Re: Hyper Sentinel (PS4, XBO, Switch, PC, Mac, Mobile) Coming May 11th
Posted: Fri May 11, 2018 8:59 pm
more heat than light wrote:The Watching Artist wrote:Pedz top of a leaderboard!
*ahem*
Games and Stuff
https://grcade.co.uk/
more heat than light wrote:The Watching Artist wrote:Pedz top of a leaderboard!
*ahem*
The Watching Artist wrote:more heat than light wrote:The Watching Artist wrote:Pedz top of a leaderboard!
*ahem*
more heat than light wrote:The Watching Artist wrote:more heat than light wrote:The Watching Artist wrote:Pedz top of a leaderboard!
*ahem*
It was more a case of 'no-one gave me any praise'.
twitter.com/orangerakoonps4/status/996078383204257792
OrangeRakoon wrote:I did a full run without quitting or dying!
twitter.com/orangerakoonps4/status/996078383204257792
Aw yeah B)
EDIT:
I've also just discovered this great protip - you can get the speedrun medals on boss mode, which is way easier as you skip half the level
more heat than light wrote:Is that true? I've just spent ages trying to beat the speedrun time on 3A.
Last medal I have is 3B, On Guard. Which is the sentry guard, is it the big thing in the middle? Because I've done that level so many times without being hit now.
Starquake wrote:more heat than light wrote:Is that true? I've just spent ages trying to beat the speedrun time on 3A.
Last medal I have is 3B, On Guard. Which is the sentry guard, is it the big thing in the middle? Because I've done that level so many times without being hit now.
Which platform are you on? - I’ll check it out to see if there is any issue.
more heat than light wrote:Are you aware that Survival mode is a bit broken? I'll spoiler the issue below because it really does ruin the mode completely.
OrangeRakoon wrote:Tried out retro difficulty. Did this just add a load of blue barriers to collide with?
I was expecting more damage from enemies, although to be fair I think I prefer this
Starquake wrote:Glad everyone is still playing. We have a few patches coming out soon. Sorry for a couple of glitches that have been found. We’re a tiny team and releasing on all consoles and PC at the same time is like trying to keep all the plates spinning together.
I’ve been massively humbled by the game’s response. Much more than I expected to be honest.
This bodes well for the future
Starquake wrote:Yup you collide with walls as well as your lasers now. Also your shield re-gen is slower and the critical hit rate is smaller.