Fallout 76 is the score it wishes it had on metacritic

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Monkey Man » Tue Nov 27, 2018 2:19 pm


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PostRe: Fallout 76 is the score it wishes it had on metacritic
by LewisD » Tue Nov 27, 2018 2:23 pm

OrangeRKN wrote:No, you shouldn't spend that money on blind faith, there are plenty of accessible sources for information on games that you can check out before buying..


But then we're scalded for going along with the "popular opinion" of reviewers and also not being allowed an opinion without having playing it... :/

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by HSH28 » Tue Nov 27, 2018 7:24 pm

BID0 wrote:That's a terrible example. If you have a bad meal/experience at a restaurant then you don't pay your bill or only partially pay it :lol:


Not as a matter of course you don't.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Tafdolphin » Tue Nov 27, 2018 7:39 pm

https://www.reddit.com/r/fo76/comments/ ... g_forward/

We know you’re frustrated and angry at the state of things right now, whether it’s the issues you’re running into in the game, or the lack of communication about fixes, updates, or news. To be clear, this account is run by us, Bethesda Game Studios community team. Yesterday we posted to let you know that we’re still here gathering your feedback and, more importantly, working to get info from the team we can share. We didn’t want you to think the silence meant nothing was happening. We're sorry and understand this was not the right approach, and we’ll work to make a better bridge between you and the dev team at BGS.

We’re posting an article today that has further information about the upcoming updates that were mentioned a few weeks ago. In addition, we’re aiming to get you the patch notes for these updates quicker and will have them available for December 4th’s update later this week. Probably Thursday or Friday. We’d like to make these articles weekly to make sure you know what the studio is working on as it relates to issues you may be experiencing, quality of life requests you have, or new features they’re excited to share.

Please take a look at the below to see what we’re posting today on Fallout.com, and as always, let us know if you have any thoughts or feedback. This article covers high-level issues being worked on as the patch notes will go at length into what’s being fixed with each update.

December 4, 2018 – Next week’s update will bring an increase to the Stash limit, as well as a variety of performance and stability improvements, balance changes, and multiple bug fixes to the game. We’ll have full patch notes available later this week ahead of Tuesday’s update. Some notable issues being addressed in this update include:

Stash Limit Increased: We know many of you have been asking for an adjustment to the Stash storage limit, and we’re happy to share that we’re increasing it from 400 to 600. While this is somewhat conservative, we plan to increase the storage cap further once we verify that this change will not negatively impact the stability of the game.

Boss Loot: Players should correctly receive two to three items after taking down a boss, depending on the creature’s difficulty and level.

Cryolator Effects: Players hit with the Cryolator are now Chilled, Frosted, or Frozen depending on how many times they are hit. The duration of movement speed reductions applied by these effects have also been decreased from 2 hours to 30 seconds.

Respawning When Overencumbered: We’ve resolved an issue affecting players who die while overencumbered that only allowed them to Respawn at Vault 76. Now, overencumbered players will be able to respawn at the nearest discovered Map Marker.

Stuck in Power Armor: We’ve addressed an issue in this patch that could cause players to become stuck inside Power Armor. We’re also aware that there are some additional cases where this can occur, and we are actively investigating them.

December 11, 2018 – The next update after December 4 is currently planned for the following week. Like previous patches, it will include a variety of bug fixes, but we’re also planning to bring some more notable changes and features to the game. You can catch a preview of these improvements below, and a full list of changes will be included in the December 11 patch notes.

PC Additions: A Push-to-Talk setting for Voice Chat, 21:9 resolution support, and a Field of View setting are all being implemented on PC with this update.

SPECIAL Respec: After level 50, you’ll be able to choose between a new Perk Card, or moving a SPECIAL point you had previously allocated.

C.A.M.P. Placement on Login: Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.

Bulldozer: This is a new C.A.M.P. feature that will allow you to remove small trees, rocks, and other obstructions so it’s easier to create and place your C.A.M.P. when and where you want it. You can also use the Bulldozer to clear these items from the surrounding area to make your C.A.M.P. feel more like home!

