BugBear's Next Car Game | Wreckfest | 27 August 2019 on PS4 & Xbox One

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emilythestrange
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PostBugBear's Next Car Game | Wreckfest | 27 August 2019 on PS4 & Xbox One
by emilythestrange » Thu Nov 14, 2013 3:33 pm

We're developing a new AAA quality demolition derby themed racing game with special attention paid to soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races.

If you’re familiar with the original FlatOut experience, you already know what we’re aiming at, only this time we’re upping the ante on almost every front. It’s all about the stuff that really matters: cool cars, varied tracks and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.


Play the early access alpha! Next Car Game | Steam Store Page







We have already laid down some of the core features, such as:

-Race in both demolition derbies and traditional track races.
-Build your dream rides by buying bangers and their parts.
-Have your own garage where you work with your rides.
-Challenge the world in wide variety of multiplayer modes.


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Bigger screenshots (early access):

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Last edited by emilythestrange on Thu Jan 16, 2014 10:08 am, edited 2 times in total.
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chalkitdown
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PostRe: BugBear's Next Car Game
by chalkitdown » Thu Nov 14, 2013 3:49 pm

Take ALL Kklein's money.

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PostRe: BugBear's Next Car Game
by KK » Thu Nov 14, 2013 3:54 pm

Someone Tweet Yoshida DEMANDING Sony give these guys the Destruction Derby name.

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PostRe: BugBear's Next Car Game
by Trelliz » Thu Nov 14, 2013 4:07 pm

It's already well underway, they only did a kickstarter as people demanded one. They've said several times that the game's coming out no matter what, this is just a push for a bit more. I think if they hit the goals they'll do next-gen console versions. A lot of people bought it from their own kickstarter-esque programme they had beforehand - myself included.

The game will be released whatever the outcome of the Kickstarter campaign, but if the campaign is a success, we will get more people onboard and have a chance to create an even better game. Like said, we have pretty big plans, and the fans have already submitted a lot of requests that we'd love to make reality.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: BugBear's Next Car Game
by emilythestrange » Thu Nov 14, 2013 4:18 pm

Ahh I see, I wasn't entirely sure. It would be great to see some additions to the game as a result of the Kickstarter, glad to hear its happening regardless :)

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PostRe: BugBear's Next Car Game
by Wedgie » Thu Nov 14, 2013 4:19 pm

chalkitdown wrote:Take ALL Kklein's money.


:lol: This.

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Super Intelligent Phones Are Here!!!! We are dooooomed!
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PostRe: BugBear's Next Car Game
by Trelliz » Thu Nov 14, 2013 4:29 pm

Wedgie wrote:
chalkitdown wrote:Take ALL Kklein's money.


:lol: This.


Well he'd better save some of it if he doesn't have a gaming PC - Xbone/PS4 versions are only coming if they hit their ultimate stretch goal of $1.5 million, which looking at it seems pretty unlikely.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: BugBear's Next Car Game
by Trelliz » Fri Nov 22, 2013 10:16 pm

Kickstarter cancelled as it was never going to make it, however its not big deal as it wasn't vital to make the game, just for some extra stuff. A tech demo/test environment has been released for backers of their own preorder system, lots of fun smashing up other cars or putting them through a large metal blender.

The damage modelling is a little odd at the moment, as long as you have one wheel working the car is essentially fully drivable. I crushed my car to essentially a cube and it kept going like it didn't give a strawberry float. The engine handles lots of crashing and debris with ease - it's clearly not as super-accurate as BeamNG, but it does the job perfectly well and is much more playable. Anywho, here's a video:


jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: BugBear's Next Car Game
by False » Sat Nov 23, 2013 7:57 pm

Doesnt look very good at all

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PostRe: BugBear's Next Car Game
by emilythestrange » Wed Jan 15, 2014 3:07 pm

You can buy an early access version on Steam now, there's a destruction derby arena, dirt track and tarmac track, and two playable cars. Just been playing it at work on medium settings and having a lot of fun with what's there already, can't wait to try it at home on some higher settings :) (I've not tried the 'sneak peek' but that appears to be there also)

http://store.steampowered.com/app/228380/

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PostRe: BugBear's Next Car Game
by PurplePenguin » Wed Jan 15, 2014 3:41 pm

I'm tempted as it does look a lot of fun but at £18.99 I'm not sure it's a worthwhile purchase just yet. I'm going to keep an eye on it though.

