Resident Evil 2 Remake | Review Scores Within Stranger

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NickSCFC

PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by NickSCFC » Sat Jan 12, 2019 12:50 pm

Hexx wrote:Well this was odd.

Not really clear what objective was - so rushed forward - ignoring exploring/world building which I suspect is a bigger part.


Yeah once I got the blue spade key I kept running around in circles trying to find my way back to the main hall.

Loved it though, day one providing I finish RDR2 by then.

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mic
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by mic » Sat Jan 12, 2019 12:54 pm

Hexx wrote:...The graphics were surprisingly ‘ok’ rather than amazing (My fault maybe for expecting as mind blowing on release as REmake) and the voice acting is odd (not my Leon etc)


In 4K?

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Hexx
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Hexx » Sat Jan 12, 2019 12:57 pm

mic wrote:
Hexx wrote:...The graphics were surprisingly ‘ok’ rather than amazing (My fault maybe for expecting as mind blowing on release as REmake) and the voice acting is odd (not my Leon etc)


In 4K?


Normal PS4, good HDTV with HDR

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mic
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by mic » Sat Jan 12, 2019 1:24 pm

Hexx wrote:
mic wrote:
Hexx wrote:...The graphics were surprisingly ‘ok’ rather than amazing (My fault maybe for expecting as mind blowing on release as REmake) and the voice acting is odd (not my Leon etc)


In 4K?


Normal PS4, good HDTV with HDR


Ah... you’ll be benefiting from 60fps, at least.

Bit disappointed with your first impression, tbh. I also wanted the best looking game ever, but if it can’t compete with the likes of God of War or what we’ve seen of The Last of Us 2, then... :-(

NickSCFC

PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by NickSCFC » Sat Jan 12, 2019 1:30 pm

mic wrote:
Hexx wrote:
mic wrote:
Hexx wrote:...The graphics were surprisingly ‘ok’ rather than amazing (My fault maybe for expecting as mind blowing on release as REmake) and the voice acting is odd (not my Leon etc)


In 4K?


Normal PS4, good HDTV with HDR


Ah... you’ll be benefiting from 60fps, at least.

Bit disappointed with your first impression, tbh. I also wanted the best looking game ever, but if it can’t compete with the likes of God of War or what we’ve seen of The Last of Us 2, then... :-(


I think it looks great, the character models, animation, lighting and photogramic textures are all lovely.

This will look great on Photek's Xbox One X.

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Lagamorph
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Lagamorph » Sat Jan 12, 2019 1:33 pm



1280x600
Image Quality 50%
Everything low and OFF
Shadow cache is ON
Average FPS is 30fps, with highs at 50fps

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mic
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by mic » Sat Jan 12, 2019 1:50 pm

That’s amazing! Switch get?

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ITSMILNER
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by ITSMILNER » Sat Jan 12, 2019 3:26 pm

A Switch port would be amazing, how does the Switch hardware compare to a GPD WIN2 device?


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Lex-Man
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Lex-Man » Sat Jan 12, 2019 3:44 pm

ITSMILNER wrote:A Switch port would be amazing, how does the Switch hardware compare to a GPD WIN2 device?


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I'm guessing the processor in the win god which is an Intel M3 will be better than the switch's but the switch has more graphics power although it's pretty hard to say because I'm lazy and can't be bothered looking up figures.

Amusement under late capitalism is the prolongation of work.
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sawyerpip
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by sawyerpip » Sat Jan 12, 2019 3:52 pm

Hexx wrote:Well this was odd.

Not really clear what objective was - so rushed forward - ignoring exploring/world building which I suspect is a bigger part.
Don’t like it taking 3-4 headshots to kill a zombie.
The graphics were surprisingly ‘ok’ rather than amazing (My fault maybe for expecting as mind blowing on release as REmake) and the voice acting is odd (not my Leon etc)


I think the timed aspect of the demo was a mistake, as I also rushed through to avoid running out of time. This really detracted from the tension and horror aspects of the game.

Overall I was a bit disappointed with the demo, but I can't quite put my finger on why. I did like what they've done with the police station though, it has enough similarities to be familiar but also has enough changes in that you don't immediately feel comfortable and know where to go.

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Wedgie
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Wedgie » Sat Jan 12, 2019 4:03 pm

After getting bitten by a zombie from the behind, I make sure I shoot every single dead body in the head in case they wake and looking for snacks.

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Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
Glowy69
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Glowy69 » Sat Jan 12, 2019 5:27 pm

The "it takes 4 headshots" its only a handgun. The original took a good 4 handgun shots to take one down. Managed to get to the 3rd floor but ran out of time. Zombies heads wont just explode. Also use the knife as a defence weapon. I loved it. Literally counting the days

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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Ploiper
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Ploiper » Sat Jan 12, 2019 7:35 pm

I slashed away at any zombie I could see on the ground before they got up. the shotgun is pretty fun to use, makes loads of mess

:toot: :toot: :toot:
Glowy69
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Glowy69 » Sat Jan 12, 2019 7:36 pm

Was the shotgun in the weapons locker? I found the keycard but couldn't find the door :lol:

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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BOR
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by BOR » Sat Jan 12, 2019 7:46 pm

Glowy69 wrote:Was the shotgun in the weapons locker? I found the keycard but couldn't find the door :lol:

Yes it was in the weapons locker. It is in the same room where you open the staffs’ lockers.

"The job is done, and the bitch is dead."
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Ploiper
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by Ploiper » Sat Jan 12, 2019 7:53 pm

BOR wrote:
Glowy69 wrote:Was the shotgun in the weapons locker? I found the keycard but couldn't find the door :lol:

Yes it was in the weapons locker. It is in the same room where you open the staffs’ lockers.


right at the very back, almost missed it myself, only just noticed the shells in the little window

:toot: :toot: :toot:
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KjGarly
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by KjGarly » Sat Jan 12, 2019 8:15 pm

Downloaded on PS4, Xbone and PC...Multiplatform supremacy :datass:

First week back in work after over 3 weeks off due to an injury and I have a strawberry floating chest infection now, need to take it out on Z nuggets :nod:

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ITSMILNER
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by ITSMILNER » Sat Jan 12, 2019 9:04 pm

Just tried it out (PS4 Pro)and really liked what I have seen so far. My only problem is the HDR is really washed out, I ended up turning it off and it looked much better....anyone else had that?

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KK
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by KK » Sat Jan 12, 2019 9:17 pm

Looks like the HDR is poorly implemented like in Red Dead Redemption 2, at least in this demo version.

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ITSMILNER
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PostRe: Resident Evil 2 Remake 24th Jan | Demo 11th Jan
by ITSMILNER » Sat Jan 12, 2019 9:19 pm

KK wrote:Looks like the HDR is poorly implemented like in Red Dead Redemption 2, at least in this demo version.


Shame, hopefully this will be fixed for the main release.

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