Thank you, and please don’t stop letting us know how we can improve our communication and what else needs to be addressed in the game. Once we finalize the patch notes for the December 4 update, we’ll be sure to post them here and all patch notes and weekly updates going forward.

Last edited by Tafdolphin on Tue Nov 27, 2018 7:41 pm, edited 1 time in total.
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Trelliz » Tue Nov 27, 2018 7:41 pm

LewisD wrote:
OrangeRKN wrote:No, you shouldn't spend that money on blind faith, there are plenty of accessible sources for information on games that you can check out before buying..


But then we're scalded for going along with the "popular opinion" of reviewers and also not being allowed an opinion without having playing it... :/


The problem is that the industry tries its hardest to bypass those sources of information (and your rationality) through promoting preorders, offering "betas" to people who have already bought into the game and otherwise trying to get your money locked and purchase justification locked in through artificial hype and vacuous promises. Never preorder anything, no matter if its your favourite game series.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Gemini73 » Tue Nov 27, 2018 7:55 pm

Tafdolphin wrote:https://www.reddit.com/r/fo76/comments/a0veqq/communication_moving_forward/

We know you’re frustrated and angry at the state of things right now, whether it’s the issues you’re running into in the game, or the lack of communication about fixes, updates, or news. To be clear, this account is run by us, Bethesda Game Studios community team. Yesterday we posted to let you know that we’re still here gathering your feedback and, more importantly, working to get info from the team we can share. We didn’t want you to think the silence meant nothing was happening. We're sorry and understand this was not the right approach, and we’ll work to make a better bridge between you and the dev team at BGS.

We’re posting an article today that has further information about the upcoming updates that were mentioned a few weeks ago. In addition, we’re aiming to get you the patch notes for these updates quicker and will have them available for December 4th’s update later this week. Probably Thursday or Friday. We’d like to make these articles weekly to make sure you know what the studio is working on as it relates to issues you may be experiencing, quality of life requests you have, or new features they’re excited to share.

Please take a look at the below to see what we’re posting today on Fallout.com, and as always, let us know if you have any thoughts or feedback. This article covers high-level issues being worked on as the patch notes will go at length into what’s being fixed with each update.

December 4, 2018 – Next week’s update will bring an increase to the Stash limit, as well as a variety of performance and stability improvements, balance changes, and multiple bug fixes to the game. We’ll have full patch notes available later this week ahead of Tuesday’s update. Some notable issues being addressed in this update include:

Stash Limit Increased: We know many of you have been asking for an adjustment to the Stash storage limit, and we’re happy to share that we’re increasing it from 400 to 600. While this is somewhat conservative, we plan to increase the storage cap further once we verify that this change will not negatively impact the stability of the game.

Boss Loot: Players should correctly receive two to three items after taking down a boss, depending on the creature’s difficulty and level.

Cryolator Effects: Players hit with the Cryolator are now Chilled, Frosted, or Frozen depending on how many times they are hit. The duration of movement speed reductions applied by these effects have also been decreased from 2 hours to 30 seconds.

Respawning When Overencumbered: We’ve resolved an issue affecting players who die while overencumbered that only allowed them to Respawn at Vault 76. Now, overencumbered players will be able to respawn at the nearest discovered Map Marker.

Stuck in Power Armor: We’ve addressed an issue in this patch that could cause players to become stuck inside Power Armor. We’re also aware that there are some additional cases where this can occur, and we are actively investigating them.

December 11, 2018 – The next update after December 4 is currently planned for the following week. Like previous patches, it will include a variety of bug fixes, but we’re also planning to bring some more notable changes and features to the game. You can catch a preview of these improvements below, and a full list of changes will be included in the December 11 patch notes.

PC Additions: A Push-to-Talk setting for Voice Chat, 21:9 resolution support, and a Field of View setting are all being implemented on PC with this update.

