The Alchemist Penguin wrote:
Why do you want turn-based, Cal?
Good question. I like being able to think about things. It's like playing a game of chess. You have time to strategize between moves and I enjoy that. It requires some thinking, some tinkering, some level of risk. I don't like the way real-time systems always seem to be reduced to button-mashing. With a turn-based system you can take the time to prime each character with their move - be it a mele or ranged attack, or casting a particular spell, or healing, etc. I liked that about LotR:The Third Age
. It was simple, but enjoyable turn-based gaming. D&D: Tactics
on PSP is the same. Very deep, very slow, very considered.
Also, with less of an emphasis on real-time, the scope for creating some fantastic visuals is there. Beautiful-looking character models and FX and lush, atmospheric background art with very clear, well-designed but deep menus. If I had the money that's what I'd be making. A true fantasy-RPG fan's idea of heaven.