Fallout 76 is the score it wishes it had on metacritic

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Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Sat May 04, 2019 10:33 pm

.

Last edited by Gemini73 on Fri May 17, 2019 11:24 am, edited 1 time in total.
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jawafour
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawafour » Sun May 05, 2019 9:40 am

Gemini73 wrote:It arrived...

:toot: . Seeing how you enjoyed Conan Exiles, Gemini, I'm kinda hopeful you're gonna dig this, too. I haven't played for a couple of weeks but I aim to return soon.

Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Sun May 05, 2019 10:01 am

jawafour wrote:
Gemini73 wrote:It arrived...

:toot: . Seeing how you enjoyed Conan Exiles, Gemini, I'm kinda hopeful you're gonna dig this, too. I haven't played for a couple of weeks but I aim to return soon.


Even though I gave 76 a hard time at launch (I now think a little too harshly) I've seen that there's been enough improvement to give it a fair crack of the whip. Working today, but once home I'll be taking a look (family is away until tomorrow so lots of me time). Quite looking forward to trying it.

Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Sun May 05, 2019 9:49 pm

jawafour wrote:
Gemini73 wrote:It arrived...

:toot: . Seeing how you enjoyed Conan Exiles, Gemini, I'm kinda hopeful you're gonna dig this, too. I haven't played for a couple of weeks but I aim to return soon.


It's me! :lol:

Image

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawafour » Mon May 06, 2019 9:43 am

Gemini73 wrote:It's me! :lol: ...

Enjoy exploring Appalachia! Pro Tip: Get used to boiling water.

Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Mon May 06, 2019 10:42 am

Boiling water. Got it.

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OrangeRKN
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue May 07, 2019 10:25 am

(I'm pretty sure you won't have to boil that much water :P )

I also think I know exactly where that picture was taken, which is worrying from how little of the background can actually be seen :lol:

Will be interesting to hear your impressions Gem

Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Tue May 07, 2019 10:28 am

I'm still playing Days Gone at the moment, but will return to 76 as soon as I've finished DG's story.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawafour » Tue May 07, 2019 3:35 pm

Maintenance is in progress and a game update will become available afterwards.

Bethesda wrote:PATCH HIGHLIGHTS

> Ever Upwards: Join the Pioneer Scouts to complete new Quests, Challenges, an Event, and receive your first Backpack.
> Backpacks: Equip a Backpack to increase your carry weight, then apply mods to customize its appearance and add utility options.
> Personal Vending Machines: Sell your wares to your fellow Dwellers by building a Vending Machine. Advertise your location on the map by powering it up.
> Legendary Exchange Machines: Head to Train Stations to turn your unwanted Legendary items into Legendary Scrip, which can be traded to The Purveyor, a new vendor who will arrive in Appalachia on May 16.
> C.A.M.P. and Workshop Changes: We’ve implemented new Workshop PVP rules, player-damage protections for C.A.M.P.s in Adventure Mode, and loosened restrictions on building C.A.M.P. Foundations.


Quiet a lot of new stuff... I'm keen to try out the Backpack and investigate the vending options!

Also...

Patch notes wrote:Personal Terminal: Players can now build and power a Personal Terminal in their CAMPs which can give information about new discoveries in Appalachia and provides a reminder about visiting some of your “daily” friends.
You can claim a free Personal Terminal for your humble abode by visiting the Atomic Shop.
The Personal Terminal can be found on the Misc. Structures tab in the Build Menu.


The terminal sounds like it could be pretty cool. Click here to view the full (massive!) patch notes.

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OrangeRKN
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue May 07, 2019 4:22 pm

jawafour wrote:> damage protections for C.A.M.P.s in Adventure Mode


Guess my nuking of that CAMP will be a one-off then... :lol:

I'm glad I can put bad legendary drops to some use now rather than just selling them (as they were for some reason unable to be scrapped).

Less restrictions on foundations sounds very interesting, I wonder how much that will affect build possibilities? From reading the patch notes it is huge as now only the first foundation is restricted to not be floating, but on the other hand, floating foundations look ugly as sin so I'm not sure I want them... :lol:

The personal terminal sounds like a significant addition, hopefully that will help in tracking daily quests etc.

I'll be back in my house tonight so I'll be getting this update and trying things out! :D

Miscellaneous: It is now possible for high-level Unruly Golfer Feral Ghouls to spawn at the Whitespring. This should help higher-level players more easily complete the “Kill unruly golfer feral ghouls at Whitespring” objective.


I've been wondering how to clear this for ages, it must be because I reached Whitespring for the first time when I was already high level so they wouldn't spawn for me.

Vendors: Known Plans and Recipes once again correctly sort to the top of Vendor inventory lists.


Thank god

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawafour » Tue May 07, 2019 4:48 pm

OrangeRKN wrote:...Less restrictions on foundations sounds very interesting, I wonder how much that will affect build possibilities? From reading the patch notes it is huge as now only the first foundation is restricted to not be floating, but on the other hand, floating foundations look ugly as sin so I'm not sure I want them... :lol: ...

Yeah, I guess it could be useful, but I, also, am not keen on flloating foundations; it just doesn't feel real. Yeah, I want my post-apocalyptic comedy games to be real :lol: .

OrangeRKN wrote:The personal terminal sounds like a significant addition, hopefully that will help in tracking daily quests etc...

It sounds neat and I want to check it out!

OrangeRKN wrote:I'll be back in my house tonight so I'll be getting this update and trying things out! :D ...

Whoop! Glad to hear that you're back home, Orange... and also that F76 is a priority for you :toot: :lol: .

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue May 07, 2019 4:53 pm

Gotta have my priorities B)

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Mon May 13, 2019 10:27 am

The first pioneer scouts quest is all kinds of difficult:

- Quest objectives that require multiplayer even though I play on my own
- Completing challenges that aren't tracked through quests but through the hidden away challenges menu:
-- Some require endgame content (e.g. launching a nuke)
-- Some require multiplayer
-- Others require the in-game camera (which I have yet to find/start the quests for)
-- Others still are just huge timesinks
-- Every challenge has an associated trivia quiz that requires a perfect score from rotating questions (I finally worked through these last night)
--- You have to complete three of them

It's pretty damn frustrating as I would like to get a backpack! At this point I'm sort of just seeing which challenges I get close to completing through playing otherwise (as they all track in the background), and I'm just carrying on with the main questline/exploring the map. That of course continues to be great fun.

Apparently I've played for over 200 hours :lol:

Gemini73

PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Mon May 13, 2019 10:48 am

The plan this week is to flip between this and GoW.


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