False wrote:I think there’s a game somewhere in the good and bad side both being uninformed and building power as they play, was thinking as we went through
I had an idea for a forum game where all players would be assigned to one of a number of nation states, together with a role. The main thread would serve as a United Nations, where the leadership rotated and each state would have it's own set of objectives and would need to push for the international laws which would help them to achieve their secret win scenario.
Each player would have their own set of available actions, unlocked in some form of tree format and would take a certain number of turns (something like 6 hours per turn) to unlock new abilities within their tree, which would help their team on their way to world domination. Teams would be able to focus on a variety of things, such as economic, military or scientific advantage in private and decide how to play the game.
In my head, it would gradually escalate to all out nuclear war (maybe not the best theme in the current world climate). Ultimately, I don't think I have the time nor skill to think it through in the level of detail needed, but certainly there is huge scope for tweaks to the format to keep the games entertaining and fresh, though I have to say I have thoroughly enjoyed all games I've played, though not so much the one before this where I was first to be killed! Certainly using the 'tree' format to give all players something to work on independently could work in the AYA format, though god forbid being the person who has to try to balance everything out...