Borderlands 3 - Mask of Mayhem

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Peter Crisp
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PostRe: Borderlands 3 - Mask of Mayhem
by Peter Crisp » Thu Oct 31, 2019 10:33 pm

This is a good game but the lack of bank space is infuriating.
I know they're expanding it but it's a game about loot and you can only have a tiny bank of it, frustrating and I just ended up selling all my weapons including all the golds because faffing about with working out what to keep was just pissing me off.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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FatDaz
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PostRe: Borderlands 3 - Mask of Mayhem
by FatDaz » Fri Nov 01, 2019 6:49 am

Peter Crisp wrote:This is a good game but the lack of bank space is infuriating.
I know they're expanding it but it's a game about loot and you can only have a tiny bank of it, frustrating and I just ended up selling all my weapons including all the golds because faffing about with working out what to keep was just pissing me off.


I only recently realised you can store additional weapons on the wall of your room in sanctuary. There is storage rack for one of each type, pistol, shotgun, sniper etc.

Not much but it gets you a little more space.

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Godzilla
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PostRe: Borderlands 3 - Mask of Mayhem
by Godzilla » Fri Nov 01, 2019 8:07 am

Is it normal for all the best weapons to be purple and not legendaries? As I'm playing on true value hunter mode , level 3 and all my legendaries are terrible. Purple have better stats and score.

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FatDaz
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PostRe: Borderlands 3 - Mask of Mayhem
by FatDaz » Fri Nov 01, 2019 9:02 am

Godzilla wrote:Is it normal for all the best weapons to be purple and not legendaries? As I'm playing on true value hunter mode , level 3 and all my legendaries are terrible. Purple have better stats and score.


Legendaries live and die by the red text feature. Sometimes they can be lower stats but do something special or unique that makes them greater than the sum of their parts. And then there are gooseberry fool legendaries (a lot of them too)

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Victor Mildew
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PostRe: Borderlands 3 - Mask of Mayhem
by Victor Mildew » Fri Nov 01, 2019 9:12 am

It annoys me how gooseberry fool the loot in the vaults is. I've been in 2 now and It's been at best blue stuff, and it's all been gooseberry fool. Should be guaranteed legendary stuff in there.

Hexx wrote:Ad7 is older and balder than I thought.
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Godzilla
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PostRe: Borderlands 3 - Mask of Mayhem
by Godzilla » Fri Nov 01, 2019 4:33 pm

FatDaz wrote:
Godzilla wrote:Is it normal for all the best weapons to be purple and not legendaries? As I'm playing on true value hunter mode , level 3 and all my legendaries are terrible. Purple have better stats and score.


Legendaries live and die by the red text feature. Sometimes they can be lower stats but do something special or unique that makes them greater than the sum of their parts. And then there are gooseberry fool legendaries (a lot of them too)


Thanks I'll need to pay more attention to that moving forward.

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Victor Mildew
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PostRe: Borderlands 3 - Mask of Mayhem
by Victor Mildew » Fri Nov 08, 2019 8:04 pm

Thanks for the stuff Fade! Just need to hit level 50 to be able to use it.

Hexx wrote:Ad7 is older and balder than I thought.
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Peter Crisp
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PostRe: Borderlands 3 - Mask of Mayhem
by Peter Crisp » Fri Nov 08, 2019 8:50 pm

Victor Mildew wrote:Thanks for the stuff Fade! Just need to hit level 50 to be able to use it.


What class are you as I have a load of stuff for the Beastmaster you can have as the lack of storage space pisses me right off as I keep getting stuff and then having to decide if I want to keep it or not and it's doin my noggin in so it is :shifty: .

The problem is choice.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Fade
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PostRe: Borderlands 3 - Mask of Mayhem
by Fade » Sat Nov 09, 2019 12:30 pm

Victor Mildew wrote:Thanks for the stuff Fade! Just need to hit level 50 to be able to use it.

No worries, pro tip: if you want to level up quickly play the game offline and turn on mayhem 3, you'll get 900% XP. Or I can power level you in about 5 minutes if you like.

Btw does anyone want a legendary ghast grenade? It's the Halloween one, it's rather good, I've got a couple spare.

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Victor Mildew
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PostRe: Borderlands 3 - Mask of Mayhem
by Victor Mildew » Sun Nov 10, 2019 11:08 am

Thank you to everyone who's been sending me stuff, but please no more as I've run out of bank space and I can't use any of it yet (I'm level 43).

Hexx wrote:Ad7 is older and balder than I thought.
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Peter Crisp
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PostRe: Borderlands 3 - Mask of Mayhem
by Peter Crisp » Sun Nov 10, 2019 5:46 pm

If you don't need it then just sell it as you can use the money for the upgrades.

When you get to level 50 we can try a team go at the mayhem 3 version of the Slaughter thingy. It's super intense but I'm interested to see if my healer builds are in fact any use at all.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Fade
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Location: San Junipero

PostRe: Borderlands 3 - Mask of Mayhem
by Fade » Sun Nov 10, 2019 9:37 pm

Peter Crisp wrote:If you don't need it then just sell it as you can use the money for the upgrades.

When you get to level 50 we can try a team go at the mayhem 3 version of the Slaughter thingy. It's super intense but I'm interested to see if my healer builds are in fact any use at all.

It'll scale the enemies accordingly so we could try it whenever.

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Wedgie
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PostRe: Borderlands 3 - Mask of Mayhem
by Wedgie » Sun Nov 10, 2019 10:15 pm

Victor Mildew wrote:Thank you to everyone who's been sending me stuff, but please no more as I've run out of bank space and I can't use any of it yet (I'm level 43).


You can leave it attached to the emails. Just don’t open them.

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Victor Mildew
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PostRe: Borderlands 3 - Mask of Mayhem
by Victor Mildew » Sun Nov 10, 2019 10:33 pm

'Finished' the game earlier. Ended up at level 45 in the end.

We played about 3/4 in co-op split screen and it was a pretty shoddy experience. The menu system would hang for seconds at a time, stopping the other player too. Maps would be blank upon loading an area for anything up to a minute. Text is pretty unreadable in a lot of cases (and this is playing on a 65" tv ffs). Lots and lots of glitches, the shittiest typically arriving at the very end of the game where the cutscenes has played and the credits roll, except they didn't. The player 2 screen was active with my wife able to walk around, while the top screen had a cropped and unreadable credits rolling. She quit the game to put it to full screen, but when she exited it had skipped the ending :fp:

Hexx wrote:Ad7 is older and balder than I thought.

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