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Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:16 am
by more heat than light
NickSCFC wrote:Everyone said this would be a problems hen they axed Scalebound and killed off Lionhead.
Very few internal studios remain now.
I do question those decisions. Fable Legends was practically finished and Scalebound looked to be quite far into development. Surely releasing those to mediocre reviews would have been better than just canning them. It's made MS's first party line-up look very bare.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:28 am
by Buffalo
Thoroughly underwhelming conference bar Anthem, which is multi platform. A lot of games just started looking the same to me - 3rd person slash-em-ups, shoot-bang bullshit. Where's the variety? The best bit was the ID@xbox montage, there looked to be some really interesting games in there.
Xbonx is DOA and there are remarkably few games to play on it. I can't see how that conference can sway anyone sat on the fence.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:38 am
by Photek
more heat than light wrote:NickSCFC wrote:Everyone said this would be a problems hen they axed Scalebound and killed off Lionhead.
Very few internal studios remain now.
I do question those decisions. Fable Legends was practically finished and Scalebound looked to be quite far into development. Surely releasing those to mediocre reviews would have been better than just canning them. It's made MS's first party line-up look very bare.
Phil Spencer said after scalebound was cancelled that he doesn't want to talk 1st party games that are over a year out at E3. Halo 6 will be November 2018, we know it's coming but he simply doesn't believe in teasing games that far away. Hopefully Fable 4 is in the works too.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:43 am
by ITSMILNER
Buffalo wrote:Thoroughly underwhelming conference bar Anthem, which is multi platform. A lot of games just started looking the same to me - 3rd person slash-em-ups, shoot-bang bullshit. Where's the variety? The best bit was the ID@xbox montage, there looked to be some really interesting games in there.
Xbonx is DOA and there are remarkably few games to play on it. I can't see how that conference can sway anyone sat on the fence.
My thoughts exactly, what selling points does this new XBO have for non-XBO owners if they never wanted one before? If you have a PC and PS4 that's all you need
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:53 am
by Moggy
I thought that was a pretty awful conference.
The XboneX is dead on arrival, ridiculous price.
The whole "console launch exclusive" is strawberry floating stupid.
Some games looked great but most of those were multiplatform. Ori and Crackdown 3 looked good though.
Original Xbox BC is great, but will all depend on the library and how much they'll charge for games.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:56 am
by Photek
A poor E3 for sure, Digital Foundry may stoke interest up again when they compare it but I've been greenlit to get one for over year now so I'm picking it up. PUBG though has me VERY excited.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 10:59 am
by Moggy
Photek wrote:A poor E3 for sure, Digital Foundry may stoke interest up again when they compare it but I've been greenlit to get one for over year now so I'm picking it up. PUBG though has me VERY excited.
Good for you, but at £450, I just can't see what it's selling point is. A higher resolution? Wow!
While it might split the userbase, at that price it needs exclusives to make it worth it. As it is, there is nothing that can be played on it that can't be played on a bog standard Xbone.
Meh.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:08 am
by Saint of Killers
It's as though MS saw Sony's Pro reveal and thought to themselves "If we try hard we can be at least as underwhelming as that, if not more so!" My point being that they had *all this time* to think up a way of showing off the console's prowess, IN A TWO HOUR SHOW (!), and they still somehow managed to fail at delivering a must play moment.
But then maybe I'm being a bit harsh and Forza and Anthem (which btw is 2nd only to Xbox One X in terms of awful names) were those games but merely left me personally underwhelmed as neither genre really does it for me...
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:08 am
by NickSCFC
Agree with all the Xbox One X DOA comments.
You can waffle on about bandwidth and GPU memory all you want.
This Christmas people will see Forza Horizon in 4K, compare it to Uncharted Lost Legacy and Horizon Zero Dawn running in 4K and wonder why they're expected to pay £100 more compared to PS4 Pro.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:10 am
by Saint of Killers
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:11 am
by Rax
Weird, I thought it was a pretty strong showing from Microsoft, focused on the games, talked about what people want to hear and didnt get sidetracked by TV or AR or any other bullshit.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:11 am
by gamerforever
NickSCFC wrote:Agree with all the Xbox One X DOA comments.
You can waffle on about bandwidth and GPU memory all you want.
This Christmas people will see Forza Horizon in 4K, compare it to Uncharted Lost Legacy and Horizon Zero Dawn running in 4K and wonder why they're expected to pay £100 more compared to PS4 Pro.
Sony know that price means a lot and £450 is crazy!
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:12 am
by bear
ITSMILNER wrote:Buffalo wrote:Thoroughly underwhelming conference bar Anthem, which is multi platform. A lot of games just started looking the same to me - 3rd person slash-em-ups, shoot-bang bullshit. Where's the variety? The best bit was the ID@xbox montage, there looked to be some really interesting games in there.
Xbonx is DOA and there are remarkably few games to play on it. I can't see how that conference can sway anyone sat on the fence.
My thoughts exactly, what selling points does this new XBO have for non-XBO owners if they never wanted one before? If you have a PC and PS4 that's all you need
If MS can get you to start using the Windows Store for some PC games then that's enough for them.
Re: 2017 E3 Xbox Media Briefing, Summary in 1st post
Posted: Mon Jun 12, 2017 11:15 am
by Monkey Man
Peter Crisp wrote:Samuel_1 wrote:This maybe a little controversial to say, but what is the point of the X1X when cloud processing can provide the power of 10 X1s? Or have they suddenly gone quiet on the whole cloud thing?
I think they realised that not everyone has a fantastic internet connection so having processing done in the cloud while great in theory just doesn't really work so they've quietly dropped it.
twitter.com/Cloudgine/status/874202541059432448
twitter.com/shannonloftis/status/874042517557202945