Reach may well be a "proper" Halo game, but (in my opinion
) it's probably the worst. A cast of clichés it's almost impossible to really feel anything for topped off with that
motion blur (it's also important to note the distinct lack of motion blur in Halo: Anniversary. 343 clearly realised it made Reach look terrible
). I mean, yes, the firefight mode was the best it's ever been, but who buys a Halo game for the Horde-rip-off-minigame?
At least ODST tried something a little different.
The only annoying thing I've noticed in Halo: Anniversary is that when you save a checkpoint mid-level in (offline) co-op, leave the game and load it up again you've got to start the level from scratch. Not sure if that's how it works in single-player, but it's quite annoying. Everything else in it (no motion-blur, full-screen split-screen, and the removal of the local co-op countdown (seriously, who the Christ thought that was necessary?)) leaves me fairly confident that 343 will make Halo fantastic again. The games with the Chief are always the best, anyway