Hyper Sentinel (PS4, XBO, Switch, PC, Mac, Mobile) Coming May 11th

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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Thu Feb 16, 2017 10:38 pm

Now that's a cracking score!!! Boosting counts towards end of level score bonus too, but obviously comes with risks.

Not sure what the highest score possible is though to be honest :)

EDIT: Just let the person who you took the top spot from know. I'm pretty sure he will be up for the challenge 8-)

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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The Watching Artist
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by The Watching Artist » Fri Feb 17, 2017 12:36 am

This is cool. I suck though. I've no idea whats going on most of the time.

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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:17 am

Thanks TWA. Play it a couple of times and you'll get used to the speed and start to be able to play with a little strategy. It won't take long.

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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more heat than light
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by more heat than light » Fri Feb 17, 2017 9:05 am

Wow, this is awesome! Like all the best shmups the enemy placement seems to have been carefully considered, there's obviously a lot of depth here that isn't immediately obvious. Great stuff, and I've just made it my first ever backing on Kickstarter. 43k on my first go, but I was only picking up the scoring system by the third level so I'll look to better that shortly.

Oh by the way Starquake, if you'd like any advice on creating the Achievement or Trophy list, feel free to send a PM my way. Obviously I have a lot of experience in that area. :lol:

EDIT - 50,829.

jawafour wrote:You definitely have the biggest one, mhtl - it's strawberry-floatin' massive!
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The Watching Artist
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by The Watching Artist » Fri Feb 17, 2017 12:39 pm

Starquake wrote:Thanks TWA. Play it a couple of times and you'll get used to the speed and start to be able to play with a little strategy. It won't take long.

I felt like I did ok at first but then kept dying in the 3rd bit. Most of the time because the other ships kept flying into me when I was turning around. Seemed to take ages to destroy all the points I needed to as I couldn't tell where they were.

Dont worry. I'm just stupid.

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jawafour
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by jawafour » Fri Feb 17, 2017 1:35 pm

The Kickstarter funding has hit £9k :toot: . It has been a terrific start and I hope that the momentum is there to enable the £15k goal to be reached.

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Rapidly-Greying
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Rapidly-Greying » Fri Feb 17, 2017 2:40 pm

77724 on my first go, you can tell I used to love Uridium on my C64. Don't want to sound like some crazy lunatic but I honestly believe that this game has something about it that will really catch on, and the mainstream player as well as proper old gamers will love it

I'll definitely recommend the game to everyone I know as I think they'll love it.

Any potential release date yes?

Rapidly-greying is SHITE at games
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Rapidly-Greying
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Rapidly-Greying » Fri Feb 17, 2017 2:43 pm

P.s. I didn't really get that score and I was rubbish at Uridium,just wanted to make people gasp :slol: , but I meant everything else. Super cool game. The music could easily be by C64 genius Rob Hubbard, it's so awesome.

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OrangeRKN
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by OrangeRKN » Fri Feb 17, 2017 2:45 pm

Rapidly-Greying wrote:77724 on my first go


:o

Rapidly-Greying wrote:P.s. I didn't really get that score


:shake-fist:

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Rapidly-Greying
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Rapidly-Greying » Fri Feb 17, 2017 2:51 pm

OrangeRakoon wrote:
Rapidly-Greying wrote:77724 on my first go


:o

Rapidly-Greying wrote:P.s. I didn't really get that score


:shake-fist:


Yay, exactly the reaction I wanted :slol:

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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:04 pm

more heat than light wrote:Wow, this is awesome! Like all the best shmups the enemy placement seems to have been carefully considered, there's obviously a lot of depth here that isn't immediately obvious. Great stuff, and I've just made it my first ever backing on Kickstarter. 43k on my first go, but I was only picking up the scoring system by the third level so I'll look to better that shortly.

Oh by the way Starquake, if you'd like any advice on creating the Achievement or Trophy list, feel free to send a PM my way. Obviously I have a lot of experience in that area. :lol:

EDIT - 50,829.


Thank you and glad you are enjoying the little demo. The final version has more power up types that aren't in this demo. The later levels keep mixing things up and gradually turn the heat up.

Also, yes please PM me the kind of achievements and trophies you'd like to see. The final game will have the medal system in place which will need repeat plays through levels to get them all.

Finally a massive thank you for backing. Please shout around to anyone you know to help us pass our target.

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:05 pm

The Watching Artist wrote:
Starquake wrote:Thanks TWA. Play it a couple of times and you'll get used to the speed and start to be able to play with a little strategy. It won't take long.

I felt like I did ok at first but then kept dying in the 3rd bit. Most of the time because the other ships kept flying into me when I was turning around. Seemed to take ages to destroy all the points I needed to as I couldn't tell where they were.