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PostRe: BugBear's Next Car Game
by emilythestrange » Wed Jan 15, 2014 11:14 pm

Some screenshots that don't really do the amount of fun I'm having any justice! :D

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PostRe: BugBear's Next Car Game
by SEP » Thu Jan 16, 2014 12:15 am

The tech demo is certainly a lot of fun. Once I have the money, I'll definitely get this.

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PostRe: BugBear's Next Car Game
by emilythestrange » Thu Jan 16, 2014 12:22 am

Brerlappin wrote:This is basically Destruction Derby 2 - next gen edition :D


It's marvellous, had a moment earlier where a car hit one of the banners sideways across the track and one car mid-air clipped it and flipped and some others smashed through it and and and

it's awesome :mrgreen:

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PostRe: BugBear's Next Car Game
by Victor Mildew » Thu Jan 16, 2014 6:52 am

This looks great :datass:

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PostRe: BugBear's Next Car Game
by degoose » Thu Jan 16, 2014 8:45 am

the reviews are great and a lot saying its just like flatout, i have a few quid made from selling cards so strawberry float yeah i am in. Time to relive the old flatout xbox360 days :datass:

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PostRe: BugBear's Next Car Game
by Victor Mildew » Thu Jan 16, 2014 9:01 am

degoose wrote:the reviews are great and a lot saying its just like flatout, i have a few quid made from selling cards so strawberry float yeah i am in. Time to relive the old flatout xbox360 days :datass:


I have flatout on 360 if we could get a few together for a game or two?

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: BugBear's Next Car Game
by degoose » Thu Jan 16, 2014 9:09 am

Ad7 wrote:
degoose wrote:the reviews are great and a lot saying its just like flatout, i have a few quid made from selling cards so strawberry float yeah i am in. Time to relive the old flatout xbox360 days :datass:


I have flatout on 360 if we could get a few together for a game or two?


i sold my 360 as i basically didn't play it any more although i nearly kept it just for flatout. I think brer,Avon and space jebus and a few others might still have the game and a 360 still.

Here is an old celebratory image for team blue back in the 2007 tournament :D
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PostRe: BugBear's Next Car Game
by degoose » Mon Oct 06, 2014 3:34 pm

Next Car game has a proper name and It's called Wreckfest . There is meant to be an update now as well

The developer of FlatOut has settled on a name for its demolition derby-themed Next Car Game: Wreckfest.

Bugbear Entertainment announced the name alongside the release of a new version of the game, which includes 18-player multiplayer and four game modes: Racing, Demolition Derby, Deathmatch and Team Deathmatch.

The developer said it was trying to get the multiplayer up to 24 players, but this will take some time.



http://www.eurogamer.net/articles/2014-10-06-flatout-devs-next-car-game-now-wreckfest

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PostRe: BugBear's Next Car Game
by Trelliz » Mon Oct 06, 2014 3:58 pm

I like how they just put Wreckfest on the end, so in steam it's called "Next Car Game: Wreckfest"

This is starting to come along nicely, the oval track is brutal with 20+ cars on it, but remember to kill vysnc in the options as it cuts the fps in half for some reason. I hope they take some of the community suggestions onboard for career mode; stuff like having to repair the car between races, buying shitty parts that might not work, possible car permadeath (you wreck it, it's gone forever, possibly with some sort of graveyard where you can see it's twisted shell and a little replay of the crash that killed it) and other stuff like that.

It's oddly satisfying to hurl rust-ridden pieces of crap around a really low-budget track as a break from all these shiny supercar games once in a while too.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.

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