Batman: Arkham Origins Blackgate | Deluxe Edition | Out Now

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Floex
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PostBatman: Arkham Origins Blackgate | Deluxe Edition | Out Now
by Floex » Tue Apr 09, 2013 9:48 pm

Batman: Arkham Origins isn’t the only new Batman game in development. Armature Studio is also working on Origins Blackgate, a new entry in the series for the 3DS and PlayStation Vita.

Game Informer has first information about Blackgate in this month’s issue. You can find images and details summarized below along with screenshots. There’s even more in Game Informer, so we highly advise that you take a look at this the publication’s May issue.


- Warner Bros. wanted to have a 2.5D-style Arkham game in the style of Metroidvania
- The company chose Armature because the studio was familiar with that style of game
- Takes place after the end of Origins
- Set on the isolated island at the Blackgate Penitentiary
- Prison uprising has occurred
- Intro level in Gotham
- Batman goes to Blackgate in order to put a stop to the riot
- 2D animatics with full voices tell the story
- Batman moves through a side-scrolling game world
- He’ll pick up near gear and take on enemies along the way
- Interconnected passages and prison secrets
- Not focused on leveling up abilities like the console games
- Instead, it stays true to the subgenre’s formula
- All of Batman’s improvements came through gear pick-ups and upgrades
- Team wanted to give players more of a sense of collection
- Mostly set along a 2D plane
- Takes full advantage of the visual three-dimensionality of the environments
- Explore, fight, and interact with the foreground abnd background
- Can grapple up to gargoyles on a background balcony while a crowd of armed inmates pass by
- Enemies will go after Batman from all angles
- Go to the foreground or background to tackle a designed foe
- Combat similar to the console Batman games
- Button taps to attack, counter, and use gear are in place
- Freeflow combat system
- Built from the ground up
- Batarang: stun enemies or hit distant objects
- Line launcher: cross wide gaps
- Explosive gel variation: shoot from a launcher onto spots around the screen
- This lets you get involved with entertaining takedowns such as dropping a chandelier on enemies from above
- More gadgets will also be in the game
- Has a version of the predator mode
- Game has a few more layers of feedback
- Ex: can see the sightlines of enemies
- This lets you know if enemies can see you or not
- Same kind of vantage points, floor grates, silent takedowns, glide kicks, weapon use, and breakable walls as in the console games
- Game is split into various sections
- Each can be accessed once you figure out a way inside
- No save rooms
- Modern checkpoint system
- Can manually save whenever you desire
- Can defeat the bosses in any ordder if you find out where you want to go
- “We don’t want you to break the game, but if you can exploit it in a certain way that we haven’t thought of, that’s awesome. So it’s conceivable the players will have abilities that don’t necessarily jibe that great with the boss. We’ve taken some cues from other games where if you have a particular item against a boss, you’ll just rip them a new one, but we don’t tell you what that item is”
- Will have detective mode
- Tap a button and the screen fades into a digitized overlay with detailed info
- Green enemies: enemies haven’t seen you
- Red enemies: enemies are onto your location
- Move a reticle around the screen to focus Batman’s attention
- Can use this to uncover secrets
- Uncover clues and analyze dangerous situations in detective mode

Screenshots

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http://nintendoeverything.com/118291/ba ... ?pid=41399

Armature Studios by the way are ex-employees of Retro who worked on the Prime series. Got to say, a tad excited about this.

Last edited by Floex on Thu Apr 03, 2014 9:09 pm, edited 2 times in total.
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Venom
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Venom » Tue Apr 09, 2013 10:01 pm

Looks good and that side-on view reminds me of the old Amiga Batman the Movie game.

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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Andrew Mills » Tue Apr 09, 2013 10:05 pm

So a Batman version of Shadow Complex then. Hmmm, colour me intrigued...

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Harry Bizzle
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Harry Bizzle » Tue Apr 09, 2013 10:06 pm

Can never have enough Batman, dontcha know.

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Christopher
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Christopher » Tue Apr 09, 2013 10:31 pm

Now this I am excited about.

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Victor Mildew
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Victor Mildew » Tue Apr 09, 2013 10:38 pm

:nod:

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DML
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by DML » Tue Apr 09, 2013 10:45 pm

Ooh - this looks good!

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ITSMILNER
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by ITSMILNER » Tue Apr 09, 2013 11:12 pm

suzzopher wrote:Now this I am excited about.


This, much more excited about this than the home console game

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kommissarboris
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by kommissarboris » Tue Apr 09, 2013 11:28 pm

Andrew Mills wrote:So a Batman version of Shadow Complex then. Hmmm, colour me intrigued...


strawberry floatin A.

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Crimson
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Crimson » Tue Apr 09, 2013 11:45 pm

This is a great idea, fully on board.

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Buffalo
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Buffalo » Wed Apr 10, 2013 1:12 am

Day one.

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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Dalagonash » Wed Apr 10, 2013 1:24 am

All my monies.

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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by TheTurnipKing » Wed Apr 10, 2013 2:38 am

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Hmm. Nitpicking at it's finest, but not sure about those animatics. Doesn't really mesh with the Arkham stylings.

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Tragic Magic
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Tragic Magic » Wed Apr 10, 2013 4:34 pm

kommissarboris wrote:
Andrew Mills wrote:So a Batman version of Shadow Complex then. Hmmm, colour me intrigued...


strawberry floatin A.


Hell yeah.

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Floex
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Floex » Mon Dec 02, 2013 1:08 pm

What did people think of this in the end?

See it's £17 @ Game.

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Christopher
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Christopher » Mon Dec 02, 2013 1:11 pm

It's solid, the map is atrocious but the game is fun, worth £17.

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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Wedgie » Mon Dec 02, 2013 1:19 pm

It's bloody great fun, especially if you like metroid-style gameplay.

The map is gooseberry fool though. The combat is very basic compared to the big brother Arkham games.

I got this digitally for £35, and I don't certainly regret it. £17 is bloody good.

In short, buy it you fools.

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Floex
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Floex » Mon Dec 02, 2013 1:22 pm

Can you guys expand on the map problems? Is it more that it's just dull?

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Christopher
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS
by Christopher » Mon Dec 02, 2013 1:23 pm

Floex wrote:Can you guys expand on the map problems? Is it more that it's just dull?


It doesn't really work, in that you see your objective, but navigating there on the map is one hell of a chore.

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Pedz
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PostRe: Batman: Arkham Origins Blackgate | PSVita/3DS | £17.49 @
by Pedz » Mon Dec 02, 2013 1:26 pm

So is this to be played before or after Origins?

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