SPECIAL Respec: After level 50, you’ll be able to choose between a new Perk Card, or moving a SPECIAL point you had previously allocated.

C.A.M.P. Placement on Login: Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.

Bulldozer: This is a new C.A.M.P. feature that will allow you to remove small trees, rocks, and other obstructions so it’s easier to create and place your C.A.M.P. when and where you want it. You can also use the Bulldozer to clear these items from the surrounding area to make your C.A.M.P. feel more like home!

Thank you, and please don’t stop letting us know how we can improve our communication and what else needs to be addressed in the game. Once we finalize the patch notes for the December 4 update, we’ll be sure to post them here and all patch notes and weekly updates going forward.


12 months from now it could be a really good game and if that is the case then happy days.

However.

I expect this poor start more from a small independent developer, not a well established, multi-millon dollar company. Just because Bethesda have grown some balls and are now communicating to their fans in regards to the gooseberry fool show that is Fallout 76 does not mean they should be let off the hook. They pushed a half assed product into the market at a premium price and thought they would get away with it. We should not forget that.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue Nov 27, 2018 8:08 pm

Meep wrote:
OrangeRKN wrote:
Preezy wrote:But surely if you're paying $60 (or $200 in AJ's case) for a game are you not owed a game that meets most reasonable expectations of quality and performance?


No, you shouldn't spend that money on blind faith, there are plenty of accessible sources for information on games that you can check out before buying. There is no standard of quality that a game has to meet, just as there is no standard of quality for music, books or films, partly because these things are subjective.


No, sorry, this is simply wrong. If you advertise a product as delivering certain things that the person buying that product has the right to expect it to deliver what is advertised. I can't build a car and advertise it as a good drive when it actaully breaks down every other week and left the plant with massive design flaws that cause it to drive erratically and crash. If you bought such a vehicle any reasonable person would demand their money back. There is nothing 'subjective' about reliability. You know when it works and when it doesn't.

If Bethesda PR had launched a campaign stating that Fallout 76 was a buggy mess then, sure, anyone who bought it only had themselves to blame. They didn't do that, however. Todd Howard and the rest of Bethesda went on and about the amazing features of Fallout 76, how the graphics and engine had been improved ("it just works!"), how seamlessly the experience would be (claiming you woudln't even notice the servers). They sold it that way and anyone buying it had a reasonable expectation for it to perform as advertised. It doesn't matter that journalists pointing out the reality. It is not the job of the consumer to make sure the company they are dealing with is not straight up lying to their faces. Not everyone is a hardcore gamer like us who browses review sites with a critical eye.

It's okay if some people like the game but please do not try to defend the bullshit of these companies who straight up lie about the performance of their products. By doing so they are more less cheating people out of their money.


We have the Advertising Standards Authority in the UK. With No Man's Sky, which had a somewhat similar launch reception, the ASA investigated the marketing and found it not to be misleading. I haven't seen any marketing for Fallout 76 that would suggest to me an investigation would conclude any differently.

We also have the consumer rights act, which lays out that a product must be of "satisfactory quality", "fit for purpose" and "as described". From what I'm aware "satisfactory quality" is a very low barrier that deals mainly with products not being damaged or defective. I'm not aware of any videogame being pulled up on it for being deemed unsatisfactory quality (although I admittedly don't know how to find that out, consumer law makes it a responsibility of the retailer not the manufacturer, so any dispute of that point would be taken up against the shop you bought the game from, and they all have their own differing return policies).

As I mentioned (and you conveniently removed from the quote), there is and should be an expectation that the product will /work/, i.e. be fit for purpose. The game outright crashing is a pretty clear example of it not working, but in my experience it does not do so on a level that makes it unplayable. All software, especially with games, is sold with the explicit legal statement that it will probably contain bugs and that should be (and is) something that consumers are aware of, so a game sometimes crashing does not necessarily reach a reasonable threshold to call it unfit for purpose and mis-sold. Where that exact threshold lies is a more complex question and that link Monkey Man posted is interesting in that respect, even if coming at it from a US perspective.

