abcd wrote:So am I right in thinking that if I buy this, I receive a code that I can give a friend to download the game as well?
I'm not 100% certain but I think it allows some form of share play so that you only need one copy of the game to play through it with a friend, but it doesn't actually let your friend download a free copy of the game.
Got the game today, not tried it yet but the leaflet in the box makes it sound like there's a trial version of the game. You get your friend to download it then you send them an invite from the full game and that's it. Assumedly there's no limit on how many people you could play with once you buy the full one yourself..
OrangeRakoon wrote:Got this and have been playing it with my girlfriend, we just got up to the trailer park. It's actually super fun, I'm really enjoying it.
Is your girlfriend a gamer? I'd get it and try and convince my other half to play it. But she struggles with complicated controls. She got confused by the Telltale games.
Finished this earlier, and I've been thinking about this ever since.
To me this game started okay, and just got better the further in we got. The ending was phenomenal. I'd easily recommend this to anyone able to play it.
And please, avoid spoilers. Seeing the story unfold is worth it, even though the voice actors feel like they take a while to get into it
OrangeRKN wrote:Finished this earlier, and I've been thinking about this ever since.
To me this game started okay, and just got better the further in we got. The ending was phenomenal. I'd easily recommend this to anyone able to play it.
And please, avoid spoilers. Seeing the story unfold is worth it, even though the voice actors feel like they take a while to get into it
That's a strong word.
A friend I got PS4 EA Access - so gave this a bash. It's ok.
Too many different gameplay genres and none of them are done particularly well, but likewise none of them are done very badly.
There's about a million different minigames though you can spend too much time going on about
So Vincent Morenti, FBI agent, went undercover as....Vincent Morenti. And took people to see his wife. etc.
And then launched a group invasion of Mexico
It's a hokum story full of steroetypes and tropes. I didn't find the ending shocking (throughout the game had gone out of it's way to make it obvious one of them was going to die, and the "undercover" plot was nonsense). The poor controls really hampered the ending (I was shooting chum in the head for about 5 seconds), and he took no damage...we lolled.
Vincent dying seemed a "better" ending than Leo (dying unnecessaryily to a murderous cop)
Yes it's B-movie schlock, the game knows it and that's what makes it so endearing. The B-movie plot points marry with the B-tier gameplay mechanics, deriving their fun from their constant novelty and variety rather than aiming for finely honed perfection.
I stand by the ending being fantastic, not for the plot itself (it's just fun action movie tropes) but because of the surprise mechanical switch from cooperative to competitive it delivers. The game being so dogmatically coop until that point is the dedication in vision needed to pull that off - no other game I know of has done it, and it would be impossible without being so unwavering in commitment to the two player experience.
abcd wrote:I'm sure double dragon turned things on its head at the end.
Didn't know this, sounds very cool and definitely very similar - although missable as you can play or finish the game in singleplayer. I've only completed (iirc) DD Neon in co-op.
abcd wrote:I'm sure double dragon turned things on its head at the end.
Didn't know this, sounds very cool and definitely very similar - although missable as you can play or finish the game in singleplayer. I've only completed (iirc) DD Neon in co-op.
To be honest, this is only from memory and we're going back to the eighties here...
The game is divided into four different stages or "missions," which consist of a city slum, a factory, a forest, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players manage to complete the game together, they are then forced to fight each other in order to determine who will win Marian's affections. Both life gauges are refilled, any extra lives are taken away, and the timer is reset for this fight.
My fault for reading the open bits I guess. I just saw about that game and thought it was interesting, then wondered why it was relevant and then... ohhhh.