Bloodborne - The Nightly Hunt begins... (The Old Hunters DLC out Tuesday!)

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Kos or Kosm?

Kos
19
68%
Kosm
9
32%
 
Total votes: 28
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zXe
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by zXe » Tue Jun 10, 2014 4:31 am

So was project beast essentially just the code name for this title? I honestly thought it was going to be announced as Demon Souls 2. The name doesn't matter I guess.

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1cmanny1
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by 1cmanny1 » Tue Jun 10, 2014 4:59 am

Wasn't happy to see a gun, but whatev.

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Pacman
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Pacman » Tue Jun 10, 2014 7:01 am

Dark Souls 2 is my favourite game at the moment, hoping this is good too.

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Victor Mildew
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Victor Mildew » Tue Jun 10, 2014 7:15 am

Is this a PS4 Exclusive then?

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Andrew Mills
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Andrew Mills » Tue Jun 10, 2014 8:50 am

Bit peeved no 'in-game' footage like the leaks we've had :( Still, more Dark Souls-esque games from, erm, FROM, are always welcome :wub:

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Dual
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Dual » Tue Jun 10, 2014 9:58 am

I'm hoping this is more Dark Souls 2 than the actual Dark Souls 2

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Saint of Killers
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Saint of Killers » Tue Jun 10, 2014 10:05 am

If we're starting a new thread for this, then could the Project BEAST thread be archived? Or maybe stick the leaked screens and webms in the OP?

If this is indeed by the Demon's and Dark Souls team then I'm not surprised it differs from the first two games as they must be sick of that formula.

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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Faust » Tue Jun 10, 2014 10:16 am

Anyone else feel that a trailer like that tells you absolutely nothing about the game and is a complete waste of time?

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Mafro
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Mafro » Tue Jun 10, 2014 10:17 am

Faust » Tue Jun 10, 2014 10:16 am wrote:Anyone else feel that a trailer like that tells you absolutely nothing about the game and is a complete waste of time?

Like most CGI trailers.

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Faust
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Faust » Tue Jun 10, 2014 10:19 am

I don't usually watch them, then E3 comes along and a load of stuff about new games crops up on the sites and forums I usually lurk on, so I click a few links and am reminded why trailers are utterly pointless unless they show in game footage. You often can't tell that until you have already watched it though.

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Dual
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Dual » Tue Jun 10, 2014 10:20 am

Are you new to video gaming?

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Christopher
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Christopher » Tue Jun 10, 2014 2:18 pm

Courtesy of Duckroll at Gaf
Bloodborne is the cover story of this week's Famitsu, and there's an interview with Miyazaki in it as well. Here are some details reported by a Japanese blog who got the magazine early.

- Spring 2015 release window
- They started work on this right after finishing Artorias of the Abyss, targeting Sony's new hardware
- The world and story is completely new, and the setting takes full advantage of the PS4's capabilities
- They're targeting 30fps at 1080p
- The keywords for the game is "blood" and "beast"
- There will be melee and long range weapons (guns) this time
- Character customization is confirmed
- There will be no map display in the game
- He wants combat to not just focus on action but also the strategic element
- The combat in the game is designed to feel like a life or death struggle
- There will be online elements of some sort, and it will involve players "discovering" together

http://www.neogaf.com/forum/showthread.php?t=834644

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Floex
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Floex » Tue Jun 10, 2014 2:21 pm

Game of 2015 right there.

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Banjo
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Banjo » Tue Jun 10, 2014 3:52 pm

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Super Dragon 64
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Super Dragon 64 » Tue Jun 10, 2014 4:02 pm

Targeting Sony's new hardware


I still don't understand why this wasn't a multiplatform project that departed from the Demon's franchise. What's the reason for this remaining exclusive to Sony? Is it really a sequel to Demon's Souls?

They're targeting 30fps at 1080p

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Fuzzy Dunlop
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Fuzzy Dunlop » Tue Jun 10, 2014 4:06 pm

Dark Dragon 64 wrote:What's the reason for this remaining exclusive to Sony?


To get people to buy their console. Same as all exclusives really.

:?

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Saint of Killers
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Saint of Killers » Tue Jun 10, 2014 4:09 pm

Maybe they needed a break from the Demon's/Dark formula. This allows them to do something slightly different, with Sony picking up the tab.

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Super Dragon 64
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Super Dragon 64 » Tue Jun 10, 2014 4:35 pm

Fuzzy Dunlop » Tue Jun 10, 2014 4:06 pm wrote:
Dark Dragon 64 wrote:What's the reason for this remaining exclusive to Sony?


To get people to buy their console. Same as all exclusives really.

:?

Let me rephrase that, why would From Software go from multiformat development to creating a game for one console? I'm sure that, despite the mixed reception of Dark Souls 2, Bloodborne would have been successful on the PC and X1, as well as the PS4.

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Fuzzy Dunlop
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Fuzzy Dunlop » Tue Jun 10, 2014 4:41 pm

Dark Dragon 64 wrote:Let me rephrase that, why would From Software go from multiformat development to creating a game for one console?


I dunno.

Companies have done it before, I don't see the problem.

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Crimson
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PostRe: Bloodborne (BEAST SOULS) - Hidetaka Miyazaki - PS4
by Crimson » Tue Jun 10, 2014 4:46 pm

Dark Dragon 64 » Tue Jun 10, 2014 4:35 pm wrote:
Fuzzy Dunlop » Tue Jun 10, 2014 4:06 pm wrote:
Dark Dragon 64 wrote:What's the reason for this remaining exclusive to Sony?


To get people to buy their console. Same as all exclusives really.

:?

Let me rephrase that, why would From Software go from multiformat development to creating a game for one console? I'm sure that, despite the mixed reception of Dark Souls 2, Bloodborne would have been successful on the PC and X1, as well as the PS4.


Because Sony are paying for it.


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