> Fight in the sky with brand new air-superiority jets and use advanced targeting systems to shoot down the enemy in the Arma 3 Jets DLC. Key Features:
F/A-181 Black Wasp II - The F/A-181 Black Wasp II is a fifth-generation, single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was designed primarily as an air-superiority fighter, but also has ground attack capabilities. Its additional external hard points enable the aircraft to carry a wide variety of weapons configurations. The Black Wasp is fitted with the required equipment for carrier operations.
To-201 Shikra - The To-201 Shikra is a fifth-generation, single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was designed by a CSAT and Russian joint syndicate with the goal to build a highly agile and maneuverable air-superiority fighter. Similar to the F/A-181, the To-201 also has ground attack capabilities, and is able to support various weapons configurations via its conventional pylons, but also its internal weapons bay.
A-149 Gryphon - The A-149 Gryphon is a fourth-generation, single-seat, single-engine, and all-weather tactical fighter jet. The aircraft was designed as a multi-role platform at an affordable cost, and unlike some of the larger air-superiority jets, it can also perform well in low-altitude flight. Despite its aging platform, the A-149 has still been upgraded with the newest sensors and weapons systems.
Sentinel - The Sentinel is a fifth-generation, state-of-the-art, twin-engine, all-weather tactical Unmanned Combat Aerial Vehicle (UCAV). The Sentinel was designed primarily as a reconnaissance platform, but can also perform precision ground attacks. It typically operates from an aircraft carrier.
Showcase Jets - Take to the skies above Altis and engage in air-to-air and air-to-ground combat in a brand new Showcase scenario.
> The Arma 3 Jets DLC is supported by a major Arma 3 platform update, featuring new content and features. The platform update is free for all owners of Arma 3.
Sensor Overhaul - A new radar interface for targeting guided weapons, powered by advanced Active Radar and Infrared sensor technology, makes a variety of vehicles (including jets, helicopters, and tanks) capable of combat beyond visual range. In extension, Data Link enables vehicles to transmit their sensor data to other vehicles for advanced cooperation. Together with new radar symbology, and unique radar and IR signatures for each vehicle, this means that players now have a more accurate overview of the battlefield.
Extended Hitpoints - The damage model of fixed-wing aircraft has been upgraded to the level of detail of other vehicle classes in Arma 3. As a result, being hit by enemy fire does not immediately mean the end, but an engine failure, a fuel leak, a malfunctioning HUD, or other types of damage, will make it more difficult to return back to base in one piece.
Dynamic Vehicle Loadouts - As requested by many people in the Arma community, you can now customize your vehicle's armament. In the case of jets, this means you can choose what kind of ordnance each pylon carries. Dynamic Vehicle Loadouts is designed to be compatible with other vehicle classes in Arma 3, which also means that content creators have the option to implement this new functionality in their assets.
Other Improvements - The overall experience of flying a jet aircraft in Arma 3 has been improved with the help of audio enhancements, tweaked controls, and several new scripted solutions such as ejection seat emergency procedures.
Aircraft Carrier "USS Freedom" (CVN-83)* - The USS Freedom is the second ship of its class. Carrying hull designation CVN-83, this nuclear-powered aircraft carrier serves as a main operating base for NATO. The USS Freedom can carry various aircraft and helicopters on board that can facilitate almost every support role. With a length of 337 meters and width of 105 meters, this is the largest ship ever built. The USS Freedom is armed with various autonomous defensive weapon systems: Praetorian 1C AAA - Supplied by 20mm Vulcan rounds, the Praetorian Anti-Aircraft-Artillery system was designed to protect the NATO navy from any possible aerial threat in close range. Mk-49 Spartan SAM & Mk-21 Centurion SAM - The Spartan Surface to Air Missile system and the Centurion Surface to Air Missile system were designed to protect the NATO navy from any possible aerial threat. Armed with 21 IR guided short range Anti Air missiles and 8 radar guided medium range Anti Air missiles, these two systems are usually deployed in tandem to deny air superiority to opponents. Official Soundtrack - a new music track befitting the jets theme. Achievements - a set of extra Steam Achievements.
*The aircraft carrier is a static in-game object that can be positioned across the map via the 3D Scenario Editor, but cannot be 'driven'. The carrier supports catapult take-offs and tailhook landings, and features functional autonomous defensive weapon systems.
The Arma 3 Jets DLC is developed in partnership with third-party external development studio BRAVO ZERO ONE Studios, which is led by Make Arma Not War winner Joshua "Saul" Carpenter.
Find below the mod collection that is required to be installed by Sat (it's 19 Gb, but all quite good stuff, like the factions from Arma2 but more detailed, new islands and a improved movement system, these can be turned on and off individually and shouldn't clash with each other, so it won't mess your game up. Everything is on steam workshop)
And the Teamspeak server that is being used here which may require an add on.
I was invited to this by an old clanmate and he sold me quite easily on it. Its a very casual op, so no mil sim BS, except from if a squad leader is talking to give out instructions, everyone is expected to listen. Apart from that joking around is encouraged. This is the first Op that clan is doing in a while, so newcomers are welcome as a few people haven't played in a while. They have a dedicated map maker and if everything goes well this will be a weekly event.
I should be fine to join this weekend, but if for some reason I can't, let "Jono" know on TS that Captian Kil gave you the info. Only to help know where people are coming from, as multiple people are chasing down numbers from different groups.
oh well, time to do it justice and just in the nic of time too:
SITREP ------------------------------------------- FROM: High Command TO: Arma 3 Users INFO: Arma 3 Contact, Update 1.94, Global Mobilization Update PRECEDENCE: Flash -------------------------------------------
The newest Arma 3 expansion has been announced to all Earthlings, and is scheduled for arrival on July 25. In today's report we'll provide a recap of all decoded Arma 3 Contact intel, and throw in a few more bits of information. Rounding things out are a look at some technical changes in Contact's 1.94 platform update, as well as how Creator DLC (like Global Mobilization) is going to be updated.
With Arma 3 Contact, we're exploring what may happen if humanity were to make contact with extraterrestrial intelligence on Earth. As the player you will be investigating who or what the aliens are, and why they have arrived to our planet. Being an Arma 3 spin-off expansion, we'll of course still be doing so from a military perspective. And given authenticity is central to Arma 3, even with this sci-fi theme, we've tried to keep one foot planted in the real world. Then again, who knows what's out there?! How might armed forces react to such a historic event? Watch the announcement trailer and visit the overview website for a first impression!
For more in-depth information, please check out the F.A.Q. One of the things you will learn there, is that yes, owners of the Supporter Edition (no longer available) have received Arma 3 Contact for free. For all others, Contact is already available for pre-order, either as separate expansion, or as the Arma 3 Contact Edition for new players, and even as the limited Bohemia Store exclusive Collector's Edition. You can never be too sure of who is probing your mind, so wearing tin foil hats while playing is definitely the way to go!
Owners of the expansion can immediately switch to Arma 3's Dev-Branch for a sneak preview of the new Livonia terrain and very many props for scenario creators. As veterans know, this branch contains the most recent state of the game while it's still in development. Please keep in mind that there will still be issues, and that the branch is not compatible with main branch multiplayer. Its updates can also be rather sizable (multiple GB). Unfortunately there is no simple way to keep multiple branches installed in parallel. So far the branch has been updated several times with fixes, but over the next weeks we'll of course also be staging the other parts of the platform. Likely to hit first and soon are Contact's new weapons, so stay tuned!