Dont worry. I'm just stupid.


Little green arrows point to them, and will jiggle up and down to help you find the last few.

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:11 pm

jawafour wrote:The Kickstarter funding has hit £9k :toot: . It has been a terrific start and I hope that the momentum is there to enable the £15k goal to be reached.


It would be nice to go past the 10k mark tomorrow. We need to keep banging the drum and pulling people in.

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:14 pm

Rapidly-Greying wrote:77724 on my first go, you can tell I used to love Uridium on my C64. Don't want to sound like some crazy lunatic but I honestly believe that this game has something about it that will really catch on, and the mainstream player as well as proper old gamers will love it

I'll definitely recommend the game to everyone I know as I think they'll love it.

Any potential release date yes?


Bloody hell, now that is good (quietly goes and checks his own best score)

Glad you really enjoy the game. When we've been to expos we find that kids between about 7-10 are possibly the demographic that spends the most time with the game. Hopefully it will appeal to all though.

We are targeting roughly end of June. That may seem like a little while off, but I actually have to get certain parts of the game done much earlier for various test submissions etc.

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 7:17 pm

FINALLY.

Thank you GRcade for your support. I even got my own game logo \o/ at the top of the forum. Thanks guys!

I have tweeted it out on my twitter :) :)

@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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The Watching Artist
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by The Watching Artist » Fri Feb 17, 2017 8:04 pm

Starquake wrote:
The Watching Artist wrote:
Starquake wrote:Thanks TWA. Play it a couple of times and you'll get used to the speed and start to be able to play with a little strategy. It won't take long.

I felt like I did ok at first but then kept dying in the 3rd bit. Most of the time because the other ships kept flying into me when I was turning around. Seemed to take ages to destroy all the points I needed to as I couldn't tell where they were.

Dont worry. I'm just stupid.


Little green arrows point to them, and will jiggle up and down to help you find the last few.

What does the formation score mean?

I suck so bad at this. I just die so suddenly. I can't move for ships flying at me. Sometimes I get power ups but I've no idea what they really look like. It's so busy. I did really well last time getting to the boss bit but then GAME OVER jerk appeared.

Tbh this isn't something I really play much. But I'll give it some more tries.

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Slayerx
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Slayerx » Fri Feb 17, 2017 8:11 pm

Starquake wrote:FINALLY.

Thank you GRcade for your support. I even got my own game logo \o/ at the top of the forum. Thanks guys!

I have tweeted it out on my twitter :) :)


Just tweeted your game to some big Youtubers see if we can get you some more publicity :)

I'll see if a few of my smaller YouTube friends can pimp it :)

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jawafour
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by jawafour » Fri Feb 17, 2017 8:22 pm

Starquake wrote:...I even got my own game logo \o/ at the top of the forum. Thanks guys!

I have tweeted it out on my twitter :) :)




:toot: .

The Kickstarter is now just over £9.7k... it would be nice to see that rise a bit more over the course of the weekend so that we can push towards that £15k goal during the coming weeks. Hopefully a few GRcadians can help to spread the word :D .

> View the mini trailer - zapping and tunes!
> Check out the Kickstarter - there is even a USB cassette!
> Download the FREE demo for PC or Mac - who can get the top score in GRcade?!?

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Starquake
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Starquake » Fri Feb 17, 2017 8:24 pm

You're a gent Slayerx. Thanks!

TWA, the enemy fighters come in from either side in a formation, they will change formation patterns during flight too. The formation bonus is for shooting down full formations before they fly out (they will make a few passes by first)

Just checking, you know you energy will restore if you stay put of danger a short while?

Last edited by Starquake on Fri Feb 17, 2017 8:26 pm, edited 1 time in total.
@four5sixpixel making games...

Wreckout
Hyper Sentinel http://www.hypersentinel.com
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Slayerx
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PostRe: Free Hyper Sentinel Demo + KS Campaign
by Slayerx » Fri Feb 17, 2017 8:25 pm

jawafour wrote:
Starquake wrote:...I even got my own game logo \o/ at the top of the forum. Thanks guys!

I have tweeted it out on my twitter :) :)




:toot: .

The Kickstarter is now just over £9.7k... it would be nice to see that rise a bit more over the course of the weekend so that we can push towards that £15k goal during the coming weeks. Hopefully a few GRcadians can help to spread the word :D .

> View the mini trailer - zapping and tunes!
> Check out the Kickstarter - there is even a USB cassette!
> Download the FREE demo for PC or Mac - who can get the top score in GRcade?!?


I'll be backing it :)

My first thing backed on Kick Starter !


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