Re: Are You A Master Mario Maker 2020 - Grand Final Results PG 36!

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Qikz
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Qikz » Thu Mar 12, 2020 8:50 pm

Jenuall wrote:Is there any way of making something like the, for want of a better term, "weighing scales" style lifts where two are connected and standing on one raises the other?

Karl_ wrote:That's very authentic though, lots of classic Mario levels have a way to skip past - like running on the roof or flying over the top of everything!

This is true but generally those either involved some skill in achieving or discovery - in the Lakitu case it just seems a little too easy to bump him off and bypass all the challenges!


Put Lakitu higher up

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OldSoulCyborg
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by OldSoulCyborg » Thu Mar 12, 2020 9:15 pm

Jenuall wrote:Is there any way of making something like the, for want of a better term, "weighing scales" style lifts where two are connected and standing on one raises the other?

Karl_ wrote:That's very authentic though, lots of classic Mario levels have a way to skip past - like running on the roof or flying over the top of everything!

This is true but generally those either involved some skill in achieving or discovery - in the Lakitu case it just seems a little too easy to bump him off and bypass all the challenges!


You can't take Lakitu's cloud into pipes, so if progressing through the level requires entering a pipe then that's one way to guarantee the player can't take too much advantage of the cloud.

Of course that solution may not necessarily apply to your level.

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Jenuall
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Jenuall » Fri Mar 13, 2020 9:28 am

Yeah there are a variety of options to nerf the power of getting Lakitu's cloud but most of them are not really applicable to my level sadly.

I'll either leave it as is and just accept the fact that he can be abused or ditch him entirely I think.

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by OrangeRKN » Fri Mar 13, 2020 9:49 am

My level is submitted 8-)

When are you planning on streaming dev - sunday night?

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by jawa4 » Fri Mar 13, 2020 9:56 am

OrangeRKN wrote:My level is submitted 8-) ...


Actual footage of Orange right now:
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I think my level is done. Simple but tricky!

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Pedz » Fri Mar 13, 2020 10:03 am

I'm shocked that orange is a woman but I'm more shocked that she's a human!

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by OrangeRKN » Fri Mar 13, 2020 10:23 am

:lol:

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Jenuall » Fri Mar 13, 2020 11:43 am

:lol:

Hoping to get mine polished up and submitted tonight. Looking forward to the reveal of all the levels!

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Yubel » Fri Mar 13, 2020 1:57 pm

Who knew making a level that feels like so many of the ones we've all played would be so tricky?

I'm just in the polishing phase now, ensuring that enemies spawn correctly, making sure their placements are effective and adding a few small bonuses - similar to how I feel Nintendo would - so I may well have it submitted later tomorrow.

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Cheeky Devlin
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Cheeky Devlin » Fri Mar 13, 2020 2:11 pm

Glad to see the new makers getting invested in the contest!

I especially love all the updates about making sure your levels are as polished and robust as possible......

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Jenuall » Fri Mar 13, 2020 2:20 pm

:lol:

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Cheeky Devlin
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Cheeky Devlin » Fri Mar 13, 2020 2:32 pm

Jenuall wrote::lol:


Seriously, I've ripped some makers levels open like wet paper bags before. :lol:

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OrangeRKN
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by OrangeRKN » Fri Mar 13, 2020 2:34 pm

You can't break what's already broken!

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by That » Fri Mar 13, 2020 2:45 pm

For me, what I associate with Mario (particularly modern Mario) is levels that make you want to explore and see everything. You can zoom through my map but I'm hoping people will want to be curious and poke around. (Though it'll be quite funny if Devlin just speedruns it! :lol: )

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Cheeky Devlin » Fri Mar 13, 2020 2:49 pm

Karl_ wrote:For me, what I associate with Mario (particularly modern Mario) is levels that make you want to explore and see everything. You can zoom through my map but I'm hoping people will want to be curious and poke around. (Though it'll be quite funny if Devlin just speedruns it! :lol: )


:lol: :slol:

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Jenuall » Fri Mar 13, 2020 3:29 pm

Cheeky Devlin wrote:
Jenuall wrote::lol:


Seriously, I've ripped some makers levels open like wet paper bags before. :lol:

I have heard tale of this power! :lol:

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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Hypes » Fri Mar 13, 2020 6:54 pm

Cheeky will strawberry float you up

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OldSoulCyborg
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by OldSoulCyborg » Fri Mar 13, 2020 8:00 pm

My level's as done as it's gonna get so I've submitted it.

Very pleased with how it turned out. I don't think I've been as happy with any of the other MM2 levels I've made thus far.

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Qikz
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Qikz » Fri Mar 13, 2020 8:11 pm

Cheeky Devlin wrote:
Karl_ wrote:For me, what I associate with Mario (particularly modern Mario) is levels that make you want to explore and see everything. You can zoom through my map but I'm hoping people will want to be curious and poke around. (Though it'll be quite funny if Devlin just speedruns it! :lol: )


:lol: :slol:


Yeah Karl that aint happening. He cheeses Mario more than I cheese every other game.

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Super Dragon 64
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PostRe: Are You A Master Mario Maker 2020 - It Starts! Week 1 Guidelines - Page 4!
by Super Dragon 64 » Fri Mar 13, 2020 8:42 pm

I've submitted my level :toot:

It was a lot of fun getting back into level making and this was actually my first level in Mario Maker 2. I only played the story mode when I bought the game at launch :P

I'll try to watch Sunday's stream :toot:

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