of Killers » Wed Aug 31, 2011 12:05 pm

TheTurnipKing wrote:
Saint of Killers wrote:At Gamescom this month Nagoshi told Eurogamer Sega's long-running open world franchise was unlikely to ever be ported across to Microsoft's Xbox 360.

Then it is unlikely that I will ever play it.


Borrow a ps3 off a friend. Rent Yakuza 3.

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Saint of Killers » Wed Aug 31, 2011 12:23 pm

Ooops :fp: In the excitement of the news I managed to leave out quite an important bit of the article.

Nagoshi also said Yakuza: Of the End, the spin-off game recently released in Japan, was the last of that style of Yakuza.

"The basic style and mechanics is really an old game that started on PS2 and continued on PS3," Nagoshi said, "Times keep changing, and if we started on some new games they would be in a very different shape - so the last game was the end of one particular era."


What's the worst that could happen?!

*heads on over to Hitman 5 thread*

:shock: Madre de Dios!

:cry:

Nah, I'm sure it'll be okay. But what this does is mean is that I'll be keeping hold of Yakuza 3 and 4 indefinitely. (and hoping they release the ps2 versions again in one form or another.)

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PostRe: Yakuza 5 is go! 360 version "unlikely"
by Lagamorph » Wed Aug 31, 2011 4:17 pm

StayDead wrote:
satriales wrote:I thought Yakuza 5 was already in the works and featured zombies?


That's a Yakuza 4 spin off I think. Not a full Yakuza title.

Hope it gets a European release though :D

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Seven » Wed Aug 31, 2011 4:19 pm

I hope new style isn't linear :( Keep it freedom-style! One of awesome things about Yakuza was being able to explore the city and do what you want rather than having to do stuff in one straight path (or few paths)...

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Saint of Killers » Fri Sep 02, 2011 5:25 pm

Yakuza 5 is now officially in development, but creator Toshihiro Nagoshi isn't saying too much about it. Sega's Yakuza series press conference earlier today was mostly devoted to outlining the formation of the Nagoshi's new studio, Ryu ga Gotoku Studio (named after the Japanese name of the Yakuza series), and the announcement of Yakuza Black Panther 2 for PSP.

During a group interview session with the press that followed the event, Nagoshi shared a few high level comments about Yakuza 5.

Asked about the concept of the game, Nagoshi said that when looking at the "drama" side of the series, the concept will not see major changes. However, he feels that they must pursue new things in terms of technology and play style. They're aiming to innovate on the gameplay side of things.

Asked about how drastic the gameplay changes could be, Nagoshi replied that they won't be as drastic as the game's action or drama components being completely removed, for instance. He feels that they must think both about current fans and newcomers.

The game's basic settings (this is not the "setting" as in location, but the settings as in the game's design) will be seeing changes, so Nagoshi hopes that people won't mind waiting a bit this time. While it would have been possible to get Yakuza 5 out quickly without changing the settings, Nagoshi feels that this isn't desired.

Sega usually shows off new Yakuza games at the Tokyo Game Show. So will we see more of Yakuza 5 at the September event this year? Nagoshi wouldn't give a firm yes or no. The game appears to be quite early, though. Nagoshi explained that while it would be a lie to say that there isn't a design document in place yet, he did feel that the timing of the announcement was a bit too early.

Expectedly, Nagoshi would not provide details on release time frame or platform when asked during the interview session.

Nagoshi also provided some clarification on the formation of Ryu ga Gotoku Studio. He's still an employee of Sega, he assured. In fact, although the studio has its own name, it's located within Sega. Nagoshi's work place hasn't changed.

Asked if he hopes Ryu ga Gotoku Studio will become a landmark brand for Sega similar to the old AM2 brand, Nagoshi replied that it would be nice if this would happen. However, rather than being known just for the studio itself, he hopes the brand becomes recognized by players as the studio that makes great games.

http://www.andriasang.com/e/blog/2011/0 ... _yakuza_5/

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Banjo » Fri Sep 02, 2011 7:20 pm

That is bang on what I wanted to hear. :wub:

_wheredoigonow_
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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Christopher » Fri Sep 02, 2011 9:16 pm

Good to hear, I hope we see something in a couple of weeks.

