Short Eurogamer preview -
CrossfireX's knowingly hokey take on Call of Duty's action doesn't break new ground - the short demo we saw was a succession of breezy shooting galleries with enemies downed with satisfying ease, complete with mobs standing around red generators that are inviting you to blow them up. But when they blow up they do it Remedy style, in a blinding flash of particles and light. Later there's a turret-esque section as you ride on the back of an ambulance through the storm-lashed and wartorn town, which offers the perfect excuse for an absolute dervish of effects work.
It adds up to a very traditional, very old school and very, very stylish brand of first-person action that suggests Remedy has made the transition to first-person deftly - and despite the shift in perspective, there's no mistaking this for anything other than a Remedy game. Because when things go bang in CrossfireX, they go bang real good.
https://www.eurogamer.net/articles/2020 ... medy-style