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PostPosted: Tue Feb 07, 2012 12:21 pm 
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TheTurnipKing wrote:
I didn't think Mirrors Edge was that great, but it did hold exceptional promise and I've always been disapointed by the lack of a sequel, spiritual or otherwise.


Well it was flawed for sure, but definitely a fun game. Id take a flawed original concept over a perfect executed generic one any day

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PostPosted: Tue Feb 07, 2012 12:28 pm 
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AKA: the cool guy
I played it through from start to finish, twice, in one sitting. I thought it was great.


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PostPosted: Thu Feb 09, 2012 7:28 pm 
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AKA: ord1000
The Darkness II. Very fun game so far, despite being a shite console port.
Early into the game you find these two guys. Stick around and listen to their dialogue. It's strawberry floating hilarious!
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Just a standard night time scene.
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Last edited by Ord on Thu Feb 09, 2012 7:29 pm, edited 1 time in total.

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PostPosted: Thu Feb 09, 2012 7:28 pm 
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How are you finding the full game? ie story etc


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PostPosted: Thu Feb 09, 2012 7:32 pm 
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AKA: ord1000
It's FAR more linear than the last game, but so far the story seems good. The dialogue is excellent as is some of the characters. I'm only a couple of hours into it mind, but the carnage is just as fun as it was in the demo. It is a bit of a lazy console port though.

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PostPosted: Thu Feb 09, 2012 7:33 pm 
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Ord - Re: first picture, are you be able to hear conversions like that via subtitles or is it audio-only?

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PostPosted: Thu Feb 09, 2012 7:54 pm 
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Seven wrote:
Ord - Re: first picture, are you be able to hear conversions like that via subtitles or is it audio-only?

Oh I'm not sure. I didn't have audio subtitles enabled. I'll check later after dinner.

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PostPosted: Thu Feb 09, 2012 7:54 pm 
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Ord wrote:
It's FAR more linear than the last game, but so far the story seems good. The dialogue is excellent as is some of the characters. I'm only a couple of hours into it mind, but the carnage is just as fun as it was in the demo. It is a bit of a lazy console port though.



Wasn't the first game very linear anyway?

The only choices I seem to remember were "Go in the front door or sneak in the side door."

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PostPosted: Thu Feb 09, 2012 7:59 pm 
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Well there isn't really a hub in this game. I haven't played the original since it was released in the summer of 2007, but I seem to remember trekking through various subway stations and having dialogues with various NPC's and getting quests/missions from them as well as having a map. There seems to be none of that here. No map needed. You talk to some NPC's then kill some bad guys in a linear level, cue cut scene. Rince repeat.

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PostPosted: Sun Feb 12, 2012 6:50 pm 
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A couple from the first hour of Kingdoms of Amalur: Reckoning.
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PostPosted: Sun Feb 12, 2012 7:26 pm 
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Three from Dustforce:
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PostPosted: Tue Feb 14, 2012 7:01 pm 
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Two NSFW screenshots from The Darkness II.
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:lol: @ the sock braces. It was a genuinely cool level though.

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PostPosted: Tue Feb 14, 2012 11:06 pm 
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Dear Esther
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Absolutely lovely looking "game".

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PostPosted: Tue Feb 14, 2012 11:18 pm 
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Isnt that just a really long walk or some gooseberry fool?


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PostPosted: Tue Feb 14, 2012 11:25 pm 
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AKA: ord1000
Something like that.

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PostPosted: Tue Feb 14, 2012 11:28 pm 
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Ord wrote:
Dear Esther

Absolutely lovely looking "game".


Got my eye on that one...Looks marvellous.

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PostPosted: Thu Feb 16, 2012 11:48 pm 
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Alan Wake
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PostPosted: Fri Feb 17, 2012 2:36 pm 
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Pfft, who needs all these fancy modern games and their amazing graphics.

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*secretly jealous* >.>

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PostPosted: Fri Feb 17, 2012 7:21 pm 
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Some life in the source engine yet. My screens from Dear Esther. Apart from the title screen the rest are from the final two thirds.

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And some goatse to finish :o
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They've been a bit mangled in compression :(

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PostPosted: Fri Feb 17, 2012 11:50 pm 
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the source engine :shock:

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