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Re: Building an arcade Machine.

Posted: Sun Nov 15, 2009 3:51 pm
by TheTurnipKing
Trinity wrote:The new monitor is excellent. 4 bnc inputs, s-video, vga, 3 audio in, 3 audio out, pc audio in. It's a CCTV monitor so it has picture in picture too.
The downside - All the controls are on the front of the display so I will need to rewire the lot and put buttons somewhere on the cab if I want control.


If it's not one thing, it's another.

Couldn't you just cover them with a bezel?

Image

Though obviously, not knowing the design of the monitor, i'm guessing that isn't actually practical.

Re: Building an arcade Machine.

Posted: Sun Nov 15, 2009 4:04 pm
by Trinity
That's the problem - If I cover the controls with the bezel then I need to take the bezel off to access them. I am hoping to make the fitment of the monitor more or less permanent. All of the inputs are on the side and recessed far enough so as to not be interfered with by the cabinet.

Re: Building an arcade Machine.

Posted: Mon Nov 16, 2009 5:16 am
by TheTurnipKing
Trinity wrote:That's the problem - If I cover the controls with the bezel then I need to take the bezel off to access them. I am hoping to make the fitment of the monitor more or less permanent. All of the inputs are on the side and recessed far enough so as to not be interfered with by the cabinet.

I was thinking of something like a flip-up panel on the bezel for access to the monitor controls.

Re: Building an arcade Machine.

Posted: Mon Nov 16, 2009 2:21 pm
by SEP
TheTurnipKing wrote:
Trinity wrote:That's the problem - If I cover the controls with the bezel then I need to take the bezel off to access them. I am hoping to make the fitment of the monitor more or less permanent. All of the inputs are on the side and recessed far enough so as to not be interfered with by the cabinet.

I was thinking of something like a flip-up panel on the bezel for access to the monitor controls.


Or how about some simple dowel rods that push the buttons?

Re: Building an arcade Machine.

Posted: Mon Nov 16, 2009 6:34 pm
by Trinity
MCN wrote:
TheTurnipKing wrote:
Trinity wrote:That's the problem - If I cover the controls with the bezel then I need to take the bezel off to access them. I am hoping to make the fitment of the monitor more or less permanent. All of the inputs are on the side and recessed far enough so as to not be interfered with by the cabinet.

I was thinking of something like a flip-up panel on the bezel for access to the monitor controls.


Or how about some simple dowel rods that push the buttons?



Yeah, that's all gone throught my head but i think either idea would look a bit poor. What I may go for is a row of hidden buttons on the underside of the cabinet.

Perspex turned up today but haven't had a chance to open it yet.

Re: Building an arcade Machine.

Posted: Mon Nov 23, 2009 7:07 am
by Trinity
Moved on a bit over the weekend with the control panel. I've cut the shape of the 18mm version and drilled it out and the same with the 12/3/3 mm version.
Perspex is an absolute banana split to work as it melts under the heat of the drill and needs to be cleared out after every hole. If the guy at the college can tidy it up and router the groove in it, the 12/3/3 version will be used.

Pix soon. Ermm, maybe

Re: Building an arcade Machine.

Posted: Wed Nov 25, 2009 4:30 am
by TheTurnipKing
Hmm, you know what might be sweet? A Streetfightter IV Bartop machine.

Re: Building an arcade Machine.

Posted: Wed Nov 25, 2009 6:01 pm
by Trinity
TheTurnipKing wrote:Hmm, you know what might be sweet? A Streetfightter IV Bartop machine.



Yeah it would look really cool. I've been playing some of the older streetfighter games on my PC lately - Great fun.

Re: Building an arcade Machine.

Posted: Sat Nov 28, 2009 10:08 am
by TheTurnipKing
I've been ripping apart and building an old AMD Duron machine I've had sitting around for ages with the intent of trying to turn it into a PC more or less dedicated to playing old arcade games. I went with the junker approach rather than building a machine specifically for task just to get a feel for what I might actually need on the hardware front

Sadly, the machine was having none of Windows 7 for whatever reason, so I've installed Xubuntu instead, which I think may rule out letting me use the Street Fighter IV arcade stick, though ultimately I'd like a custom panel anyway

Re: Building an arcade Machine.

Posted: Sat Nov 28, 2009 11:17 am
by Trinity
TheTurnipKing wrote:I've been ripping apart and building an old AMD Duron machine I've had sitting around for ages with the intent of trying to turn it into a PC more or less dedicated to playing old arcade games. I went with the junker approach rather than building a machine specifically for task just to get a feel for what I might actually need on the hardware front

Sadly, the machine was having none of Windows 7 for whatever reason, so I've installed Xubuntu instead, which I think may rule out letting me use the Street Fighter IV arcade stick, though ultimately I'd like a custom panel anyway



Try Windows 2000 - Great stability and should easily cope with MAME.

Re: Building an arcade Machine.

Posted: Sat Nov 28, 2009 9:44 pm
by TheTurnipKing
Trinity wrote:
TheTurnipKing wrote:I've been ripping apart and building an old AMD Duron machine I've had sitting around for ages with the intent of trying to turn it into a PC more or less dedicated to playing old arcade games. I went with the junker approach rather than building a machine specifically for task just to get a feel for what I might actually need on the hardware front

Sadly, the machine was having none of Windows 7 for whatever reason, so I've installed Xubuntu instead, which I think may rule out letting me use the Street Fighter IV arcade stick, though ultimately I'd like a custom panel anyway



Try Windows 2000 - Great stability and should easily cope with MAME.

