Are You A Master Mario Maker 2021 - GRAND FINAL VOTING OPEN!!! - Deadline SUNDAY @ 8PM!

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OldSoulCyborg
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by OldSoulCyborg » Sun May 02, 2021 12:24 am

Submitted.

I misread the guidelines a bit and was simply trying to make my level fit a specific genre rather than a franchise. The good news is that despite that my level ended up being more like one franchise in that genre (and the name of my level is a spoof on the name of that series).
However the description does include a couple of references to another series within that genre, which I take it is grounds for immediate disqualification from the rest of the contest and all future contests (AYAMMM or otherwise)?

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Rubix
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by Rubix » Sun May 02, 2021 7:32 am

Why is P3DZ the only one crossed out on the OP? You just picking on him now Jen?

#JusticeforP7DZ

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Jenuall
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by Jenuall » Sun May 02, 2021 8:54 am

Rubix wrote:Why is P3DZ the only one crossed out on the OP? You just picking on him now Jen?

#JusticeforP7DZ

He's the only one crossed out in image because I've not got round to updating it but Rula and Qikz are crossed out in the player list!

OldSoulCyborg wrote:Submitted.

I misread the guidelines a bit and was simply trying to make my level fit a specific genre rather than a franchise. The good news is that despite that my level ended up being more like one franchise in that genre (and the name of my level is a spoof on the name of that series).
However the description does include a couple of references to another series within that genre, which I take it is grounds for immediate disqualification from the rest of the contest and all future contests (AYAMMM or otherwise)?

Pack your bags, you're done! :capnscotty:

Seriously though based on what you've described it sounds like you're fine to me!

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Jenuall
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by Jenuall » Sun May 02, 2021 8:59 pm

Going live with your Round 7 levels now!

https://www.twitch.tv/grcadeuk

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Rubix
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by Rubix » Sun May 02, 2021 10:08 pm

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Making! Deadline SUNDAY @ 8PM
by Jenuall » Sun May 02, 2021 10:09 pm

Thanks to those who joined me for the Round 7 stream, we witnessed a frankly incredible selection of levels - as always you guys have impressed me with both your ingenuity and skill!

Here are the codes for each of the levels so get playing and send in your rankings via PM by 8PM on 9th May!

Round 7 Levels
OrangeRKN
Koopamon Blue
2MD-PT7-4PF

Victor Mildew
Super Bob-omberman
G5S-DWT-WFG

Rubix
Green Hill World
02L-8TR-QVF

Karl_
Ultra Mario Bros Alpha Turbo
614-6MJ-7KG

OldSoulCyborg
Burglar: The Dim Task
J45-9SP-CFF

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Karl_
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Karl_ » Sun May 02, 2021 11:07 pm

Caught up now - really cool levels! OrangeRKN's in particular I thought was spectacular, but the others were great too!

(Just to confirm, it's intended that you don't have to do all the fights in a row in my one. I thought that would be tedious! :P And I was thinking more of the "versus" mode where you choose a character to fight!)

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by OrangeRKN » Mon May 03, 2021 2:07 am

I did the code input in cyborg's level and damn it was cool - hopefully jenuall will find it in the results stream because I think he'd like it a lot!

I also am really impressed with the loop in Rubix's level (after building up my anticipation from the stream) - it works! I found the red coin and got through the locked door too.

Just all round a great set of levels. Set a few decent times across them, just cyborg's I haven't given a proper speedrun attempt yet (feels like it could be complex!).

Bomberman was really fun to try and do quickly - there is the choice of door, general routing, and also some tricky execution to be as quick as possible because of the swimming physics.

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Victor Mildew
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Victor Mildew » Mon May 03, 2021 9:37 am

Just watched the stream. God damn what a great set of levels, this round is going to be impossible to rank :dread:

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Victor Mildew » Mon May 03, 2021 10:16 am

My favourite theme I had to abandon due to part limits on the snake things

twitter.com/itsagh/status/1389140751817207810



You had a simple one like this, then the same puzzle would get increasingly, more complex as you moved along (multiple snake things you had to start off in a different order to move the bomb around. Annoying as this was a good one.

Other themes is started and abandoned:

Rainbow islands (using the sky and rainbow theme I found in the Beanstalk level). Looked great but wasn't very different to normal Mario gameplay wise

Pacman - worked really well but i was convinced someone else would do it so didn't finish it.

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Karl_ » Mon May 03, 2021 10:42 am

I got fairly far into a couple of Dark Souls themed levels but they didn't really work, at least for the competition. One problem is that, while not impossible, it's very difficult to create shortcuts that remain unlocked after you die and go back to a flag. A second problem is actually in the marmite nature of Souls gameplay, right? You don't want to frustrate or upset people, or lock them out with an execution barrier, but at the same time without a somewhat frustrating, high technical precision boss in there, it's not going to feel very Soulslike.