All said this is not me launching a specific defence of Fallout 76, it is me rebuking the general notion that gamers are owed good games by developers. It's not the case, the only thing owed to the consumer is that the product is not mis-sold and that it works, and any expectation of "reasonable quality" is both nebulous and targeted at the retailer, not the developer. A consumer is very free and welcome to be disappointed with a game, in which case I would suggest they may take it upon themselves to not buy from that developer again and to do better research into what they are buying the next time. There are countless games out there that I would deem unworthy of my time or money, and occasionally I might buy one with the mistaken hope or expectation it is better than it turns out, but that doesn't give me the right to be angry at the developers of it. They don't owe me anything. Better to just move on.

The car analogy is an ill fitting one because there are numerous other objective standards that motor vehicles must comply to, for reasons of public safety. These standards do not exist for videogames.

LewisD wrote:
OrangeRKN wrote:No, you shouldn't spend that money on blind faith, there are plenty of accessible sources for information on games that you can check out before buying..


But then we're scalded for going along with the "popular opinion" of reviewers and also not being allowed an opinion without having playing it... :/


Not by me you're not!

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue Nov 27, 2018 8:15 pm

Tafdolphin wrote:
SPECIAL Respec: After level 50, you’ll be able to choose between a new Perk Card, or moving a SPECIAL point you had previously allocated.

C.A.M.P. Placement on Login: Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.

Bulldozer: This is a new C.A.M.P. feature that will allow you to remove small trees, rocks, and other obstructions so it’s easier to create and place your C.A.M.P. when and where you want it. You can also use the Bulldozer to clear these items from the surrounding area to make your C.A.M.P. feel more like home!


Very happy about these three updates. Not being able to respec sounded mad, luckily I won't hit level 50 until way after this update lands

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Octoroc » Tue Nov 27, 2018 11:09 pm

The duration of movement speed reductions applied by these [Cryolator] effects have also been decreased from 2 hours to 30 seconds.


That's quite a tweak.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Venom » Wed Nov 28, 2018 12:48 am

Am just watching the start of the Angry Joe review, I’ve just realised I enjoy seeing him get angry, he know people like seeing him get angry! :lol:

I don’t know about anybody else but all this talk of Fallout 76 is really making me want to play it!

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Errkal » Wed Nov 28, 2018 6:35 am

Venom wrote:Am just watching the start of the Angry Joe review, I’ve just realised I enjoy seeing him get angry, he know people like seeing him get angry! :lol:

I don’t know about anybody else but all this talk of Fallout 76 is really making me want to play it!


I know what you mean, I kind of want to see for myself how bad it is. Sure as gooseberry fool not paying for it though, I'll play it when it's ok gamepass or if it comes down in price.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by BID0 » Wed Nov 28, 2018 11:33 am

HSH28 wrote:
BID0 wrote:That's a terrible example. If you have a bad meal/experience at a restaurant then you don't pay your bill or only partially pay it :lol:


Not as a matter of course you don't.

Well you do. It’s pretty well known if you have a justifiably bad experience.

Anyway back to the game.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Hexx » Wed Nov 28, 2018 4:03 pm

Today in things that make you laugh and then hate yourself....

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by HSH28 » Wed Nov 28, 2018 6:18 pm

BID0 wrote:
HSH28 wrote:
BID0 wrote:That's a terrible example. If you have a bad meal/experience at a restaurant then you don't pay your bill or only partially pay it :lol:


Not as a matter of course you don't.

Well you do. It’s pretty well known if you have a justifiably bad experience.


Pretty sure that's not true at all. It's definitely not a common occurrence and you have no legal right not to pay for bad food. If you've eaten it, legally speaking you should be paying for it.