Actually, Xubuntu has surprised me quite a bit in how well it's dealt with things. No problems using either the stick or Xbox 360 controllers with Xmame. Most of the simple, spriteart based games get solid 60 fps framerates in fullscreen mode - doubly impressive considering this old boards craptastic onboard audio.

I want to mount as much of the system's components as possible in the case to simplify moving it around.so i'm looking into decent speaker systems for a 5.25 drivebay, then figure out exactly what I need to do to make Linux launch directly into an Xmame session.

Re: Building an arcade Machine.

Posted: Sun Nov 29, 2009 7:12 am
by Trinity
Doesn't SDLmame allow this to happen?

Re: Building an arcade Machine.

Posted: Sun Nov 29, 2009 9:26 am
by TheTurnipKing
Trinity wrote:Doesn't SDLmame allow this to happen?

When I launched SDL mame, it did indeed give me a launch menu, but general emulation performance was atrocious. I think I need xmame in order to use the proprietry drivers for the gfx card. And sadly the version of xmame I have doesn't seem to have an equivalent launcher to the plain SDL port. There's a Winmame style launcher program though, which can apparently be joystick controlled, if only I can figure out which device the SDL Joystick is connected to. And it's possible the plain-jane launcher IS in a more recent version of xmame, if I care to investigate and compile from source.

...To be honest, this bit is the fun bit for me. Crafting a physical cabinet is probably beyond both my space and skill restrictions, but making a custom install of Linux? Right up my particular alley - I've been looking for a project to immerse myself and increase my practical knowledge in the "hows and why's" of how Linux operates. Using a system as a basic web-desktop is one thing. Being able to customise it is another :)

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 12:38 pm
by TheTurnipKing
Hmm, yeah. It looks like I'm stuck with xmame. Older mame ports provide significantly more agreeable performance on the ancient hardware I'm using.

What hardware's in your bartop, Trin?

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 5:57 pm
by Trinity
TheTurnipKing wrote:Hmm, yeah. It looks like I'm stuck with xmame. Older mame ports provide significantly more agreeable performance on the ancient hardware I'm using.

What hardware's in your bartop, Trin?



I'm putting a Pentium 4 2.4Ghz PC 40GB 512MB Win XP HP Compaq with a 500GB ext hdd in it.
Might upgrade the gfx too, it's onboard at the moment.

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 6:15 pm
by TheTurnipKing
Tiny Trin wrote:
TheTurnipKing wrote:Hmm, yeah. It looks like I'm stuck with xmame. Older mame ports provide significantly more agreeable performance on the ancient hardware I'm using.

What hardware's in your bartop, Trin?



I'm putting a Pentium 4 2.4Ghz PC 40GB 512MB Win XP HP Compaq with a 500GB ext hdd in it.
Might upgrade the gfx too, it's onboard at the moment.

oh hells yeah, you've got the punch to get away with SDL mame. I was curious if you'd hit the same sort of snags, I'm glad to see that's not the case :)

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 6:24 pm
by Trinity
I bought the PC from Ebay for £40 buy it now.


Even better, some mush is selling similar spec PCs with MAME and roms already pre-installed!!!


http://cgi.ebay.co.uk/DELL-OPTIPLEX-GX2 ... 3a55596e35

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 6:31 pm
by TheTurnipKing
Tiny Trin wrote:I bought the PC from Ebay for £40 buy it now.


Even better, some mush is selling similar spec PCs with MAME and roms already pre-installed!!!


http://cgi.ebay.co.uk/DELL-OPTIPLEX-GX2 ... 3a55596e35

yeah, i've seen the optiplexes, but there's a fair old demand for em and frankly, if I got one, what the hell would i do with this old Duron? :lol:

Re: Building an arcade Machine.

Posted: Tue Dec 01, 2009 9:21 pm
by Trinity
TheTurnipKing wrote:
Tiny Trin wrote:I bought the PC from Ebay for £40 buy it now.


Even better, some mush is selling similar spec PCs with MAME and roms already pre-installed!!!


http://cgi.ebay.co.uk/DELL-OPTIPLEX-GX2 ... 3a55596e35

yeah, i've seen the optiplexes, but there's a fair old demand for em and frankly, if I got one, what the hell would i do with this old Duron? :lol:



sometimes you just have to bite the bullet.

Re: Building an arcade Machine.

Posted: Wed Dec 02, 2009 12:39 pm
by TheTurnipKing
The Duron. Wow. I think it's the oldest PC of my own build I still own...
Can't remember what happened to the old Cyrix 200mhz. Though I suspect it was probably looted for parts and probably thrown away at some point. What a waste. Would have made a great DOSbox.

In any case, the Duron stays till it dies :) It actually plays most of the old Jamma games I want to play perfectly well. Xmame is better optimised for older processors, as is the way of MAME. Older emulations tend to be better optimised, but the more complete emulations* of the most recent MAME tend to run well with a lot of processor power behind it anyway, and wind up easier to maintain.

*For example, Donkey Kong no longer uses samples for sound, and actually emulates the sound circuitry of the cab! Which is neat, but processor intenstive, and frankly, excess to my requirements.