Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.

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Buffalo
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Buffalo » Fri Oct 13, 2017 8:50 am

Eh? You’ve got to doenload an ‘upgrade pack’ to get the better visuals? :lol: Oh dear.

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Albear
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Albear » Fri Oct 13, 2017 9:03 am

Played for a couple of hours last night. Thought it was great.

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Albear
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Albear » Fri Oct 13, 2017 9:06 am

Buffalo wrote:Eh? You’ve got to doenload an ‘upgrade pack’ to get the better visuals? :lol: Oh dear.


I don't that's anything out of the ordinary buff. Hi res download packs have been about for a while and mean that people don't have to download all the extra Gb if they don't need it.

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Buffalo
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Buffalo » Fri Oct 13, 2017 9:13 am

Well I never! More games should let you download the individual components you need *cough* Doom’s multiplayer *cough*

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Photek
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Photek » Fri Oct 13, 2017 9:23 am

Albear wrote:
Buffalo wrote:Eh? You’ve got to doenload an ‘upgrade pack’ to get the better visuals? :lol: Oh dear.


I don't that's anything out of the ordinary buff. Hi res download packs have been about for a while and mean that people don't have to download all the extra Gb if they don't need it.

All the Xbox One X enhanced games (over 130 so far) require you to download the higher res textures.

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Cheeky Devlin
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Cheeky Devlin » Fri Oct 13, 2017 12:29 pm

http://www.eurogamer.net/articles/2017-10-13-shadow-of-war-players-are-using-tricks-and-exploits-to-combat-loot-boxes

Nice. Just decline the T&Cs when you start and no loot boxes.

I wouldn't usually condone this but, as it's a mostly single-player game, I love that the PC players are cheating the gooseberry fool out of the sytem and getting as many boxes as they want as well.

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Monkey Man
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Monkey Man » Sat Oct 14, 2017 2:14 pm



Overall, we'd strongly recommend playing with quality mode selected to get the best image out of PS4 Pro. The other perk is that 1080p screen users get the residual benefits of super-sampling - plus broader draw distance settings depending on which mode you use. It's a decent bonus all round, and no-one really misses out.

That's the story so far. Shadow of War is a strong effort from Monolith with good performance, marred only by some low quality texture assets that look particularly poor blown up on a 4K screen. In turn, this means that PS4 Pro's 4K output may not have legs ahead of Xbox One X's launch. Despite its dynamic resolution concept working well, keeping image quality at around 1620p, the fact is PS4 Pro's in-game textures desperately needed an upgrade to suit its res boost. It leaves Xbox One X with a chance to take real advantage once it arrives, especially bearing in mind it has the extra RAM to support higher quality 4K textures - and we can confirm that quality and resolution modes remain in the X code, along with the ability to run the game at native 4K or with dynamic resolution scaling in play.

It's all about the options then and Monolith clearly feels it has more to offer in that regard for potential Xbox One X users. But for now at least, the PS4 Pro version is the best way to play on consoles. The 4K cinematics pack is a highly recommended download, and the game's quality setting at least upgrades draw distances to better suit a 4K experience. It goes way beyond what we get on a base PS4 in that sense, but the highly variable asset quality is a concern - if the full 4K texture pack from the PC version is available to X owners, it'll address the shortcomings of the Pro version and present a significantly improved look. And by extension, it may be the biggest gulf we've seen between Pro and X to date.

http://www.eurogamer.net/articles/digit ... r-face-off

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KjGarly
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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by KjGarly » Sat Oct 14, 2017 11:37 pm

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Yeah, looks alright.

Killing a LvL 16 Orc while only being LvL 3 8-)

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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Glowy69 » Sun Oct 15, 2017 12:59 pm

Yeah, I've gone after the higher level orcs just because I can :datass:

Fabian Delph is a banana split.

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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Boo! » Mon Oct 16, 2017 9:48 am

Finished this yesterday. The game is basically a load of samey side missions disguised as story missions. Same gooseberry fool over and over, I was pretty bored by the end and just wanted it to be over so I could play evil within.

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PostRe: Middle-earth: Shadow of War - PC, PS4, XB - Due OCT 10 - Has reviewed well.
by Trelliz » Mon Oct 16, 2017 11:38 am

Boo! wrote:Finished this yesterday. The game is basically a load of samey side missions disguised as story missions. Same gooseberry fool over and over, I was pretty bored by the end and just wanted it to be over so I could play evil within.


I, over a month ago wrote:It will be functionally solid, not too difficult but padded out too much; reviewers will praise the graphics, nemesis system and orcs but say the story is superficial and too thinly-spread over the grind once the base sieges wear out their novelty.


Called it.

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