Arizona Sunshine is pretty good. The shooting is great; I’ve looked down the sights on the Aim and head-shotted zombies from really far away. You can shoot off limbs and chuck grenades into hordes with great effect. Very satisfying. I’ve gone for walking controls rather than teleporting, but you still need to use the other stick to quick-turn 90 or 180 degrees as enemies can come from all angles and navigating the levels requires it tbh. Works well though. Only issue is opening stuff like drawers or car boots; I read that Aim support came after the game’s release and as such some things seem like they’d work better with a couple of Moves to actually grab stuff. Anyway, £9.50 in the PS Store sale instead of £33 is a great price if you’re looking for more stuff to play on an Aim you’ve bought.
“HTC announces a wireless, PC-powered VR headset called the Vive Cosmos.
the Cosmos is HTC’s bid at a relatively mainstream VR headset. It doesn’t require external sensors and uses fully tracked motion controllers, and it’s being pitched as a convenient device with “absolute comfort” and “easy setup,” intended for either home or mobile use. In a press release, HTC said that it will have “the capability to be powered by more than a traditional gaming PC.”
Just completed 5-2 on Astrobot. My god that was wonderful. Felt like PSVRs Luigi's Mansion moment. Absolutely spectacular in every way. Sometimes I wish the world were themed, but I can see why they have done it the way they have.
Excellent evening playing Farpoint tonight. It's so immersive with the Aim. But... My favourite 30 seconds tonight was realising I had a shadow in the game. Don't know why, but it amazed me. I was waving the gun about and shifting my body, loving the fact that I was casting real-time shadows from a virtual sun, on a virtual alien planet, all within my living room. VR is strawberry floating awesome.