I also played about with a Water Temple concept which I thought was cool, but in the end I felt like it would be more novel and fun to avoid Zelda stuff.

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Rubix » Mon May 03, 2021 11:59 am

Going to play them soon, can already see that the levels are at a high standard this week. You guys blow my mind

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Rubix » Mon May 03, 2021 2:04 pm

OrangeRKN wrote:I did the code input in cyborg's level and damn it was cool - hopefully jenuall will find it in the results stream because I think he'd like it a lot!


Its excellent isn’t it :wub:

OrangeRKN wrote:I also am really impressed with the loop in Rubix's level (after building up my anticipation from the stream) - it works! I found the red coin and got through the locked door too.


:wub:

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by JCDenton » Mon May 03, 2021 2:10 pm

OrangeRKN wrote:I did the code input in cyborg's level and damn it was cool - hopefully jenuall will find it in the results stream because I think he'd like it a lot!

This better not be a joke.

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Rubix
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Rubix » Mon May 03, 2021 2:27 pm

Finished, strong week people well done.

This is my final official course but I hope you don’t mind if I unofficially join in, I have enjoyed being part of this group.

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OrangeRKN
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by OrangeRKN » Tue May 04, 2021 1:12 pm

How does the competition work after this point - will we be waiting until after the results stream for guidelines?

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Jenuall » Tue May 04, 2021 1:19 pm

No I just forgot to put them out because it was a bank holiday :fp:

Basically as per the OP we now enter the semi-finals/play-offs stage of the contest:

Once we are down to the final 4 we enter the Play-Offs!
- This will consist of two semi-finals: 1st playing 4th, and 2nd playing 3rd

The winners of the two semi-finals will then compete in the Grand Final with the winner being crowned the 2021 GRcade Master Mario Maker!


I'm just writing up the guidelines now so they'll be posted shortly!

I had considered giving different guidelines to the two sets of semi-final players, but that would mean waiting until the results before people can start making as we don't know the final order of the leaderboard yet.

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by OrangeRKN » Tue May 04, 2021 1:24 pm

Yeah I was basically wondering if that was going to be the case. Glad to hear we will get them soon :toot:

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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by Jenuall » Tue May 04, 2021 1:52 pm

Round 8 Guidelines
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"If you can't stand the heat then get out of the kitchen!" That's what Chef Toad always used to yell at Mario when he wandered into the wrong areas of the castle again, claiming to be on the hunt for "magic mushrooms". Well Mario heeded that advice but didn't pay much attention to where he went next and it has definitely been a case of 'out of the frying pan and into the fire' as he has only gone and found himself trapped in some fiery hell-scape from which it will take more than psychedelic mushrooms to escape!

That's right we're into the semi-finals of AYAMMM 2021 and things are really starting to heat up! The goal for our final 4 Mario Makers this time is to make a Lava based level! with a specific focus on channelling the feel of classic kids game
"the floor is lava" - we want Mario to really feel the heat and never quite feel like he's standing on safe ground!

The conditions here are that you must use the Castle Theme to allow your level to contain lava (I'll also allow the use of the Forest Night Theme as this turns the water into poison which is essentially the same thing)

In addition you should make heavy use of the various forms of moving/temporary parts for Mario to stand on - we don't want too much solid ground for our plumber to chill out on! Moving lifts, snake blocks, donut blocks, flimsy lifts, enemies you can stand on - they're all fair game to help make a level where Mario feels like he's only ever one step from landing in the lava!

I'm not going to put a limit on the use of actual solid ground in the level as I don't want to be too pedantic about it, but the overall feel should be one of lacking safe spaces in the level to kick back in! For example a large ground platform where you can just stand there and take stock indefinitely = bad, but that same platform where the lava is rising to kill you or a buzzsaw is approaching to slice Mario in two or even where the autoscroll will shove you into the lava if you're not careful - those are all fine! :nod:

Submission deadline is 8pm Sunday 16th of May - send your level name and code to me via PM.
- Do not post the level in the thread or otherwise share it with anyone beforehand.

Last edited by Jenuall on Tue May 04, 2021 3:01 pm, edited 1 time in total.
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OrangeRKN
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PostRe: Are You A Master Mario Maker 2021 - Round 7 - Get Ranking! Deadline SUNDAY @ 8PM
by OrangeRKN » Tue May 04, 2021 2:08 pm

Jenuall wrote:The conditions here are that you must use the Caste Theme


As an absolute monarchy I guess it makes sense the Mushroom Kingdom would suffer social stratification

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