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Seven » Fri Sep 02, 2011 9:42 pm

Excellent, these words have comforted me. Looking forward for more information :wub:

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Hulohot » Thu Oct 27, 2011 9:39 pm

New details:


* The setting of Yakuza 5 will be Kamurocho along with another city. Current candidates include Sapporo, Nagoya, Osaka and Fukuoka.
* Nagoshi would not share the playable character count, nor would commit to the game being either single hero or multi hero.
* They've not yet decided if they'll have hostess auditions for the game's hostess component.
* Nagoshi says that it's unthinkable to have a Yakuza game without main character Kazuma Kiryu. He views Kiryu as Mario-like for the series.
* Nagoshi really wants to make a "chapter zero" like entry which is set in the past of the Tojo Clan.

http://andriasang.com/comyrz/

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PostRe: Yakuza 5 is go! 360 version "unlikely"-Y5 to have new st
by Seven » Thu Oct 27, 2011 9:42 pm

Hulohot wrote: * Nagoshi says that it's unthinkable to have a Yakuza game without main character Kazuma Kiryu. He views Kiryu as Mario-like for the series.


That's good :wub: Although I'll be happy if we have more than one character again, but if it doesn't happen then no matter, more Yakuza is good thing.

I'll like them to take time with it though - maybe make it look more stunning if possible :shifty: Although I kinda like Yakuza 3/4's graphics in strange way... but yeah, Yakuza :wub:

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PostRe: Yakuza 5 is go! New tidbits top of page 1!
by Saint of Killers » Thu Oct 27, 2011 10:28 pm

I'm glad (really glad) Kamurocho is staying but I hope they give it something more than just a lick of paint. Kazzy being in it is great news too.

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PostRe: Yakuza 5 is go! New tidbits top of page 1!
by Harry Bizzle » Thu Oct 27, 2011 10:41 pm

They are quite literally making these games faster than I can play them.

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PostRe: Yakuza 5 is go! New tidbits top of page 1!
by Hulohot » Thu Oct 27, 2011 10:52 pm

They should hand the series over to Akiyama, he was the best in 4 :wub: Kinda' hoping Kamurocho isn't a main focus, a little bit burnt out on that city now. It would be nice to return there towards the climax of the game.

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PostRe: Yakuza 5 is go! New tidbits top of page 1!
by Christopher » Tue Nov 22, 2011 9:09 am

More hardly surprising Yakuza 5 revelations have surfaced from Weekly Famitsu. In addition to the game's platform (PS3) and location (Sapporo, Tokyo, Nagoya, Osaka and Fukuoka), the magazine reveals that Kazuma Kiryu will be the main character.

Series producer Toshihiro Nagoshi hinted as much in interviews following the game's announcement, so this isn't too surprising.

The big question, of course, is if Kazuma will be alone. The past couple of console Yakuza games have had multiple playable main characters. In an interview with Famitsu this week, Nagoshi would not say if the game will have multiple main characters.

Here are some of the other bits from Famitsu's first look at the sequel:

The game will have massive volume.
Nagoshi says that if likening the series to a house, 5 would be like building a new house rather than adding an extension to an existing house.
The five cities will be of scale at or beyond the previous Osaka (Dotonbori) and Okinawa (Ryukyu) locations.
Rather than seeking out hostesses to appear in the game, Sega will be traveling to the five cities to seek out girls who will serve as a cheering squad for the game. The girls will appear in commercials as well.
The game will have presentation improvements, including shortened load times, improved camerawork and better character expressions. The team is using some of the knowhow they gained from working on Binary Domain.
The game will also have improved technology to allow for seamless conversations and battles. Nagoshi says that you will be surprised with the result.
The story will connect directly with Yakuza 4. It will not carry over from the zombie-themed Yakuza Of the End.
Masayoshi Yokoyama is now a producer. On past Yakuza games, he worked on such areas as script and scenario.
Development is currently in an early phase. Famitsu lists the game as date TBA.

http://andriasang.com/comz1d/

Five cities :mrgreen: :wub:

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PostRe: Yakuza 5 is go! FIVE (!) Cities! +other new info
by Saint of Killers » Tue Nov 22, 2011 9:26 am

Some great news there :D

Really hope they keep the multiple playable characters aspect of 4 (if not as many). And they *have* to use Akiyama and Taiga Saejima again!

http://www.youtube.com/watch?v=-Z-Ai2Utk_g#t=6m54s

Taiga :wub: The gun in the mouth :lol: Brilliant.


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