Previews/impressionsBleeding Edge Is a New Xbox Hit in the Making – Hands-on
Bleeding Edge demonstrates not only Microsoft’s willingness to enliven its lineup of exclusives, but that Ninja Theory’s first official foray into multiplayer isn’t an amateur effort. Rahni Tucker and her team have produced something truly special. With such a solid foundation, the title has the potential for even greater growth down the road. I can’t wait for the full release on March 24, but until then, at least I can jam along to the game’s fantastic main theme.
https://www.escapistmagazine.com/v2/ble ... excellenceIGN - 7 (Review in progress)
Even with a couple of blemishes present, I still had an absolute ball with the Bleeding Edge beta when I was able to go on the offensive. Sure, the lack of a role queue is a massive oversight, and I didn't much enjoy the ranged combat, but I'm excited to clash swords with more of the cast and uncover all their mechanical intricacies in the second beta session that begins on March 13. Be sure to check back for the full review for Bleeding Edge right around when it launches on March 24.
https://uk.ign.com/articles/bleeding-ed ... 17680305=1Bleeding Edge doesn’t carve out a new path for the PVP battle arena, but the beta offered glimmers of hope that it could be the next game in the genre to pour countless hours - both happy and mad - into. I’m excited to see what comes next.
https://techraptor.net/gaming/previews/ ... sharpeningBesides a couple of balancing issues and small fixes, Bleeding Edge is shaping up to be a very competent hero fighter. In a sea of competition, it seems to be different enough to swim on its own. It launches on March 24th for PC Xbox One via Game Pass.
Games like Bleeding Edge sometimes fail to establish an early player base. This can sometimes mean them not receiving the ongoing support they desperately need. Microsoft’s backing and the game’s widespread availability through Game Pass will hopefully result in a well-polished game that sees support well into the future.
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