kazanova_Frankenstein wrote:I enjoyed, but I remember being in a mood to play the game at its own pace when it launched on Xbox. I may have been less patient with it if I picked it up after the initial buzz (of which there was a suprising amount) had died down.
Parksey has it spot on.
Parksey wrote:Which chapter were the constellation puzzles?
I remember one or two being obtuse enough to use a guide and they really killed the pacing of the game. It wasn't always apparent what stuff was relevant at that moment and what could be left until later. I seem to remember the early couple of chapters being okay but it did throw up stumbling blocks later on.
Obtuse is the choice word there. On many puzzles there was too often a lack of a hint to spark an idea which then lead to my making the solution discovery. And yes, then falling back on guide ruins the pacing but, more importantly, makes the playing of it kind of pointless and not the least bit fun. But it's not close to a bad game by any means if you can see (as it were) the hints.
Constellation puzzle is I think toward the climax of the game. It shows up soon after the boat trip.