This isn't to say that if you refused to pay and caused a massive scene, you might not get away with not paying. But that's more about you causing them more of a problem than not paying does. Its definitely not a right of any sort.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Moggy » Wed Nov 28, 2018 6:30 pm

HSH28 wrote:
BID0 wrote:
HSH28 wrote:
BID0 wrote:That's a terrible example. If you have a bad meal/experience at a restaurant then you don't pay your bill or only partially pay it :lol:


Not as a matter of course you don't.

Well you do. It’s pretty well known if you have a justifiably bad experience.


Pretty sure that's not true at all. It's definitely not a common occurrence and you have no legal right not to pay for bad food. If you've eaten it, legally speaking you should be paying for it.

This isn't to say that if you refused to pay and caused a massive scene, you might not get away with not paying. But that's more about you causing them more of a problem than not paying does. Its definitely not a right of any sort.


That’s not true Hugo.

Does a refusal to pay amount to theft?

The criminal offence of theft is that a person is guilty of theft if they dishonestly appropriate property belonging to another with the intention of permanently depriving the other of it. Making off without payment is a form of theft. In relation to leaving a restaurant without paying, the individual/s will be guilty of theft if it can be proved that they intentionally ate at the restaurant with the deliberate intention of leaving without paying the bill.

However, many people refuse to pay the bill in full or in part because they are unhappy with the food and/or the service. In this case, the matter is a civil matter and not a criminal matter.

Consumer Rights Act

If you are unhappy with the quality of food and/or the service you have received, you may have the right to a price reduction or a refund under the Consumer Rights Act 2015 (CRA). Diners are legally entitled to have food provided with reasonable care and skill.

The CRA sets out various rights and remedies available to consumers who receive poor service or poor quality goods from business organisations. However, if the food is not good (ie. it is not of satisfactory quality), it is best to bring it to the attention of the waiting staff or the manager to strengthen your position.

If the diner believes the food was defective (eg. the bread is stale or the vegetables are old and inedible, or burnt, or the meat is off) they may have an arguable case to refuse to pay at all, or negotiate a price reduction. It must be remembered that tastes are subjective, so what may be burnt or overcooked to one diner may be perfect to another. There must, therefore, be room for negotiation between the parties – and reasonableness on both sides.

If possible, take photographs of the food: these could be useful as evidence if it becomes necessary. If you are concerned that you could become ill as a result of food you have eaten, it is worth remembering to try to take a sample of food home with you. This could be vital if you are seeking compensation for your pain and suffering.

https://www.inbrief.co.uk/consumer-law/ ... estaurant/


It’s not as simple as saying “I’m not paying”, but there is a legal basis for money off/not paying if the food is not of sufficient quality.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Lagamorph » Wed Nov 28, 2018 6:32 pm

We should change the thread title,

Waiter, there's a Fallout 76 in my soup and I'm not paying

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by LewisD » Wed Nov 28, 2018 11:33 pm

Power armour edition is advertised with heavy canvas bag.
Actually comes with thin plasticky nylon bag.

Bethesda don't seem to care:

Image

"Too expensive" :lol: :lol:

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Lagamorph » Wed Nov 28, 2018 11:37 pm

Only in America can they get away with this gooseberry fool :lol: :fp:

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by HSH28 » Wed Nov 28, 2018 11:56 pm

Moggy wrote:It’s not as simple as saying “I’m not paying”, but there is a legal basis for money off/not paying if the food is not of sufficient quality.


It'd have to be really, really objectively bad. As the article states food can be a subjective experience.

I still think you'd have a hard time walking out and not paying after having eaten something you considered to be bad. I can't believe many people ever actually do that.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by KK » Thu Nov 29, 2018 12:02 am

LewisD wrote:Power armour edition is advertised with heavy canvas bag.
Actually comes with thin plasticky nylon bag.

Bethesda don't seem to care:

Image

"Too expensive" :lol: :lol:

I love the ‘we aren’t planning to do anything about it’ even more.

If that was the bag advertised when purchased, then you’d be due a refund in the UK if you so desired.

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